| Pages: [1] 2 3 4 5 |
1. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Update based on what we have seen so far. [list] Starship Piloting instead of Starship Command: For this particular point we wanted to distinguish the skill and the group so they do not overlap - it also ties on other ...
- by Heinel Coventina - at 2013.07.05 05:48:00
|
2. Odyssey 1.0.12 LAME - in EVE General Discussion [original thread]
Ave Kathrina wrote: Chribba wrote: No we demand NeX stuff! No... you do. We don't. Just let CCP take Nex out the bag of the shed and shoot it through its cancer ridden head. No. You don't. We do. CCP should create a new team specific...
- by Heinel Coventina - at 2013.07.02 21:22:00
|
3. What the hell where you thinking with the hacking minigame ??? - in Test Server Feedback [original thread]
Altrue wrote: I don't care about my income, BEFORE : 1 Players 5 Minuts 30 mil NOW : 6 Players 60 minuts 30 mil Someone needs to make a meme (preferably animated gif): Do not care about income. Talks about income.
- by Heinel Coventina - at 2013.06.23 01:24:00
|
4. Re-Imagining Mining in EVE - in Player Features and Ideas Discussion [original thread]
A change like this may make mining a more immersive experience, but I'm almost 100% sure that it will not be well received by actual miners. They are the players who like routine, and their only concern is isk/hr. Almost all of your changes will ...
- by Heinel Coventina - at 2013.06.23 00:24:00
|
5. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
If I'm to rebalance the haulers: Amarr - Bestower gets ship maintenance bay (nomad ship) Caldari - the Badgers get much more substantial tank, and counter gank combat capabilities (ecm bonus?). Gallente - each iteron gets a substantial ore bay ...
- by Heinel Coventina - at 2013.06.21 21:57:00
|
6. Is Incarna worth pursuing, and what does it need to succeed? - in EVE General Discussion [original thread]
dark heartt wrote: Rynn Vendran wrote: Catching up on this thread... I can respect the various opinions that I've read, but I don't understand why there is so much aversion to what would amount to basically adding another layer to this game?...
- by Heinel Coventina - at 2013.06.17 03:59:00
|
7. Is Incarna worth pursuing, and what does it need to succeed? - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Quote: If you're worry about "touchy issues" and you cannot please everybody, you wouldn't even start making an MMO to begin with. It was never a goal to please anyone, and no expansion to date has ever pleased everyo...
- by Heinel Coventina - at 2013.06.17 01:33:00
|
8. Is Incarna worth pursuing, and what does it need to succeed? - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Quote: I'm glad they backed up on the NEX store, but in the same breath, I lost respect for CCP because they didn't stick to their guns. And it seems they threw out the baby with the bath water, which really yanks my ...
- by Heinel Coventina - at 2013.06.17 01:13:00
|
9. (VOLUP) New Delights Offered, by appointment only - in Intergalactic Summit [original thread]
Laurienne 'Quafegirl' Cherbourg wrote: I wonder how drinking Quafe off of someone would work. Maybe the naval? Hmm... Seems tricky. GÖÑ Quafe ice cubes. Hmm. That gives me an idea.
- by Heinel Coventina - at 2013.06.14 06:39:00
|
10. Are we finally going to get out "Deep Space Regions"? - in EVE General Discussion [original thread]
Aandaan wrote: What would be cool was if you could create JumpGates to WH systems. If you own the gate you could put a password on it that only allowed your Corp/Alliance. Everyone else would have to find your system via other WH's but you wou...
- by Heinel Coventina - at 2013.06.13 22:13:00
|
11. Gifts that expire!!?? - in EVE General Discussion [original thread]
Next time read the note on the gift. Not sure if you have stuff for me to ask for
- by Heinel Coventina - at 2013.06.09 05:53:00
|
12. Loot Spew container names - in EVE General Discussion [original thread]
Spoz Virtus wrote: From what I remember: Data - BPC's/Skillbooks or data sheets Parts - Datacores/materials and compounds Scrap - Scrap or Construction components (I seem to get Spatial Attunement Units's a lot) Equipment - materials/compounds...
- by Heinel Coventina - at 2013.06.06 02:23:00
|
13. Issue: Can someone please explain this for me - in EVE General Discussion [original thread]
Salm0neus wrote: The alliance that I am part of recently became part of a war. I went and shot one of their Frieght containers and I became concorded and my ship was distroyed. Screen shot of 3 of the 4 containers left and my wreckage. http:...
- by Heinel Coventina - at 2013.06.05 23:10:00
|
14. "Two new ships for use in archeology dungeons added" - in EVE General Discussion [original thread]
Even if the word "dungeon" is not an issue, the wording of that line is still questionable. When writing patch notes, you need to assume that it is the only source of information for someone who was not keeping up with news and does not have any ...
- by Heinel Coventina - at 2013.06.04 08:12:00
|
15. Player Rewards for Live Event Participation and Contribution - in Live Events Discussion [original thread]
Nevyn Auscent wrote: ChromeStriker wrote: Could... YOU... the devs i mean... use the shiney of shinies? there are very few ships i havent seen, would love to put a volly into Impoc The ships in themselfs would make the event lol That ...
- by Heinel Coventina - at 2013.06.01 18:14:00
|
16. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Zircon Dasher wrote: Naren Vintas wrote: because even if they fail the hacking, they can still get some of the loot (which is punishment enough) in other words: "CCP should reward us for failure. The punishment will be in knowing th...
- by Heinel Coventina - at 2013.06.01 18:07:00
|
17. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Telrei wrote: Heinel Coventina wrote: I guess it really depends on how they are going to iterate on hacking. If it's just doing the exploration sites we have now, the cov ops frigs mostly fits the bill. Unless you have five virus on th...
- by Heinel Coventina - at 2013.06.01 02:22:00
|
18. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Omnathious Deninard wrote: A prowler can do that with no problems, has two highs, 3 Mids, and 2 lows. With T2 rigs has a 4s align time And recons already have a specialized role as a cyno ship. Hmm. The thing is, blockade runners also alread...
- by Heinel Coventina - at 2013.06.01 01:26:00
|
19. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Johan Toralen wrote: Tsubutai you have a point. That Proteus fit is pretty boss for the job. I stand by my opinion that it would be silly if only frigs were good for hacking. The sensible thing for CCP would be to create an intermediate step. ...
- by Heinel Coventina - at 2013.06.01 00:42:00
|
20. So why even have probes anymore? - in EVE General Discussion [original thread]
Remiel Pollard wrote: Have you tried knowing what you are talking about? I think this thread should now be about that EVIL door opening scene in the video.
- by Heinel Coventina - at 2013.05.31 23:26:00
|
| Pages: [1] 2 3 4 5 |
| First page | Previous page | Next page | Last page |