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1. Sensor Linking ... not sure I see the point - in Skill Discussions [original thread]
Originally by: Apollo Gabriel I don't know why you would want to use the modules it enables, well don't know why in place of other modules. Originally by: Boltorano Rapiers with < 1 second lock times. Not everyone flies ...
- by Horchan - at 2010.07.30 19:00:00
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2. So pirates.... I mean players. - in Skill Discussions [original thread]
Spaceship Command. Most useful skill ever. --- DesuSigs
- by Horchan - at 2010.07.20 02:51:00
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3. How do the secondary effects of T2 implants work? - in Skill Discussions [original thread]
Neither. The secondary bonus has absolutely no effect on your attributes. All set implants (ie. Snake, Halo, Virtue, etc.) give an additional bonus to some other aspect of gameplay other than your attributes, much like hardwirings give skill-like ...
- by Horchan - at 2010.07.07 07:45:00
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4. Increased LP skills? - in Skill Discussions [original thread]
There's a ceiling on the LP rewards for an agent depending on the security level of the system the agent is in. It could be that you're encountering this. Depending on the level of the agent, it may also be that the LP gain was small enough that ...
- by Horchan - at 2010.06.09 03:13:00
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5. Thermodynamics 5 - in Skill Discussions [original thread]
Necessary? No. Very handy if you rely on overloading your modules a lot? Yes. --- DesuSigs
- by Horchan - at 2010.06.01 23:32:00
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6. Neural remap question - in Skill Discussions [original thread]
Originally by: Matthew Riyan Yes. And as far as I know, on your characters 1st birthday, you'll have a remap available. Incorrect. You will get another remap exactly 360 days after you use your SECOND remap on new characters. --- Desu...
- by Horchan - at 2010.05.27 22:06:00
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7. Jury Rigging to level V? - in Skill Discussions [original thread]
Originally by: Breaker77 Thats a negative, at least on the several T3 relics and BPO/BPCs I just checked. Recheck that. All T3 subsystem BPC's require Jury Rigging 5. --- DesuSigs
- by Horchan - at 2010.05.14 14:49:00
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8. what are the upcomming tyranis expansion skills? - in Skill Discussions [original thread]
Originally by: Tripoli Prerequsites, please. Science 4 is the highest prerequisite that isn't a new skill. --- DesuSigs
- by Horchan - at 2010.04.30 15:06:00
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9. Skills remap due - what you changing to! - in Skill Discussions [original thread]
Originally by: Bimjo p.s. the 2 new skills on test server(so far) require Charisma as primary and INT as 2ndary Hint: there's more than two new skills. =) --- DesuSigs
- by Horchan - at 2010.04.27 23:29:00
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10. Planetary interaction skills - in Skill Discussions [original thread]
Originally by: Jasdemi I've heard that in the past the skill books were added to the market even before the expansion went live. Can we expect something like this with Tyrannis? Nope, never happened before. New skills are always introdu...
- by Horchan - at 2010.04.25 18:57:00
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11. A simple skill question...maybe? - in Skill Discussions [original thread]
You're mixing up "Level" and "Rank". "Level" is how many pretty bars you have in a skill. It always ranges from 0 to 5. Each level in a skill takes approximately 5.6-ish times as long to train as the level before it. "Rank," also called "trainin...
- by Horchan - at 2010.04.21 15:08:00
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12. Fleet command ship - needed Leadership skills - in Skill Discussions [original thread]
Originally by: Gneeznow wing command - each level lets you give your bonus's to 50 10 people I believe, so at level 4 you can give bonus's to 200 40 people You're mixing up Wing Command and Fleet Command. Wing commanders can control o...
- by Horchan - at 2010.04.05 15:07:00
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13. New character help (skills) - in Skill Discussions [original thread]
Old but still relevant: http://www.kylania.com/eve/skills.php Only outdated think I see is "Rank" which is now just shown as a (x1) or (x3) or whatever instead of "Rank 1" or "Rank 3". --- DesuSigs
- by Horchan - at 2010.04.03 17:37:00
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14. Memory lapse - in Skill Discussions [original thread]
If they changed the name, it had to have been before 2006. --- DesuSigs
- by Horchan - at 2010.03.25 22:43:00
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15. social skills and eve mon - in Skill Discussions [original thread]
DED Connections is listed as a skill in both EVEmon and in game, however this skill has never been available. It's your "missing" 14th skill. --- DesuSigs
- by Horchan - at 2010.03.18 03:52:00
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16. Training combat skills for grinding standings only... - in Skill Discussions [original thread]
Skill-wise, either aim for a Drake or a Dominix. They don't take extreme skills to fit well, both for weapons and tank. In my view, the Dominix has the advantage since armor tanking requires less skills overall, and you can dedicate your fit to ta...
- by Horchan - at 2010.03.17 03:29:00
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17. Planetary interaction skills - in Skill Discussions [original thread]
We don't know yet. The current implementation on Sisi doesn't require any skills. I doubt it will require skills on Sisi for a while longer while they add new content since they want players to test and comment on it. --- DesuSigs
- by Horchan - at 2010.03.17 02:11:00
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18. what skills needed for R&D agents - in Skill Discussions [original thread]
Edited by: Horchan on 12/03/2010 22:26:40 Originally by: Ravenal you need to get ONE of those skills up to the level required by the agent . Surprisingly, no you don't. That's just the agent's level in the skill. You only need it t...
- by Horchan - at 2010.03.12 22:21:00
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19. what skills needed for R&D agents - in Skill Discussions [original thread]
Depends on the agent. Look at the agent's info window, attributes tab. It will list 2-5 "advanced" science skills like Mechanical Engineering, Rocket Science, and the like. You must have one of those skills trained to 1 to begin research with the ...
- by Horchan - at 2010.03.12 04:23:00
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20. Learning Skills for Learning - in Skill Discussions [original thread]
All of them. --- DesuSigs
- by Horchan - at 2010.03.11 20:31:00
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