| Pages: 1 2 3 4 5 6 7 [8] 9 10 |
141. Mobius Construction is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Heloise ChateauBriande on 12/06/2006 23:59:42 Edited by: Heloise ChateauBriande on 12/06/2006 23:57:50 We are a small corporation that is mission running, mining, surviving and thriving on the edges of civilization. If you are l...
- by Heloise ChateauBriande - at 2006.06.12 23:55:00
|
142. two new midslot ideas - in Player Features and Ideas Discussion [original thread]
The ECM burst does not do anything like what I'm proposing. The ECM busrt could be made useful if many AI changes in the game were used. Currently if you use a good ECM burst withing 15K of a stargate you will be destroyed by CONCORD. Seeing as I...
- by Heloise ChateauBriande - at 2006.05.23 00:15:00
|
143. NERF PIRATES ALREADY - in Player Features and Ideas Discussion [original thread]
Originally by: Eralus Edited by: Eralus on 15/05/2006 22:54:46 The PvP mechanics of the game are broken, it's obvious that they are broken, and pointing out that they are broken is not whining. I don't think anything should be done to...
- by Heloise ChateauBriande - at 2006.05.20 08:29:00
|
144. Refining Loot - give us a filter - in Player Features and Ideas Discussion [original thread]
Oh my goodness I LOVE this idea. So simple and yet it would save me oodles of time. - Helo
- by Heloise ChateauBriande - at 2006.05.20 08:08:00
|
145. two new midslot ideas - in Player Features and Ideas Discussion [original thread]
In real life air combat there are two different technologies that I think should be present in some fashion in EVE but I can't find analogies. My thought is that they should both be mid-slot active modules. The first idea I have comes from the ...
- by Heloise ChateauBriande - at 2006.05.20 08:06:00
|
146. POS evemails - in Science and Industry [original thread]
What corporation role is associated with these? One of my corpmembers helps manage the POS but is not a director and does not get these evemails. I have given him every role that seems that it could reasonably be associated with the POS... - Helo
- by Heloise ChateauBriande - at 2006.05.15 20:49:00
|
147. POS Modules randomly switching themselves off. - in Science and Industry [original thread]
I haven't seen this behavior before. What is your basic setup? What are you trying to do? = Helo
- by Heloise ChateauBriande - at 2006.04.28 05:18:00
|
148. Ships ejected from inside POS shield? - in Science and Industry [original thread]
Help me put the pieces together on this. Are you saying that you can't leave a ship inside a POS if the POS has a shield password? That is will be ejected somehow? How does one turn on or off the shield password. On that one screen (I believe) th...
- by Heloise ChateauBriande - at 2006.04.25 23:16:00
|
149. Bug Report Bug - in Issues, Workarounds & Localization [original thread]
I can't file bug reports. Everytime something is broken in the game I go to try to file a petition under "other" and after a few minutes of thoughtful typing I get and html error. All of the other paths to petition warn that your report will just...
- by Heloise ChateauBriande - at 2006.04.22 00:49:00
|
150. Which racial bonuses are currently working? - in Science and Industry [original thread]
When I'm considering spending half a billion (more actually) ISK I would really really really like to know exactly which bonuses are working without having to read between the lines. Please can anyone just tell me which bonuses are working? Plea...
- by Heloise ChateauBriande - at 2006.04.19 01:11:00
|
151. Which racial bonuses are currently working? - in Science and Industry [original thread]
The biggest complaints I've seen in this forum are about the silo bonuses. Are all the damage bonuses working? That would certainly make the Minmatar tower very attractive... - Helo
- by Heloise ChateauBriande - at 2006.04.18 06:58:00
|
152. Which racial bonuses are currently working? - in Science and Industry [original thread]
I have read all over this forum and can't find consistent good data. I know for sure that the gallente silo bonus is buggy or non-existant. What about the other tower bonuses? Are the damage bonuses working at all? - Helo
- by Heloise ChateauBriande - at 2006.04.17 20:02:00
|
153. Yes or No? - in Science and Industry [original thread]
Hold on a minute there. The question as phrased was answered perfectly but it is possible that the OP still got the wrong idea. It is not possible to ANCHOR secure cans within the force field... but that shouldn't stop you from having a dozen or ...
- by Heloise ChateauBriande - at 2006.04.17 06:07:00
|
154. Item Database - POS Turrets - in Science and Industry [original thread]
Hmmm... I'll grant that's odd... forget about it though. Get your information from the market.
- by Heloise ChateauBriande - at 2006.04.17 06:04:00
|
155. Amarr BS for level 4 missions - in Ships and Modules [original thread]
Okay... I had a busy week and it took me a while to get and test all of the equipment I wanted to test. I just ran my first mission tonight. Here are some notes: The ECM burst is the lamest most useless ship mod in the game. There is no excuse f...
- by Heloise ChateauBriande - at 2006.04.15 07:38:00
|
156. Armor Compensation skills - in Skill Discussions [original thread]
I wish I could have back the time I wasted on these skills and the ISK too!! Basically these skills only help with the passive hardeners. If you're serious about tanking you're probably using active hardeners and these skills give you no useful b...
- by Heloise ChateauBriande - at 2006.04.13 01:45:00
|
157. mining in a badger*! - in Ships and Modules [original thread]
Edited by: Heloise ChateauBriande on 13/04/2006 00:28:27 Mama Helo is going to share the unasked for anecdote. In my early days I was doing some mining in a 0.5 system. An industrial entered the asteroid belt and found an asteroid nearby to m...
- by Heloise ChateauBriande - at 2006.04.13 00:28:00
|
158. Amarr BS for level 4 missions - in Ships and Modules [original thread]
About the ECM burst... it's not totally novel. I have a friend who used one for a while. He claimed that it mitigated a lot of damage and it was a critical part of his favorite build for a while... that is until he used it withing about 10K of a S...
- by Heloise ChateauBriande - at 2006.04.11 07:08:00
|
159. Amarr BS for level 4 missions - in Ships and Modules [original thread]
Current plan is to try a Geddon with more Gank than Tank but to try to use some tricks to keep excessive aggro off my back. First: I will get the best-named ECM burst to try to keep a little aggro off my back and to assist with the quick exit wh...
- by Heloise ChateauBriande - at 2006.04.11 04:20:00
|
160. Amarr BS for level 4 missions - in Ships and Modules [original thread]
I have both Armageddon and Apocalypse. I have not tried to run any level 4 missions yet but I am beginning to think about it. If you're running level 4 missions with either of these battleships... would you be so kind as to post your build? Than...
- by Heloise ChateauBriande - at 2006.04.10 21:22:00
|
| Pages: 1 2 3 4 5 6 7 [8] 9 10 |
| First page | Previous page | Next page | Last page |