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1. Setting to remove the mention of AUR in my wallet - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Substance I know the feeling. I'm waiting for the implementation of AUR trading so I can chuck it all on an alt and biomass it. I have 0 AUR, but my wallet still shows it. in a bright, distracting color that makes it...
- by Ikonz - at 2011.08.21 15:36:00
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2. Setting to remove the mention of AUR in my wallet - in Player Features and Ideas Discussion [original thread]
Seeing it all the time in my wallet annoys me.
- by Ikonz - at 2011.08.21 07:20:00
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3. Nullsec design goals feedback: Smallholding - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Greyscale Originally by: RAW23 I love the idea of small-holdings but I'm not really sure I understand quite what is intended by the term. Would it be possible to elaborate a bit more with some hypothetical exampl...
- by Ikonz - at 2011.08.20 20:56:00
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4. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Rjaiajik Kajvoril Edited by: Rjaiajik Kajvoril on 13/12/2007 22:30:23 I would agree with the above post. Bandwidth and Drone Bay should probably increase for those ships. As for them being overpowered, I don't think the...
- by Ikonz - at 2008.03.10 09:19:00
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5. Corporation assets & corp theft - in Player Features and Ideas Discussion [original thread]
Edited by: Ikonz on 15/01/2008 11:51:57 I don't like this, it makes things too secure. There has to be some risk, it adds to the fun factor of eve...
- by Ikonz - at 2008.01.15 11:51:00
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6. Moving Space - in Player Features and Ideas Discussion [original thread]
Edited by: Ikonz on 15/01/2008 11:46:04 delete plz
- by Ikonz - at 2008.01.15 11:43:00
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7. Steal is Steal - in Player Features and Ideas Discussion [original thread]
It's not a bug and it's allowed by the game, but I agree that this has to be changed... I've had it a few times now that people warp in to my mission deadspace and salvage my bs wrecks, while I want to do that myself. Why allow people to do it? Ef...
- by Ikonz - at 2008.01.15 11:39:00
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8. War without 24h start limitation for merc services (with a catch) - in Player Features and Ideas Discussion [original thread]
Originally by: Ellaine TashMurkon Emergency freighter gank? 1 hour delay is minimum :) Note, I said, with a catch. Emergency freighter ganks can be avoided. Btw a smart freighter pilot is in a noob corp anyways.
- by Ikonz - at 2008.01.14 09:06:00
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9. War without 24h start limitation for merc services (with a catch) - in Player Features and Ideas Discussion [original thread]
Edited by: Ikonz on 13/01/2008 14:07:43 I'd like to propose a new type of wardec to be introduced: one where you don't have to wait for 24 hours until the high sec engagements can begin. This type of war would be very expensive (for example, 1...
- by Ikonz - at 2008.01.13 14:07:00
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10. When 0 km Autopilot ??? - in Player Features and Ideas Discussion [original thread]
Originally by: Tolomea Edited by: Tolomea on 16/02/2007 11:35:38 RP talk is fine and all and I have no problem with it. But you need to remember the golden rule: Gameplay always always trumps Roleplay We make RP excuses after the f...
- by Ikonz - at 2008.01.04 13:48:00
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11. New Ship Class: Yacht - in Player Features and Ideas Discussion [original thread]
I like the idea of this... so many ideas have been proposed I'm not sure what to add...
- by Ikonz - at 2008.01.04 11:53:00
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12. Dual Monitor Support - in Player Features and Ideas Discussion [original thread]
It would be awesome if we'd be able to run a client on each monitor, with windows however, this isn't possible... A client that can run multiple accounts could be a solution, it'd probably save a lot of workload for the computer and also make it ...
- by Ikonz - at 2008.01.04 11:42:00
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