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1. What kind of rigs would you put on a dreadnaught? - in Ships and Modules [original thread]
Originally by: Admiral Pelleon Originally by: madaluap Originally by: Verlaine Glariant Edited by: Verlaine Glariant on 25/12/2007 15:25:38 Dread specialist (Phoenix) here. Use 1CCC combined with other useful enhanceme...
- by HippoKing - at 2007.12.26 00:23:00
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2. Capitals and Isotope usuage... possible new rig - in Ships and Modules [original thread]
I dislike the fact that the Rorqual uses a racial isotope type, but I seriously disagree with your analysis that people base their choice of dread on local ice.
- by HippoKing - at 2007.12.25 15:27:00
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3. What kind of rigs would you put on a dreadnaught? - in Ships and Modules [original thread]
The question is unanswerable without knowing what you are using it for.
- by HippoKing - at 2007.12.25 15:25:00
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4. Fastest ship to Warp - in Ships and Modules [original thread]
You'll be looking at a Crusader with 2 mass rigs, 1 nano and 3 istabs for fastest warp.
- by HippoKing - at 2007.12.24 22:04:00
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5. What qualifies as a "Fleet Ship" ? - in Ships and Modules [original thread]
Edited by: HippoKing on 23/12/2007 14:12:19 Originally by: Feng Schui Scimitar being used as a heavy tackler makes me Why? Look at the speed, the sig, resistances, slot layout and price. It's wonderful.
- by HippoKing - at 2007.12.23 14:12:00
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6. What qualifies as a "Fleet Ship" ? - in Ships and Modules [original thread]
Things that are useful in fleets. Including: Sniper Battleships (Tempest/Megathron/Rokh/Any Amarr) Sniper antisupport HACs (Eagle/Zealot/Muninn) Command Ships with useful gang links Fast frigate tacklers Dictors Heavy Dictors More Dictors EW ship...
- by HippoKing - at 2007.12.23 14:00:00
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7. Hot-dropped three in a row! - in Ships and Modules [original thread]
Originally by: Jei'son Bladesmith what exactly is "hot-dropping"? Hot dropping is opening a cyno on the battlefield and jumping caps in "hot", right into the engagement, rather than cyno'ing in at a friendly POS or safespot, then warping...
- by HippoKing - at 2007.12.23 11:25:00
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8. Wacky bonus idea - in Ships and Modules [original thread]
8 invuln scorp. Call me primary now.
- by HippoKing - at 2007.12.22 01:14:00
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9. ECM torpraven - in Ships and Modules [original thread]
Originally by: Tassi Originally by: Grimpak Originally by: Tassi Well, 5 ECM drones should jamm up pretty much anything. Those 3 multies are just for emergency or gang support. don't trust on ECM drone that much C...
- by HippoKing - at 2007.12.22 00:17:00
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10. Remote Sensor Damps - Did they go too far? - in Ships and Modules [original thread]
Compeltely fine on non-specialised ships now. Specialised ships (Arazu/Lachesis/Celestis/Maulus/Keres) need a boost though. Not up to previous levels of those ships (simply due to Sensor Boosters being weaker now), but close.
- by HippoKing - at 2007.12.21 21:39:00
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11. Assault frigs, fix them! - in Ships and Modules [original thread]
Just give them the long-awaited fourth bonus (and transport ships too). Then see how they fare.
- by HippoKing - at 2007.12.21 14:15:00
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12. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
Originally by: Spacetrooper Kili Eagle sux, everyone knows that. Any BS > eagle at sniping. And plz dont talk about antifrig crap cos spike m screws your tracking anyway and you still have no dps to back it up. oh and goons do suck and ...
- by HippoKing - at 2007.12.20 22:17:00
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13. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
Edited by: HippoKing on 20/12/2007 22:16:06 Originally by: Goumindong We also forgot the griffin and Kitsune in the "good ships to bring" category. The Griffin is useless, and I haven't had an experience in a Kitsune yet and unlike ...
- by HippoKing - at 2007.12.20 22:14:00
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14. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
Originally by: Elenath The Eagle is garbage. It takes three of more Eagles to quickly kill small support ships. Yes, Eagles are great if you think 3 ships doing the job of what one can do up close is worth while. First, what small ship...
- by HippoKing - at 2007.12.20 22:13:00
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15. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
Originally by: Elenath Once they are webbed (which they likely will be since most fleets don't leave home without Huginns or Rapiers You didn't actually read my post, did you? You can't co-ordinate webbing in a fleet - it doesn't work. A...
- by HippoKing - at 2007.12.20 22:06:00
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16. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
Edited by: HippoKing on 20/12/2007 21:59:15 Originally by: Elenath Eagles are garbage. I already stated the Nighthawk is better than the Cerb. Read. And I've stated that you have no idea what your are talking about, and when it comes...
- by HippoKing - at 2007.12.20 21:58:00
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17. Convince me that Caldari are not broken/sucky... - in Ships and Modules [original thread]
Originally by: Elenath The Sleipner destroys support. Why would you want a Nighthawk in a fleet? For the same reason, however the Sleip does it better. The sleip just doesn't do it very well though - you can't hit people orbitting, and t...
- by HippoKing - at 2007.12.20 21:20:00
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18. Program to fit ships outside of EvE. - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: HippoKing All the cool kids use EFT now. What brings you back to the Eve-O forums? -Liang Read the latest dev blog. I got unbanned.
- by HippoKing - at 2007.12.20 20:52:00
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19. Bomb physics - in Ships and Modules [original thread]
Pre-Trinity, bombs outside the shield would damage anything inside. Now bombs will go inside the shield, but only damage the tower.
- by HippoKing - at 2007.12.20 20:51:00
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20. Program to fit ships outside of EvE. - in Ships and Modules [original thread]
All the cool kids use EFT now.
- by HippoKing - at 2007.12.20 19:32:00
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