| Pages: [1] |
1. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Querns wrote: baltec1 wrote: Querns wrote: baltec1 wrote: This thing is not compatible with the sandbox in its current state. Neither is Singularity, and yet Eve seems to be okay despite this. How are dojos any different than loggin...
- by Hel O'Ween - at 2014.09.26 10:12:00
|
2. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Aiyshimin wrote: Good things about EVE: + open world, unstructured full loot PVP Bad things about EVE: - all the rest This prototype violates the core of the game. It would seriously be better to instance hisec missions than develop this ...
- by Hel O'Ween - at 2014.09.25 14:39:00
|
3. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
Izzy Ankhavees wrote: The remaining few posts that cant be countered by those two statements bear some reason, but the feature itself is a "scambait", because there is no scenario where that feature can take place and asure the honesty of the ...
- by Hel O'Ween - at 2013.11.25 14:52:00
|
4. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
Antihrist Pripravnik wrote: Add "Total items traded (per year)" and "Average Price" somewhere in the area of "Buy orders" text to be clearly visible so the players can more easily see if something fishy is going on ( I know that this can be ach...
- by Hel O'Ween - at 2013.11.25 01:09:00
|
5. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: Vincent Athena wrote: Another possibility is not canceling the order, but temporarily suspending it. The order would be reactivated automatically if and when funds become available. I think addresses it best. Not even ne...
- by Hel O'Ween - at 2013.11.23 12:59:00
|
6. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
Motoko Innocentius wrote: Add margin scamming teaching to tutorials, and how to see through them. Most newer players do the tutorials, and having margin trading scam scheme explained there could educate people enough. Agreed. [Off topic]: ...
- by Hel O'Ween - at 2013.11.22 16:50:00
|
7. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
Barmy Failure wrote: Don't know if this has been discussed allready but. A simple solution might be "Do not to display buy orders that can't be fullfilled" The problem with this suggestion is that it doesn't take into account that although...
- by Hel O'Ween - at 2013.11.22 14:35:00
|
8. Market UI for Tycoon slots - in Player Features and Ideas Discussion [original thread]
If you think the market UI is bad, have a look at the coporation management screen. Besides adding the medal and advertising stuff, that screen hasn't seen any polishing since I started playing EVE 4+ years ago. So, yes. A major "UI overhaul expa...
- by Hel O'Ween - at 2010.04.09 12:45:00
|
9. Making EVElopedia Not Suck: A Modest Proposal - in Player Features and Ideas Discussion [original thread]
Originally by: 5pinDizzy GM's and ISD's are the only ones that seem to be able to edit it. Uh, what? Every player can edit it. Just log in (at the top of the page) like you log into this forum. That said, I agree it could be improve...
- by Hel O'Ween - at 2009.06.07 01:25:00
|
10. Save "Orbit at" and "Keep at distance" per ship - in Player Features and Ideas Discussion [original thread]
This one annoys me the most. You have a couple of ships and a couple of different fittings (short/long range). So each time I change from my short range fitted Cyclone (Orbit at 5,000 m, Keep at distance at 9,000 m i.e.) to my long range fitted R...
- by Hel O'Ween - at 2006.12.30 12:38:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |