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1. making anti-piracy a real job - in Player Features and Ideas Discussion [original thread]
Originally by: Izo Alabaster These ideas are all well and dandy (well, honestly, some aren't) but you guys need to realize the definition of a "pirate" is a very blurry one. CVA, for instance, will arbitrarily label anyone they don't like ...
- by Hardin - at 2009.05.27 09:13:00
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2. Another FW Idea: Docking charges - in Player Features and Ideas Discussion [original thread]
Surely it is more 'believable' for the stations to totally deny access to pilots of the opposing faction? It is ridiculous to believe that pilots of the milita who have been blasting each other to bits 5 minutes before would then be sharing facil...
- by Hardin - at 2009.04.21 15:47:00
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3. Tier 3 BS designs, leave feedback - in Player Features and Ideas Discussion [original thread]
Aye cant make the tier 3's uber or you make the others obsolete. Needs to have an improvement to reflect a higher production cost - but should really aim to fill other roles than the current tech 1 BS so that ythey complement each other. Apoc tan...
- by Hardin - at 2005.11.19 09:45:00
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4. Feature requests for the EVE Insider forums - in Player Features and Ideas Discussion [original thread]
It would be nice if you could see your character's current attributes when you look at the Character Sheet on EVE Insider...
- by Hardin - at 2004.03.04 10:07:00
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5. Measuring Success In EVE - in Player Features and Ideas Discussion [original thread]
Hehe - well it would be like a Fortune 500 thing - but like any good multi-billionaire they can always divert cash into other assets so they don't appear as wealthy as they are. I personally would like to know who the richest man in EVE was - jus...
- by Hardin - at 2003.07.24 15:31:00
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6. Measuring Success In EVE - in Player Features and Ideas Discussion [original thread]
One thing I think could add greatly to Eve would be the ability to have access to more statistics. I think this could particularly inspire the competitive element in people and I don't think would be too hard to collect. It may give some individ...
- by Hardin - at 2003.07.24 15:10:00
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7. Sabotage, re: ore theft - in Player Features and Ideas Discussion [original thread]
Hehe it would certainly make ore thievery a bit of a gamble. If such bombs or 'sabotage kits' were reasonably pricey then they wouldn't automatically be in every jettisoned can and it would be up to thieves to play can Rusian roulette.
- by Hardin - at 2003.07.14 16:47:00
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