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101. Forced to share personal data just to play on sis! - in EVE General Discussion [original thread]
Tippia wrote: ImYourMom wrote: Why does CCP need ANY personal data, and why does it need to share this information with others? Because without it, it'll be more difficult for them to troubleshoot and bug hunt the client and/or the middlewa...
- by ImYourMom - at 2015.09.21 21:32:27
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102. Forced to share personal data just to play on sis! - in EVE General Discussion [original thread]
So i decide to try sisi out again after a few months not being on it. and i see this When running on test servers, the EVE Online client gathers data that is used to help us improve the quality and performance of the client. This data may includ...
- by ImYourMom - at 2015.09.21 21:28:37
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103. Morning the passing of Empress Jamyl - in EVE General Discussion [original thread]
isn't this RP nonsense supposed to be I galatic summit thingy forum?
- by ImYourMom - at 2015.09.19 11:25:46
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104. Sticky:Dev blog: Looking behind and looking ahead - update from CCP Sea... - in EVE Information Portal [original thread]
thanks seagull I've really missed and I think eve has missed these big expansions. nice to see them back.
- by ImYourMom - at 2015.09.18 11:13:03
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105. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: [quote=Dror]I lack the initiative and effort to actually do anything on my own other than gripe and cannot accept a challenge, but must have a better chance to win than whoever it is I'm competing against or I cry and call it u...
- by ImYourMom - at 2015.09.17 21:35:31
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106. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Bronson Hughes wrote: Rek Seven wrote: There have been multiple benefits listed, I myself listed ten earlier... Now you may not agree with them but that's your choice. People have already pointed out why dueling can be gamed and does therefo...
- by ImYourMom - at 2015.09.17 15:48:39
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107. CCP PROMISES GÇô PULLING THE WOOL OVER OUR EYES - in EVE General Discussion [original thread]
Jenn aSide wrote: Frostys Virpio wrote: ImYourMom wrote: everyone understands your pain. the problem we ccp is when they see something becoming op and over powered when it's being used in large fleets for example slow cats 250+ carriers w...
- by ImYourMom - at 2015.09.17 15:20:50
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108. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: ImYourMom wrote: You play what ever playstyle you want, if you dont want to go into the arenas THEN DONT. Its your sandbox do what you like And you can play anyway you want. You can have an arena. But in an open-...
- by ImYourMom - at 2015.09.17 15:16:10
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109. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: It is in fact you trying to force us to play your game. If you dont provide details on your idea then people are going to speculate. And since this idea (which has appeared many times in the past) almost always involves ins...
- by ImYourMom - at 2015.09.17 15:00:37
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110. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Bronson Hughes wrote: Rek Seven wrote: It would be useful if one of the people against this idea could clarify their reasons better. Let's assume that sis is not considered a part of the real eve and let's also not assume that a magic force-...
- by ImYourMom - at 2015.09.17 14:53:16
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111. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Boom Laison wrote: 1. Create arena for 15 players (random or organised) vs 15 players. As soon as you press the button you are sure, that in 10-50 seconds you will get into battle. 2. Make a better match making, than what is used for FW plexes....
- by ImYourMom - at 2015.09.17 14:48:18
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112. CCP PROMISES GÇô PULLING THE WOOL OVER OUR EYES - in EVE General Discussion [original thread]
everyone understands your pain. the problem we ccp is when they see something becoming op and over powered when it's being used in large fleets for example slow cats 250+ carriers with sentries the nerf it (quite rightly of course) but they forget...
- by ImYourMom - at 2015.09.17 13:00:20
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113. bring back belt ratting - in Player Features and Ideas Discussion [original thread]
Leto Aramaus wrote: I honestly hate when people do this online, but I just can't stop myself... *sigh* ( I literally did sigh, like HARD, so I had to express it ) The only reason it is interesting when faction loot drops, is because that loo...
- by ImYourMom - at 2015.09.17 10:29:22
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114. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Leto Aramaus wrote: Why is this thread still open and at the top? Is anyone still arguing that we should have combat arenas? Is anyone else still wasting time explaining how we do have combat arenas (you can make them yourself in the sandbox ...
- by ImYourMom - at 2015.09.17 10:23:57
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115. Is it just me that finds AT13 intrigue exciting? - in EVE General Discussion [original thread]
not at all no. in fact it should be the death of the alliance tournament. it happened before and it's happened again BY THE SAME PEOPLE. only this time someone had the balls to admit it. this just screws the whole point of the tournament but agai...
- by ImYourMom - at 2015.09.16 07:11:06
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116. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: ImYourMom wrote: Its clear that many people dont have time to spend hours either roaming, waiting fleets etc, and have wanted no cried out for the ability for instant action, when all they may have is 30mins or an hour ...
- by ImYourMom - at 2015.09.15 17:29:35
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117. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
mr roadkill wrote: Just go to Jita and challenge someone to a dual. Its not quite the same is it, because people dont participate in the same way. This is for people that actually want to
- by ImYourMom - at 2015.09.15 17:28:30
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118. A small but significant change for jump fatigue - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: ImYourMom wrote: [quote=Frostys Virpio]Everybody would go with 15 because the harsh penalty from from multiple jumps If you do your whole trip in one jump, the FAT you add up remains relatively small. Thats just a cas...
- by ImYourMom - at 2015.09.15 17:27:18
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119. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Its clear that many people dont have time to spend hours either roaming, waiting fleets etc, and have wanted no cried out for the ability for instant action, when all they may have is 30mins or an hour to play. What about creating some kind of ba...
- by ImYourMom - at 2015.09.15 17:12:46
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120. A small but significant change for jump fatigue - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Everybody would go with 15 because the harsh penalty from from multiple jumps If you do your whole trip in one jump, the FAT you add up remains relatively small. Thats just a case of putting something around that isnt it?
- by ImYourMom - at 2015.09.15 16:16:24
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