Pages: [1] 2 3 4 5 6 7 |
1. New Warp Effect - in Test Server Feedback [original thread]
I was kinda hoping for something like this . But its still good.
- by Havak Kouvo - at 2011.11.19 19:15:00
|
2. Overlay Improvement - in Player Features and Ideas Discussion [original thread]
In the tactical overlay, the lines that extends from objects in space and interscept with the flat "plane" should interscept at the range that the object is from the ship. The idea is that the overlay would be useful if one could simply glance at...
- by Havak Kouvo - at 2011.11.18 21:50:00
|
3. Sticky:New dev blog: I donGÇÿt always miss, but when I do...I do it with style. - in EVE Information Portal [original thread]
I think this should be delayed until it has been refined a bit more. There seem to be a few too many things that don't work about it to make it into the expansion.
- by Havak Kouvo - at 2011.11.18 18:51:00
|
4. Smaller chat list - in Player Features and Ideas Discussion [original thread]
Can we have the option of removing portraits from the character list on the chat windows, and then making each column take less space. This way we can fit more people on a single window.
- by Havak Kouvo - at 2011.11.18 17:45:00
|
5. Taking the tears out of the Falcon - in Player Features and Ideas Discussion [original thread]
No necessary. The falcon (and its counterparts) are hardly overpowered. Powerful, yes, overpowered, no. They have next to no tank against a solo target of similar size. They can only "permajam" a target (using the OPs assumptions) if they are real...
- by Havak Kouvo - at 2011.11.10 17:04:00
|
6. Sticky:New dev blog: Ship-troduction: The Caldari Naga - in EVE Information Portal [original thread]
Its a torp battlecruiser, a freaking torp battlecruiser. a ******* TORP BATTLECRUISER! it could only be more awesome if it had **** and was on fire
- by Havak Kouvo - at 2011.11.04 15:05:00
|
7. Sticky:New dev blog: Ship-troduction: The Amarr Oracle - in EVE Information Portal [original thread]
They are saving the best for last. At last a TORP BATTLECRUISER!!! can you image that... a battlecruiser with torpedoes. It could only be more awesome if it had **** and was on fire.
- by Havak Kouvo - at 2011.11.03 02:19:00
|
8. Make all stations, kick out stations. - in Player Features and Ideas Discussion [original thread]
Better solution is to provide a station window and in exchange, warp disruptors prevent docking.
- by Havak Kouvo - at 2011.10.14 15:23:00
|
9. Sticky:New dev blog: Generic Patcher and Multi payload installer - in EVE Information Portal [original thread]
Any hope of having a client where the first thing it does is check for an update and prompts for installation. Instead of loading the game (which can sometimes take a while) then after the game loads it tells you to install the update, which downl...
- by Havak Kouvo - at 2011.10.13 17:13:00
|
10. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
This is an oppurtunity to really balance capitals. The fighter sig radius doesn't need to be the size of a battleship. Minmatar carriers and supercaps need a balance in terms of damage and/or EHP. If they are going to have significantly less EH...
- by Havak Kouvo - at 2011.10.13 01:58:00
|
11. [Proposal] simulated PvP from console in captainGÇÖs quarters - in Assembly Hall [original thread]
I see where the OP is going with this. Hey CCP, where are those mini-games you promised with Incarna. Don't think i forgot that fanfest from that time where you demoed that board game. I want that. I want to play a game in your game, perferably a...
- by Havak Kouvo - at 2011.10.12 14:23:00
|
12. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
Activity based SOV is difficult to design, let alone implement. Instead, I say return to a mechanic where the alliance has to provide fuel for the TCU/IHubs maybe stations as well. Without fuel, the systems lose SOV. Its too easy to move money...
- by Havak Kouvo - at 2011.10.12 14:20:00
|
13. Make mouse buttons and mouse wheel bindable - in Player Features and Ideas Discussion [original thread]
leviticus ander wrote: Herping yourDerp wrote: yes please, also allow custom buttons, my mouse has 2 extra mouse buttons ( mouse button 4 and 5) and i would like to bind mouse button 4 to the voice chat button most mice that have more tha...
- by Havak Kouvo - at 2011.10.09 14:57:00
|
14. 3200mm Armor Plates & X-Large Shield Extenders - in Player Features and Ideas Discussion [original thread]
Nova Fox wrote: Katrina Oniseki wrote: Nova Fox wrote: Well it may not seem like much but when you're talking super carriers and titans well you got major problems of just possibly making a ship 4x harder to kill this way the EHP works. ...
- by Havak Kouvo - at 2011.10.08 18:43:00
|
15. SoV and Cost - in Player Features and Ideas Discussion [original thread]
Ford Ix Prefect wrote: By making sovereignty cost exponential based on claimed space, you would limit the sizes of mega blocks, creating a much more diverse null sec. Cost cannot the tool. It never works, at least not for long. You want to...
- by Havak Kouvo - at 2011.10.07 23:46:00
|
16. Plex for Skillpoints (sort of) idea - in Player Features and Ideas Discussion [original thread]
.
- by Havak Kouvo - at 2011.10.02 21:41:00
|
17. Plex for Skillpoints (sort of) idea - in Player Features and Ideas Discussion [original thread]
Arum cannot every effect game-play and balance in ANY way, EVER!
- by Havak Kouvo - at 2011.10.02 21:40:00
|
18. Sticky:New Dev Blog: Time Dilation Video Demo - in EVE Information Portal [original thread]
So if say the system is dilated, will things still move at 30fps if my system could handle it? I'd think so, but the fact the camera moves slower is making me worried.
- by Havak Kouvo - at 2011.10.02 14:11:00
|
19. Botting tax for 0.0 - in Player Features and Ideas Discussion [original thread]
So, collective punishment? This will suck if say a rough member is secretly botting for a small or otherwise legitimate corporation/alliance. One person will cause God to rain down mayhem on an entire city. Hmmm... reminds me of a famous book.
- by Havak Kouvo - at 2011.10.01 14:37:00
|
20. Multiple Overview Windows - in Player Features and Ideas Discussion [original thread]
Sobaan Tali wrote: One word for your thoughts.....LAG. Yes, one overview is enough, but imagine everyone and their mother in local with two open at once. Jita would have a field day. Yes... lets assume that the overview filter is done server...
- by Havak Kouvo - at 2011.10.01 14:34:00
|
Pages: [1] 2 3 4 5 6 7 |
First page | Previous page | Next page | Last page |