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1. Wtf major orca bug with ship maintenance bay. - in Ships and Modules [original thread]
Originally by: Angel Carpenter Originally by: Inventor Snoop Since todays patch went live it doesnt allow changing ships from your orca bay during a combat timer. Can't confirms this for caps and supercaps but this is a major probl...
- by Herrring - at 2011.09.08 00:21:00
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2. Wtf major orca bug with ship maintenance bay. - in Ships and Modules [original thread]
problem for who? they finally patched this... wow, after like 3 years
- by Herrring - at 2011.09.07 23:34:00
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3. Incursion tengu? - in Ships and Modules [original thread]
don't fit shield rigs. You lose the signature advantage a tengu has because shield rigs increase sig at a ratio not a set number. Just fit one large extender + shield buffer subsystem and that will be enough.
- by Herrring - at 2011.09.07 23:31:00
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4. ECM drones chance. Help with math - in Ships and Modules [original thread]
This about it this way. How can an ECM module be stack penalized? It can't. It's either jam or no jam. It's not like a TD where a second applied TD would do less disrupting than the first one, you either get a jam or not regardless of what ot...
- by Herrring - at 2011.05.26 13:14:00
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5. Solo stealth cruisers - in Ships and Modules [original thread]
Originally by: Foralai Altrus Edited by: Foralai Altrus on 18/05/2011 22:41:24 Finally got a break to sit down and check battleclinic and other sites and looking at this fit [Pilgrim, Revamp 3] Damage Control II Medium Armor Repairer ...
- by Herrring - at 2011.05.18 22:53:00
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6. Rattlesnake for pve - in Ships and Modules [original thread]
If you ever tried to gank a passive tanked rattle snake, you will never try again. As long as you plug the em hole, you are pretty much gank proof in highsec lv4 mission systems.
- by Herrring - at 2011.05.17 04:03:00
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7. Solo stealth cruisers - in Ships and Modules [original thread]
I would recommend using a cap booster, and fit a tracking disrupter with tracking disruption script, get rid of guns and add more neuts. What you want to do with a pilgrim when engaging a pve ship is neut all their cap while they are taking fire ...
- by Herrring - at 2011.05.13 03:59:00
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8. Solo stealth cruisers - in Ships and Modules [original thread]
pilgrim for killing pveing ships with the help of rats. rapier for killing frigs.
- by Herrring - at 2011.05.13 01:53:00
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9. Most respected Amarr PvP ships - in Ships and Modules [original thread]
slicer, purifier, curse, pilgrim and maybe sac. not so many solo/small gang boats in the amarr.
- by Herrring - at 2011.05.12 15:27:00
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10. Blaster Falcon - the Caldari Pilgrim? - in Ships and Modules [original thread]
just stack 4 jammers of one race, and fight only ships from that race. When you mean pilgrim tactic, im assuming solo ganking pve ships.
- by Herrring - at 2011.05.11 20:27:00
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11. Tengu settup for lv4/3 missions (ammar) - in Ships and Modules [original thread]
Use the signature radius on the tengu. After getting used to, I only use one hardner for almost all lv4 missions, even sansha ones with one em hardner. you can tank it more to be on the safe side, but I just used the left over mids for target pa...
- by Herrring - at 2011.05.11 19:44:00
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12. Looking for a Proteus exploration fit - in Ships and Modules [original thread]
Edited by: Herrring on 11/05/2011 02:17:39 fit a large cap battery in the mid and drop the analyzer mod. In my experience, its not worth it using a mid for an analyzer even in 0.0.
- by Herrring - at 2011.05.11 02:17:00
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13. abaddon vs apoc for lv4 - in Ships and Modules [original thread]
you have low sp -> apoc high sp -> abaddon
- by Herrring - at 2011.05.10 02:14:00
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14. best ratting ship ? - in Ships and Modules [original thread]
Tengu with fighter support.
- by Herrring - at 2011.05.08 00:07:00
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15. Marauder buff -Feel its needed after Faction buff and Noctis intro. - in Ships and Modules [original thread]
Originally by: Cambarus Originally by: Straight Edged 1 vargur ****s machariel in terms of isk/hour 2 vargurs ****s mach+noctis in terms of isk/hour 3 vargurs ****s 2 mach+noctis in terms of isk/hour X vargurs ****s X-1 + noctis in...
- by Herrring - at 2011.05.07 08:14:00
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16. Thoughts on my Loki fit? - in Ships and Modules [original thread]
if its working currently, I don't see a problem. However, if you are planning to upgrade your web, I would recommend just using T2. For Pve, having that extra range with the republic fleet web doesn't do much as you can slow targets by 60% with ...
- by Herrring - at 2011.05.07 08:10:00
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17. Purifier Setup - in Ships and Modules [original thread]
I'm not sure if its still the case, but the angel epic arc is supposed to be bugged currently and stealth bombers cannot use the gate in the last part of the arc.
- by Herrring - at 2011.05.05 21:33:00
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18. Marauder buff -Feel its needed after Faction buff and Noctis intro. - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: logic principle3 With he noctis, faction battleships are doing missions faster and salvaging them faster than a solo marauder This isn't really true. However, I am in favor of a Marau...
- by Herrring - at 2011.05.04 21:22:00
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19. Top 3 Null Sec Ratting ships for Amarr - in Ships and Modules [original thread]
navy omen works well also. However, ratting in amarr ships suck balls.
- by Herrring - at 2011.05.04 16:13:00
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20. daredevil setup... roaming gang setup - in Ships and Modules [original thread]
low sec- ab(mwd could work too) null - mwd
- by Herrring - at 2011.05.02 11:26:00
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