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101. Reinstate freeform contracts, and I'll tell you why. - in Player Features and Ideas Discussion [original thread]
ccp removed them because no one was using them for non-scams. so, eventually everyone will know that freeforms are all scams, and never used. so. why have them?
- by Hayaishi - at 2009.06.30 04:24:00
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102. Capital Mining Ship - in Player Features and Ideas Discussion [original thread]
i have seen a 3x strip miner orca. so, your idea has already been made. /thread. no i will not show you pics. :P but i have seen it.
- by Hayaishi - at 2009.06.30 04:13:00
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103. Drones that can't hit stationary targets is seriously foul. - in Player Features and Ideas Discussion [original thread]
should just use sentries, which are meant to be used when it comes to carrier pos bashing.
- by Hayaishi - at 2009.06.13 15:46:00
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104. Closing Corp Hangar and Allow Ship Access - in Player Features and Ideas Discussion [original thread]
whilst you're at it, make it remember your selection when dragging an item into chat to link it, so "link item and show info"... thanks.
- by Hayaishi - at 2009.06.13 15:35:00
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105. Loot to the Winner - in Player Features and Ideas Discussion [original thread]
This isnt WoW, ok, so, go back to wow if you're gonna cry over someone taking from a wreck...
- by Hayaishi - at 2009.06.13 15:29:00
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106. Drone Oriented Marauder - in Player Features and Ideas Discussion [original thread]
Originally by: Gallente Citizen2515145 I propose a Dominix style marauder for those who use drones instead of turrets for mission running, Perhaps give them a drone tracking bonus, and slightly higher drone damage. Along with better resist...
- by Hayaishi - at 2009.06.12 19:33:00
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107. Insurance Fraud and Tax evasion. - in Player Features and Ideas Discussion [original thread]
Originally by: Alxea New game perfession, insurance fraud. Evade the feds by staying in lowsec. Make isk from blowing up ships that you insured and make false claims on injuries you suffered by undocking with a faulty ship. Gane negitive s...
- by Hayaishi - at 2009.06.12 19:12:00
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108. Fittings and tools? - in Player Features and Ideas Discussion [original thread]
just fyi, this can be done... CCP added an import function, and EFT adapted to it. in your "EVE" file in your documents, add a file called "fittings" and then when you export xml fittings from the latest EFT, and paste them into that file, and vi...
- by Hayaishi - at 2009.06.12 19:10:00
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109. out of game training - in Player Features and Ideas Discussion [original thread]
Originally by: Niko Lorenzio Edited by: Niko Lorenzio on 12/06/2009 18:53:52 You could always ask your gf, family, or friends to change skills for you. You could even change the password to something simpler if you dont trust the perso...
- by Hayaishi - at 2009.06.12 19:02:00
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110. Item tabs - in Player Features and Ideas Discussion [original thread]
the other annoying thing about said containers is that they default to being "locked", and if you clear cache, they relock, and all that crap... its annoying... just give us bloody tabs! also, WTB "Sort by meta level" plox
- by Hayaishi - at 2009.06.12 18:59:00
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111. Anchoring Skill - in Player Features and Ideas Discussion [original thread]
Originally by: Caldari 5 Yes this skill is somewhat bizarre, there is no need to train it above level 2 unless you wish to use a HIC or a become a POS gunner, in short the levels between 2 and 5 are useless. in order to anchor all pos ...
- by Hayaishi - at 2009.06.12 18:52:00
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112. out of game training - in Player Features and Ideas Discussion [original thread]
the reason why a function like this has not been added to the game is because its a game... if people were to play eve from their web browser, then they wouldnt be drawn in to play the game, and thus reducing the game at the same time... this is ...
- by Hayaishi - at 2009.06.12 18:51:00
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113. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Nozh Yeah, we're still reading the thread. A lot of you seem to want to patch up the old system, which is what we've been doing ever since it was released. Many of the ideas you've posted would indeed improve the curren...
- by Hayaishi - at 2009.06.12 17:28:00
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114. An improvement of the skills problem - in Player Features and Ideas Discussion [original thread]
Has anyone really been far even as decided to use even go want to do look more like?
- by Hayaishi - at 2009.06.11 15:13:00
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115. The Blatantly Obvious... - in Player Features and Ideas Discussion [original thread]
bumping for the love once more.
- by Hayaishi - at 2009.05.31 07:14:00
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116. +5% drone dmg hardwiring - in Player Features and Ideas Discussion [original thread]
Originally by: Veliria Drone damage rig would be nice too... just a pitty that typically, drone boats have other more important rigs to be using. for example, missioning ishtars need either CCCs or purgers to live. but, yet again, a ri...
- by Hayaishi - at 2009.05.30 17:56:00
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117. Tier 3 Battlecruisers - in Player Features and Ideas Discussion [original thread]
Originally by: Georgina Eldridge *snip* Tier 3 Caldari Battlecruiser High slots: 8 Mid slots: 7 Low slots: 4 7 turret hardpoints Drone bandwidth: 50m3 Dronebay: 50m3 Battlecruiser Skill Bonus: 5% bonus to all Shield resistances per leve...
- by Hayaishi - at 2009.05.30 17:54:00
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118. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: JoeBear770 I always like how smokestacks point "up" in space.......why? well, why not? its better then pointing them INTO the station.... there is no reason why they shouldnt be pointing upwards tbh, because it simply d...
- by Hayaishi - at 2009.05.30 15:33:00
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119. +5% drone dmg hardwiring - in Player Features and Ideas Discussion [original thread]
the issue behind people complaining about drone interfacing is silly, because one drone cant rival one gun for dps, because the gun can have dmg mods, faction ammo, etc. hence why drones arnt very viable mission mediums... because an ishtar only ...
- by Hayaishi - at 2009.05.30 15:29:00
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120. ~ Say hello to my little friends... - in Player Features and Ideas Discussion [original thread]
i say move the drone modules from mid slots to high slots.... eg, my mission ishtar, the midslots are filld with passive shield mods... what are my highslots for? i dunno... NOTHING?! drone boats dont use highslots for dps much at all, so, why ha...
- by Hayaishi - at 2009.05.30 15:18:00
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