Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 |
41. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Rise, maybe next time split the ship nerf thread away from the module nerf one, apparently people don't understand they're separate. Then it's a conspiracy. I do think the easiest way to explain it is it is a more powerful nerf...
- by HiddenPorpoise - at 2015.06.26 06:59:25
|
42. [Future] Module Tiericide GÇô Shield Rechargers and Others - in Player Features and Ideas Discussion [original thread]
We could go real crazy and remove flavor text from non story mods.
- by HiddenPorpoise - at 2015.06.26 04:31:22
|
43. Rebalance the Munnin - in Player Features and Ideas Discussion [original thread]
Damage Control II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Large Shield Extender II Large Shield Extender II 50MN Quad LiF Restrained Microwarpdrive 720mm Howitzer Artillery II 720mm Howitze...
- by HiddenPorpoise - at 2015.06.26 01:29:41
|
44. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Commander Spurty wrote: But seriously, a weapon system which has NO CAP issues, NO AMMO issues, NEVER RELOADS AND does BS class weapon damage, without any downside? I'm for the change, but the cap independence and dps are the only parts of t...
- by HiddenPorpoise - at 2015.06.25 06:00:07
|
45. Implants, Remaps, Corpses, and Fitting - in Player Features and Ideas Discussion [original thread]
Kyeudo Van'mynai wrote: Thoughts? "BOO, GET OFF THE STAGE!"
- by HiddenPorpoise - at 2015.06.24 22:19:30
|
46. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
gascanu wrote: oh, can you pls link that 900 dps ishtar? like really, can we stop bring ******** arguments, and focus on facts? you know, like reall fittings and not the 50k m/s ships we sometime see on forums; for example, a sentry ishtar w...
- by HiddenPorpoise - at 2015.06.24 12:05:47
|
47. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Orca Platypus wrote: Otherwise it's a proper 1300-ish dps ratting ship. And I set not too much stock in paper dps. Honestly, people who can't manage consistent 20 million ticks shouldn't even talk. Well, if you're getting 1300 dps you aren't ...
- by HiddenPorpoise - at 2015.06.24 10:22:03
|
48. The Imperfection of the Marauder Class - in Player Features and Ideas Discussion [original thread]
3 beams, 5 salv drones, your argument is invalid.
- by HiddenPorpoise - at 2015.06.24 02:52:17
|
49. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Arnold Hita wrote: Is that targeting range and scan res in or out of sharpshooter mode? All numbers are out.
- by HiddenPorpoise - at 2015.06.24 02:50:49
|
50. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
My vexor isn't going to do 903 dps with a decent tank. It was a good run but I can't argue it was balanced.
- by HiddenPorpoise - at 2015.06.24 00:20:52
|
51. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Daniela Doran wrote: Alexis Nightwish wrote: BTW good job taking that neat feature of the Jackdaw (the 66% inertia in Speed stance) and giving it to the Hecate. They mostly likely took a vote on which of the 4 races would be the MASTER RACE...
- by HiddenPorpoise - at 2015.06.24 00:11:28
|
52. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Phaade wrote: Wow, it only took you 5 years to admit that drones and Ishtars are broken. Wait for it..... Wait for it..... I ******* TOLD YOU SO. Maybe they ignored you because the mod they're nerfing isn't five years old.
- by HiddenPorpoise - at 2015.06.23 05:57:07
|
53. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
erg cz wrote: Celthric Kanerian wrote: Goddamn, that thing is gonna be like a very mobile death star... With 170 m/s base speed? Hardly. AB frigates will be able to outrun it even if poor thing will be MWD fitted... It is a Machariel (bat...
- by HiddenPorpoise - at 2015.06.22 10:54:57
|
54. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
So, heavy cruiser dps, light cruiser tank, destroyer sig, and heavy frig speed? That's balanced.
- by HiddenPorpoise - at 2015.06.22 05:59:03
|
55. Flesh out heat - in Player Features and Ideas Discussion [original thread]
I like the idea, but how do unsized mods fit in? Would a 500mn wipe a whole rack when it turns on? Would I perma overheat a web if a prop mod is acting as a heatsink?
- by HiddenPorpoise - at 2015.06.21 21:45:53
|
56. Need a Cruiser Police Skin - in Player Features and Ideas Discussion [original thread]
Dorn Val wrote: FireFrenzy wrote: but you might have noticed both the kronos and the megathron are not infact cruisers... Maybe an execuror? its a little less obvious then the thorax or vexor... Someone didn't train Reading Comprehensio...
- by HiddenPorpoise - at 2015.06.20 20:25:50
|
57. Rat aggro and warp scramblers. - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: This thread is about broken rat aggro. it should be viable and realistically doable, which I cant see now with the broken AI, profession is dead atm. AI changes should be reverted back to 2013 level. If it were dead peop...
- by HiddenPorpoise - at 2015.06.20 11:21:22
|
58. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Awkward Pi Duolus wrote: HiddenPorpoise wrote: Awkward Pi Duolus wrote: HiddenPorpoise wrote: If they're anything like my bombing FCs they'll just target a wreck and tell us to warp to that then target a ship. I have never been fleet w...
- by HiddenPorpoise - at 2015.06.17 13:39:21
|
59. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Awkward Pi Duolus wrote: HiddenPorpoise wrote: If they're anything like my bombing FCs they'll just target a wreck and tell us to warp to that then target a ship. I have never been fleet warped to a hostle grid in a bomber. You kidding.. ...
- by HiddenPorpoise - at 2015.06.17 06:52:12
|
60. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Awkward Pi Duolus wrote: Delt0r Garsk wrote: HiddenPorpoise wrote: I really do want to know how this nerfs bombers. People keep saying it does, and I keep thinking about in, but I just can't figure it out. It doesn't do anything for bom...
- by HiddenPorpoise - at 2015.06.17 06:18:25
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |