Pages: [1] 2 |
1. Proposition: Sentry Drone orbiting - in Player Features and Ideas Discussion [original thread]
Originally by: Infinity Ziona Originally by: Hellaciouss Sentry drones move at 1m/s toward you when you launch them so that you can recall them. That's fast enough. That has nothing to do with the guys proposal. Perhaps you coul...
- by Hellaciouss - at 2010.12.06 06:00:00
|
2. EVE Needs a Memory-Check Anti-Bot Tool - in Player Features and Ideas Discussion [original thread]
Or they could just...oh...I don't know...actually investigate and ban them and all account they've delivered money to and study their buy/sell orders and who buys those buy/sell orders? I mean, who buys mass quantities of things that are severely ...
- by Hellaciouss - at 2010.12.06 05:53:00
|
3. Proposition: Sentry Drone orbiting - in Player Features and Ideas Discussion [original thread]
Sentry drones move at 1m/s toward you when you launch them so that you can recall them. That's fast enough.
- by Hellaciouss - at 2010.12.06 05:42:00
|
4. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Solid Prefekt Someone brought up the point that Caldari does not have many pvp options. Would the drake lovers be happy if they nerfed the Drake and at the same time buffed other Caldari ships so they now had more options? ...
- by Hellaciouss - at 2010.12.04 19:37:00
|
5. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Solid Star There are sooo many factors which contribute to how good a ship is. At the end of the day the closest you can get to determine how good a ship is would be to look at how many people pvp with the ship. So I go and ...
- by Hellaciouss - at 2010.12.03 17:17:00
|
6. Mini-Games - in Player Features and Ideas Discussion [original thread]
The new browser is capable of supporting flash...it's just turned off for security reasons.
- by Hellaciouss - at 2009.12.16 19:43:00
|
7. Combat Warning Voice-Overs - in Player Features and Ideas Discussion [original thread]
Instead of those annoying sounds we have now, could we get one of those sexy female computer voices to give us warnings instead? Here are some examples of warnings I'd like to hear. "Armor integrity at 20%" "You are now hull tanking" "Your micr...
- by Hellaciouss - at 2009.12.16 19:36:00
|
8. Battleship Sized Logistics (Rep Ships) - in Player Features and Ideas Discussion [original thread]
Originally by: Tarron Sarek I think you misunderstood the concept behind sleepers. It's not about one ship doing it all, it's about distributed effort and teamwork. That battleship sized logistic ship would just be the sleepers' primary, o...
- by Hellaciouss - at 2009.03.16 15:15:00
|
9. Battleship Sized Logistics (Rep Ships) - in Player Features and Ideas Discussion [original thread]
This has been brought up before, and now with sleepers I think it needs to be brought up again. Can we please get a battleship sized logistic ship.
- by Hellaciouss - at 2009.03.16 14:53:00
|
10. Another Nano counter idea - in Player Features and Ideas Discussion [original thread]
Originally by: Sha'ara Sha'amashira Points to Crow Hawk Flycatcher Caracle Cerberus Raven They all have missile velocity per lvl bonuses related to ship not missile itself or launcher, just throwing that out there Missiles generally ...
- by Hellaciouss - at 2008.06.26 09:38:00
|
11. Nano fix - in Player Features and Ideas Discussion [original thread]
Add scripts to webifiers that increase range but decrease the slow % to 25 out to 25km. Rapiers still hold their higher web range and higher web % at range. PROBLEM EFFIN FIXED! and damned easy to do to boot.
- by Hellaciouss - at 2008.06.21 02:16:00
|
12. Any plan to update "In Development" and "The Drawingboard" pages? - in Player Features and Ideas Discussion [original thread]
Yes, especially with "We are experimenting with removing the Lock Range Cap and so far everything is going good, so it looks like it will be in the next SiSi patch".... Oops... sorry... just a lil caldari day dreaming.
- by Hellaciouss - at 2008.06.03 01:29:00
|
13. Any plan to update "In Development" and "The Drawingboard" pages? - in Player Features and Ideas Discussion [original thread]
Yes, especially with "We are experimenting with removing the Lock Range Cap and so far everything is going good, so it looks like it will be in the next SiSi patch".... Oops... sorry... just a lil caldari day dreaming.
- by Hellaciouss - at 2008.06.03 01:29:00
|
14. Faster Skill training a discussion. - in Player Features and Ideas Discussion [original thread]
Originally by: Nekopyat I almost never see people flying frigates anymore, and I see very few cruisers and destroyers around now. Why? Because it takes such a short time (and ISK) for new players to jump strait to a cruiser and can be flyi...
- by Hellaciouss - at 2008.05.20 00:03:00
|
15. [CLOAK] Fix Me - in Player Features and Ideas Discussion [original thread]
Sov 3 System scanners should be able to scan down cloakers to within 45km but takes a long time to scan. A high skilled prober should be able to scan down a cloaker to within 45km and there should be a bomb that decloaks any ship within 50km of th...
- by Hellaciouss - at 2008.05.19 23:57:00
|
16. The Blob Vs........ - in Player Features and Ideas Discussion [original thread]
Edited by: Hellaciouss on 04/10/2007 16:53:37 I am not trying to sound mean, but... Keep thinking "blobs" are the problem and you'll keep getting no where. Blobs are NEVER going away, do you understand this? N-E-V-E-R. This goes for anyone...
- by Hellaciouss - at 2007.10.04 16:52:00
|
17. The ONLY way to stop the blobbing - in Player Features and Ideas Discussion [original thread]
No. Blobing doesn't need to be fixed. Lag does. Stop trying to fix blobing, there is nothing wrong with it.
- by Hellaciouss - at 2007.10.03 12:13:00
|
18. Plague Weapon vs The Blob - in Player Features and Ideas Discussion [original thread]
Edited by: Hellaciouss on 30/09/2007 14:25:15 Originally by: Cailais Originally by: Hellaciouss If you don't like 0.0 warfare then I suggest staying in lowsec. There ya go, blob problem solved. It's a suggestion to a recog...
- by Hellaciouss - at 2007.09.30 14:24:00
|
19. Battleship Sized Logistics & T2 Remote Armor Repair - in Player Features and Ideas Discussion [original thread]
How would it be overpowered, exactly? It would be a battleship that can do absolutely nothing on it's own other then repair PoS modules or station services and would require support in any combat situation. Yes, Logistic cruisers have been boost...
- by Hellaciouss - at 2007.09.30 01:11:00
|
20. Battleship Sized Logistics & T2 Remote Armor Repair - in Player Features and Ideas Discussion [original thread]
No, not cloaking solo pwn mobiles. I am talking about the next step from ships such as the basilisk and oneiros to fill the gap between cruiser and carrier. Also, introduce T2 Remote Armor Repair already ffs. =\
- by Hellaciouss - at 2007.09.29 12:43:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |