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1. Low-sec/0.0 Guerilla Plan - in Warfare & Tactics [original thread]
new deep safes are incursions, those things hae 100au becons bm all the incursion sites wait for em to moveo n and use in future. Totally unscannable making it safe in low sec for small gangs to clear the incursions another ccp bright idea for saf...
- by HeliosGal - at 2011.04.25 09:54:00
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2. wormhole pvp - in Warfare & Tactics [original thread]
how viable is it these days with all the recent changes anyone out there specialise in it ?
- by HeliosGal - at 2011.03.16 12:08:00
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3. Question for nullsec bot killers - in Warfare & Tactics [original thread]
the idea with anchorable bubbles in each belt and then wait 10 seems the best
- by HeliosGal - at 2010.12.20 11:41:00
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4. Question for nullsec bot killers - in Warfare & Tactics [original thread]
it would but if they warp to ss and then log they end up back at the ss
- by HeliosGal - at 2010.12.20 06:17:00
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5. Wormhole entrances/bombs and smartbombers - in Warfare & Tactics [original thread]
heres what to do get 2 bs just out of range of each other maybe 3 and put on a officer smartbomb or a t2 and go for it
- by HeliosGal - at 2010.08.11 04:47:00
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6. 50 mil for the high sec exit in j145615 - in Warfare & Tactics [original thread]
wow
- by HeliosGal - at 2010.08.11 04:08:00
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7. Limits on uncloaking jetcans - how many can we put out - in Warfare & Tactics [original thread]
anyone legit up to a certain amount now
- by HeliosGal - at 2010.08.11 01:07:00
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8. Limits on uncloaking jetcans - how many can we put out - in Warfare & Tactics [original thread]
Bumpity boo
- by HeliosGal - at 2010.08.10 23:23:00
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9. Limits on uncloaking jetcans - how many can we put out - in Warfare & Tactics [original thread]
I read somewhere ccp has said its now allowable to put cans out as long as it doesnt cause lag, to uncloak cloakies, so just a question what is the limit on jet cans around low sec gates to uncloak cloakies.
- by HeliosGal - at 2010.08.10 23:03:00
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10. Constant Faction warfare fleets - in Warfare & Tactics [original thread]
just network with ohte rplayers youll soon iwin
- by HeliosGal - at 2010.07.13 04:27:00
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11. Hawk, the anti-Dramiel? - in Warfare & Tactics [original thread]
snipe legion with tracking computers should do it
- by HeliosGal - at 2010.06.22 08:24:00
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12. neutralizer the new scramble ? - in Warfare & Tactics [original thread]
nah
- by HeliosGal - at 2010.06.12 10:24:00
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13. 5 man newbie gang - in Warfare & Tactics [original thread]
actually get someone who can scan probe roam around till u find a wh to low sec or 00 even and go roam Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 mission...
- by HeliosGal - at 2010.03.28 04:14:00
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14. How Do I Scan A GSC? - in Warfare & Tactics [original thread]
ccp promised the ability to do so and failed to deliver - comets anyone Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction...
- by HeliosGal - at 2010.03.28 03:24:00
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15. So what's going on with Faction Warfare? - in Warfare & Tactics [original thread]
we will soon have 00 pirate factional wf Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00
- by HeliosGal - at 2010.03.28 03:19:00
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16. ways to catch macro ratter - in Warfare & Tactics [original thread]
Originally by: Mark Hadden Edited by: Mark Hadden on 25/03/2010 11:45:28 hello, I've flown a lot in Tenal/Branch last days and encountered a really, really large number of macro ratters. They all are sharing the same ship name, behav...
- by HeliosGal - at 2010.03.25 12:31:00
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17. FW plexing - in Warfare & Tactics [original thread]
bring on null sec npc space factional warfare both against low sec emprie militas and pirate factions ( might need gate changes and or wormholes between regions) Signature - CCP what this game needs is more variance in PVE aspects and a little bit...
- by HeliosGal - at 2010.03.25 12:25:00
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18. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
reinstall a flat fee for war dec per alliance of 50m ( or 100m) and 5m per corp and allow ulimited war decs Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 mi...
- by HeliosGal - at 2010.03.24 09:35:00
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19. Suiciding hulks in high sec whats needed - in Warfare & Tactics [original thread]
Originally by: foksieloy High alpha. That is all you need. Remember, in most cases, you only get one shot, so make sure you can kill it in one shot. so catalyst or we looking at thorax or something bc sized ? for solo Signature - CCP ...
- by HeliosGal - at 2010.03.23 12:02:00
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20. finiding war targets?? - in Warfare & Tactics [original thread]
when war decd head to empire space really can be annnoying for the decers unless they have spies in corp even then shift around it really stuffs things up Signature - CCP what this game needs is more variance in PVE aspects and a little bit less P...
- by HeliosGal - at 2010.03.23 11:57:00
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