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1. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: ..But at least they'll be super hard to kill with Destroyers at least, right? ****, nope. Even easier.. Still trying to peddle that lie? Come visit us in the FW monkey cage .. the only case where a current AF ca...
- by Hirana Yoshida - at 2012.01.22 08:23:00
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2. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Quote: ...people who know absolutely nothing... Huh? So spending 80%+ of the last 3+ years in frigates/destroyers shooting all size ships is not enough to be considered knowledgeable on the topic frigates/destroyers and their place in the hie...
- by Hirana Yoshida - at 2012.01.21 12:04:00
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3. So, is anyone actually reading the feedback on AF balancing? - in Test Server Feedback [original thread]
Kyoko Sakoda wrote: Iteration by definition means letting the top spin and seeing how far it goes. If things don't work, then you can change them. The only thing slightly disappointing is that the new stats aren't being updated in the thread, c...
- by Hirana Yoshida - at 2012.01.21 11:25:00
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4. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Stukkler Tian wrote: um fit a vamp or a neut, know your roll I have been trying to get whomever cooked up this concept to let me know what their damn role is since the beginning but so far no luck .. its a grab-bag of attributes with very lit...
- by Hirana Yoshida - at 2012.01.20 14:50:00
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5. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: Aside from very niche situations, pick a navy/pirate frigate and pick the appropriate AF target. You'll find that many of those T1 frigates do pretty well against the ideal AF opponents. Now where did that ugly form...
- by Hirana Yoshida - at 2012.01.20 06:10:00
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6. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Alex Medvedov wrote: Their role already exists and it is to deal damage.... Then why even discuss the merits of a MWD sig reduction as it does not facilitate said role and tracking also does nothing for damage except against a few AB frigs (t...
- by Hirana Yoshida - at 2012.01.18 16:18:00
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7. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
minutes wrote: CCP noted that new ships with new roles drives gameplay more than the existing system where one hull type does everything... Made in reference to possibility of a new anti super-capital ship but applicable everywhere else as w...
- by Hirana Yoshida - at 2012.01.18 15:18:00
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8. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Zarnak Wulf wrote: ...It's within 10m if both use a MWD. And the latter bonus is useful for AB aficionados too. Would make them way too hard to kill once you factor in the mandatory Loki .. that sig bonus worked for interceptors since you c...
- by Hirana Yoshida - at 2012.01.14 12:02:00
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9. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Cearain wrote: You have never offered any sort of analysis of how npcs promote pvp... I'll use an example: Lost (Griffin) and I (Punisher) came across an open minor in Sifilar I think it was, we start timer just as three (3) Thrashers show on...
- by Hirana Yoshida - at 2012.01.13 18:42:00
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10. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Esna Pitoojee wrote: ... if I am differing from CCP, CCP feel free to correct me... I see what you did there! Devious, Esna is devious! Pretty much spot on with just a few minor quibbles not worth mentioning. The whole "CCP present a plan!" ...
- by Hirana Yoshida - at 2012.01.13 08:16:00
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11. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: You must be completely ob li vious to the world to think that the Firetail can even compare to the Hookbill, Comet, or Slicer.. Not at all, my experience with comes from fighting the damn things in my Coercer's, Sli...
- by Hirana Yoshida - at 2012.01.12 18:15:00
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12. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
What is the purpose of the Titan, answer that and the solution presents itself. As I see them: Fleet vanguards bringing brawns in the form of dps/ehp and brains in the form of quite large gang bonuses, while the primary foodstuff of Titan's is ot...
- by Hirana Yoshida - at 2012.01.12 16:34:00
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13. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: ...The Firetail is the only weak Navy frigates and it should be fixed... Why are you here anyway, if your understanding of frigates is so limited then you should be no where near a balancing discussion. Four (4) .....
- by Hirana Yoshida - at 2012.01.12 14:30:00
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14. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: ...And in regard to the Firetail, I've no idea. A flat boost to its damage bonus would probably be enough. Don't forget, Navy frigates are supposed to be better versions of T1, not better or equal to T2 No. Simple...
- by Hirana Yoshida - at 2012.01.12 12:12:00
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15. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Hans Jagerblitzen wrote: Yeah what?? .. Never mentioned anything about the Matari peoples, you read that into it all on your own. Perhaps deep down, in your subconscious, you really believe that your people are "that foul". Lay down your arm...
- by Hirana Yoshida - at 2012.01.11 18:39:00
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16. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Hans Jagerblitzen wrote: ..It also is just as likely that very few Alliances, if any, actually make the switch.. That's my problem, there is no 'switch'. There is absolutely nothing to lose and tons to gain by joining an alliance up, the only...
- by Hirana Yoshida - at 2012.01.11 16:52:00
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17. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Shalee Lianne wrote: ...I don't understand why CCP refuses to listen to those who actually play in FW . You will find countless threads with thousands of ideas that will make FW so much better, but it seems like those things are completely ign...
- by Hirana Yoshida - at 2012.01.11 09:59:00
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18. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: What projectile balancing do you speak of? Because I'm pretty much Mr.****-Projectiles and I no longer see a problem with them. In fact, the Crucible patch paired with Nulls potential increase to 40% (instead of 25%...
- by Hirana Yoshida - at 2012.01.11 09:52:00
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19. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Dro Nee wrote: ..I say put them through as is and do another hard look at them in 6mo after release. We had the dram domination for such a long time that 6mo should be easy to cope with. Errm, no. Dram existed in its OP incarnation for so lon...
- by Hirana Yoshida - at 2012.01.11 08:43:00
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20. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Yes, look at my stats why don't you .. isn't the whole assuming/demanding everyone posts with primary character getting a little old? @Zarnak: You should try using a trick that was pulled against me, have MWD but throttle speed to "look like" i...
- by Hirana Yoshida - at 2012.01.10 14:06:00
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