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581. Why Fly Gallente? - in Ships and Modules [original thread]
Petrus Blackshell wrote: Hrett wrote: I do have to say that though I have never flown an Omen, and know nothing about them, there is a significant lack of them in FW compared to all of the other T1 combat cruisers. Is it really that terrible...
- by Hrett - at 2012.02.26 23:50:00
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582. Why Fly Gallente? - in Ships and Modules [original thread]
Gallente ships are terrible. You are a fool if you fly them in anything other than station camping roles. Seroiusly though, fly what you want. Although I think Gallente still need some tweaks, all of the races have viable ships in most roles. ...
- by Hrett - at 2012.02.26 23:28:00
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583. The most amazing looking ship (imo) - in Ships and Modules [original thread]
For me it's the Megathron. Seeing a picture of it basically made me start playing eve. It's like an old school corvette stingray of spaceship facemelting beauty.
- by Hrett - at 2012.02.25 13:41:00
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584. Overheating - in Ships and Modules [original thread]
It would be cool if there was a 'radiator' rig or some such that increased heat absorption. Seems like I burn out my MWD in one cycle or so on frigs.
- by Hrett - at 2012.02.25 13:36:00
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585. Why does caldari militia fail? Your viewsplease - in Warfare & Tactics [original thread]
And just an observation, but I was gone about 3 weeks, and since I came back the last few days, the fighting has picked up a lot while I was gone. Lots of Squids back in our neck of the woods - using novel tactics and fits, and fighting in and aro...
- by Hrett - at 2012.02.23 21:35:00
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586. Drake changes from CSM minutes. - in Ships and Modules [original thread]
Misanthra wrote: Hrett wrote: Thanks. That's what I was afraid of. That sounds like it would be used even more. Bad idea. basically...having flown drakes this fixes one aspect of what I thought was broke on the drake, its damage ability....
- by Hrett - at 2012.02.21 16:54:00
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587. CSM Minutes on Faction Warfare - in Warfare & Tactics [original thread]
SigmaPi wrote: Any fix would require some form of additional reward for factions that are not doing well. The biggest problem with the missions vs. plexes is that missions are basically just something that promotes afk mission alts to ***** all...
- by Hrett - at 2012.02.21 16:44:00
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588. Drake changes from CSM minutes. - in Ships and Modules [original thread]
Thanks. That's what I was afraid of. That sounds like it would be used even more. Bad idea.
- by Hrett - at 2012.02.20 23:00:00
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589. Drake changes from CSM minutes. - in Ships and Modules [original thread]
I'm not a drake expert, but can someone who is post what the differences be before and after proposed change? Seems like the DPS might be getting into the silly range with a ROF bonus...
- by Hrett - at 2012.02.20 20:42:00
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590. Your 'Special' Ship - in Ships and Modules [original thread]
F'lix wrote: Hrett wrote: I thought i posted in one of these recently? Has to be the Vexor. Always the Vexor. It can do everything. Also - the relative lack of Drake and Cane in this thread is humorous. Its like people fly them because th...
- by Hrett - at 2012.02.20 20:26:00
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591. Vindi targeting range...wtf? - in Ships and Modules [original thread]
They had to sacrifice the sensors to squeeze in a little extra pwnage. It's a fair trade.
- by Hrett - at 2012.02.20 19:40:00
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592. Signing up for the War - in Warfare & Tactics [original thread]
Pancake Queen wrote: I've decided to give FW a bit of a go and see what's what. I know nothing about it but that's fine, I'll figure it out. My question is this; I'm I going to hate it if I fight for the Caldari? I've read a few times that the...
- by Hrett - at 2012.02.20 07:33:00
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593. A good Gallente PVP ship. - in Warfare & Tactics [original thread]
MisterNick wrote: Since the Crucible buffs the Thorax has gone from good to excellent, in my opinion. It's pretty fast, hits hard with the option for slightly more range with Null rounds and can have some variability through drones (extra dps o...
- by Hrett - at 2012.02.20 07:24:00
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594. Low sec PvP toy - in Ships and Modules [original thread]
Don't fly BS in a gang that size. MAYBE a medium neutron or laser or AC Kessah dual-rep dominix or neut dominix. It's cheap, versatile, not a slow plated pig, and can engage targets of all sizes. Still a bit too slow though (we caught a faction fi...
- by Hrett - at 2012.02.18 18:26:00
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595. Your 'Special' Ship - in Ships and Modules [original thread]
I thought i posted in one of these recently? Has to be the Vexor. Always the Vexor. It can do everything. Also - the relative lack of Drake and Cane in this thread is humorous. Its like people fly them because they have to, not because they wan...
- by Hrett - at 2012.02.17 06:37:00
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596. Gallente needs a buff+redesign - in Ships and Modules [original thread]
Ive been off for a few weeks, so I havent gotten a huge use out of the null change yet, but it seemed nice before I took off. Unless something else major has changed since I have been gone... Gallente still need tweaks. Blaster tracking still nee...
- by Hrett - at 2012.02.17 04:19:00
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597. Small gang composition, basics please? - in Warfare & Tactics [original thread]
As stated - keep them cheap. Rigs are the biggest cost of T1 cruisers in pvp. Dont rig them until you are comfortable. Will save a lot of lost isk. You can buy and fit another cruiser for the cost of the rigs. Just wait until they have a bit more ...
- by Hrett - at 2012.02.07 17:52:00
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598. Villore Accords vs Caldari State Capturing - in Warfare & Tactics [original thread]
mxzf wrote: You missed either the C&P forum or the CAOD forum (I'm not sure which one you were aiming for). Either way, this is the forum for talking about combat, not for waving your e-peen around. We really don't care about it (and you're...
- by Hrett - at 2012.02.03 15:45:00
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599. [Contest] Villore Accords Alliance Logo - in EVE Fiction [original thread]
Northrop wrote: http://img607.imageshack.us/img607/9797/57305682.png 1 billion plz Clearly Thorax, Domi, Mega, Itty. You win!* * I have no authority to say this whatsoever.
- by Hrett - at 2012.02.03 03:59:00
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600. The end of Hybrid buff - in Ships and Modules [original thread]
Umega wrote: Hrett wrote: Sadly, they dont work well in orbit against even larger ships. Last week I was orbiting a BC in my Thorax and using void and electrons. 90+% of my hits were "light." I know void has an effect, and I didnt have a we...
- by Hrett - at 2012.02.03 00:40:00
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