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1581. Are there CCP employees in big alliances? - in EVE General Discussion [original thread]
Originally by: HippoKing Edited by: HippoKing on 28/06/2006 19:38:15 Originally by: Dark Shikari Edited by: Dark Shikari on 28/06/2006 18:57:37 Originally by: 0August0 Originally by: Orchyre dev = 3 characte...
- by Hllaxiu - at 2006.06.28 21:09:00
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1582. Are there CCP employees in big alliances? - in EVE General Discussion [original thread]
Originally by: Redundancy Originally by: Havelcek I don't care what alliance you're in or what ship you fly or if you really play a chick in-game. I just want to know if CCP thinks fleet battle performance is acceptable at the mome...
- by Hllaxiu - at 2006.06.28 18:38:00
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1583. 3 spheres dropped by a single pilot? - in Ships and Modules [original thread]
Originally by: Wizard Originally by: Sarmaul Edited by: Sarmaul on 28/06/2006 17:54:16 Interdictors get a bonus to launcher ROF, and you generally have enough CPU to fit 2 of them. Edit: It doesn't matter what happens to the p...
- by Hllaxiu - at 2006.06.28 18:17:00
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1584. Are there CCP employees in big alliances? - in EVE General Discussion [original thread]
Originally by: Redundancy Edited by: Redundancy on 28/06/2006 17:26:56 Originally by: Hllaxiu Originally by: Lorth Ok i'm taking bets here. Who wants to bet me that this thread turns into a discussion about a certain a...
- by Hllaxiu - at 2006.06.28 17:33:00
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1585. Are there CCP employees in big alliances? - in EVE General Discussion [original thread]
Originally by: Lorth Ok i'm taking bets here. Who wants to bet me that this thread turns into a discussion about a certain allience, who's name is short for Robert, before page 2? Hmm, if I had a billion isk I'd so create a "ROB" alli...
- by Hllaxiu - at 2006.06.28 17:24:00
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1586. Bloggers #14, Summer Greys by Redundancy - in EVE General Discussion [original thread]
Originally by: El Berto Looks sex0r... (I need a new graphics card) On another gfxs issue; system backgrounds, are they going to be rendered like in tuxs post on scaning all the time? It would be sweet to see the background actually rel...
- by Hllaxiu - at 2006.06.28 17:14:00
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1587. EveTV, part II, LeMonde's new Dev Blog - in EVE General Discussion [original thread]
Will these streams be downloadable after each match? --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson
- by Hllaxiu - at 2006.06.28 16:13:00
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1588. Freighters don't drop cans - in EVE General Discussion [original thread]
Originally by: Sergeant Spot It is a strong hunch of mine that CCP has Freighter not drop cans to avoid them getting butchered in 0.5+ Suicide piracy is far to common as it is. You'd need about 30 ships to pull this off... --- Our g...
- by Hllaxiu - at 2006.06.28 04:37:00
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1589. I would like to see some new HACs. - in Ships and Modules [original thread]
Originally by: Ghoest ^ Think harder as you read. There is nothing bad about the Eagle. Its a great sniper and a nifty blaster boat. My point is Caldari dont have a rail boat that has decent DPS. Really the problem is there are no Shield...
- by Hllaxiu - at 2006.06.28 04:35:00
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1590. Goon and D2. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Spy McAlt Originally by: Ab Initio Just out of interest, what would they have to gain by logging there dreads, when they were in siege mode and won't go anywhere? I don't know one way or the other, but logging a dr...
- by Hllaxiu - at 2006.06.28 04:32:00
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1591. If you could ask CCP one question.. - in EVE General Discussion [original thread]
How much longer are new tech 2 items going to be released? While most all tech 2 items are now in game - there are a few notable exceptions (cargo expanders, cap power relays, nano fibres for example) - a significant number of items now have a tec...
- by Hllaxiu - at 2006.06.28 04:15:00
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1592. Bloggers Eleven: STOP! Hammer time... - in EVE General Discussion [original thread]
Originally by: Ferrosa Originally by: Hllaxiu Wrong way to do that. Build a bunch of bare tech 1 battleships with refined rat loot, max insure them and then stick the good rig you get on your Field Command ship/HAC that cost 200+m...
- by Hllaxiu - at 2006.06.28 03:55:00
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1593. is enyo's resistances correct?!!! - in Ships and Modules [original thread]
Originally by: Henry Bessemer It is not a blatantly useless bonus. The bonus is just pre-applied because you need Gallente Frigate V anyways to fly the ship. If you compare your resists to Gallente Tech 1 ship resists, you'll see that your...
- by Hllaxiu - at 2006.06.28 03:30:00
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1594. Would be cool if some of the eve ships looked like this... - in EVE General Discussion [original thread]
A Gallente Deimos is pretty cool too though. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson
- by Hllaxiu - at 2006.06.28 00:47:00
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1595. Deimos or Zealot? - in Ships and Modules [original thread]
Originally by: Crellion Deimos is a Thorax with a bit more DPS and a bit less cap. It also has better base resistance to two damage types... not that impressive tbh. Deimos has a better cap than a Thorax... 1100/268.00 vs 1100/393.00 ...
- by Hllaxiu - at 2006.06.27 20:51:00
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1596. If they can do it... - in EVE General Discussion [original thread]
30,000 for them is like 840 for us... --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson
- by Hllaxiu - at 2006.06.27 19:21:00
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1597. Why is space flat? - in EVE General Discussion [original thread]
Originally by: Kologa Belmora Originally by: Kahn Mer Short Answer : Galaxtic Spin Long Simplified Answer: Big Bang go BOOM. Things go spinning into space. Things have inertia so they keep spinning. Even big things like galaxies. ...
- by Hllaxiu - at 2006.06.27 19:17:00
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1598. If T2 ships become cheap and common, which are balanced right? - in Ships and Modules [original thread]
Make them all like the Jagabond! --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson
- by Hllaxiu - at 2006.06.27 06:47:00
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1599. Race is meaningless, right? - in EVE General Discussion [original thread]
Originally by: Nikolai Nuvolari Minmatar: +5% Max Velocity Caldari: +5% Turret Optimal Range/Missie Velocity Amarr: +5% Armor HP Gallente: +5% to dating men May I suggest: Minmatar: +5% MTSNBN effectiveness Amarr: -50% chance of thread...
- by Hllaxiu - at 2006.06.27 05:34:00
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1600. T2 turret spec has imbalaced pre reqs compaired to T2 missles & drones - in Skill Discussions [original thread]
Well, the advantage to turrets is that your tree progresses like this: Small gun 5 (r1) -> medium gun 5 (r3) -> large gun 5 (r5) small short range spec (r3) -> medium short range spec (r5) -> large long range spec (r8) small long range...
- by Hllaxiu - at 2006.06.26 19:48:00
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