Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Khanid Mk. II... check; Roden Mk. II? - in Ships and Modules [original thread]
or you know... get rid of roden completely and just do either creodron or duvolle. the only good launcher ship for gallente now is the nemesis oddly enough, and its not even roden.
- by Imode - at 2007.09.07 01:05:00
|
2. T2 LAR, Are they really needed on Lvl 4 Missions?..... - in Ships and Modules [original thread]
Easiest way imo, is to find a tank that will be completely sustained. With decent cap skills and repair systems at level 4, you can sustain 2 Large Armor Rep II's along with hardeners with a single cap relay II, 3 cap recharger II's and 3 capacit...
- by Imode - at 2007.09.07 01:01:00
|
3. Brutix pvp, mini-blasterthron. Need advices. - in Ships and Modules [original thread]
If you drop the 2x MAR II's down to Accoms, and throw in a powergrid rig and aux nanopump rig, you can fit ions.
- by Imode - at 2007.04.13 22:11:00
|
4. Myrmidon Versus Raven. - in Ships and Modules [original thread]
220mm Vulcan AutoCannon II 220mm Vulcan AutoCannon II 220mm Vulcan AutoCannon II 220mm Vulcan AutoCannon II 220mm Vulcan AutoCannon II 220mm Vulcan AutoCannon II 10MN MicroWarpdrive II Warp Disruptor I Large Shield Extender II Large Shield Extend...
- by Imode - at 2007.01.11 20:25:00
|
5. Another HAM thread..... - in Ships and Modules [original thread]
Don't try to understand missiles. They make no sense. :) They don't even have any uniform characteristics among the different sizes: Rockets - easy to fit, short range, fast rof, low damage, high precision HAM - hard to fit, short range, fast ro...
- by Imode - at 2006.12.22 01:30:00
|
6. Fleet Tempest vs Fleet Maelstrom - in Ships and Modules [original thread]
Originally by: Blind Man tempest is better for fleet in almost every way leave the maelstrom for ac's Exactly. Fully built, fitted and insured, the Maelstrom will probably be near double the cost of a Tempest for only marginal damage ...
- by Imode - at 2006.12.22 01:07:00
|
7. Fleet Tempest vs Fleet Maelstrom - in Ships and Modules [original thread]
6 guns with a 25% damage bonus = 7.5 guns 7.5 < 8 Sounds right to me. ____________________________ my sig
- by Imode - at 2006.12.22 00:22:00
|
8. [Revelations] Thorax? - in Ships and Modules [original thread]
Horza's setup is pretty standard fare and good in almost all situations. You can also try replace the Electrons for Ions, switch out to a small rep and drop the dcu for a power diag. Keep in mind this will BARELY fit with awu 5... something like ...
- by Imode - at 2006.12.18 19:46:00
|
9. hyperion; your thoughts and experiences? - in Ships and Modules [original thread]
To me it seems like this: CCP set out to create a dedicated blastership, but honestly trying to create a blastership, you can tweak the mass, the targetting range but a great portion of what makes the Megathron such a great blastership is the bon...
- by Imode - at 2006.12.15 19:37:00
|
10. The only real set-up for a Rohk - in Ships and Modules [original thread]
Lower base resists, dual LAR II's, 25% cap penalty from a microwarp drive, all while being NOS'd could be a factor! ____________________________
- by Imode - at 2006.12.06 22:01:00
|
11. The only real set-up for a Rohk - in Ships and Modules [original thread]
Hyperion is not too shabby either. Very cap intensive, but it can really take a pounding. Sadly this ship, like most Caldari ships, fails in solo ventures when you try to tank it out the ass. In a gang where you can have someone do the tackling f...
- by Imode - at 2006.12.06 21:51:00
|
12. Missiles hit even if you lose lock. Feature ? Bug ? Since when ? - in Ships and Modules [original thread]
Always worked that way. That's why Phoenixs with Citadel Torps in siege mode would be effective in some cases against enemy battleships. Targets would duck out of POS shields to take potshots at assault dreads then once they get targetted by them,...
- by Imode - at 2006.12.06 21:35:00
|
13. WCS nerf won't fix Vagabond imbalance - in Ships and Modules [original thread]
Originally by: DarkElf As a point which some ppl here might find interesting. if you look on one of the most heavily used killboards podbase.com you will find that more vagas have been destroyed than zealots, ishtars, eagles, cerberus's, s...
- by Imode - at 2006.11.13 21:05:00
|
14. What race is "fun" for PvP? - in Ships and Modules [original thread]
Minmatar and Gallente. The speed and suicidal nuances of up close setups with AC's and Blasters is what makes it all fun. ____________________________ Sig removed, lacks Eve-related content - Cortes
- by Imode - at 2006.11.08 21:27:00
|
15. Crow: t2 Rockets or t2 Missiles? - in Ships and Modules [original thread]
I don't even fly a crow, but I know rockets are winners. Not necessarily the tech 2 variants, but just the vanilla 1's with t2 launchers work well. As is the case with all things however, the closer you get to a target, the greater your chance o...
- by Imode - at 2006.10.28 01:55:00
|
16. Tux: The Hyperion - in Ships and Modules [original thread]
How about give it enough grid to fit Neutrons with a single rep tank. That way you can actually forgo the usual 5% hybrid damage bonus and give it some true bonuses fit for blasters like the 7.5% tracking bonus and a microwarp drive bonus. _______...
- by Imode - at 2006.10.26 01:49:00
|
17. Scorpion any good at PvP? - in Ships and Modules [original thread]
Short answer, yes. Raven has far greater damage output, but the Scorpion is bar none, the best support ship to have. ____________________________ Sig removed, lacks Eve-related content - Cortes
- by Imode - at 2006.10.25 18:00:00
|
18. Teir 2 BC's vs HAC market - in Ships and Modules [original thread]
Well HAC's have quite a few things going for them. They have tank, gank and mobility in a single package. Meanwhile, battlecruisers have tank and gank but they are spread between tier 1 and tier 2 (with exception of the Myrmidon which mysterious...
- by Imode - at 2006.10.25 01:45:00
|
19. Teir 2 BC's vs HAC market - in Ships and Modules [original thread]
Big enough. Quite frankly, if the the BC's were going to kill the HAC market, they would have done so already. ____________________________ Sig removed, lacks Eve-related content - Cortes
- by Imode - at 2006.10.25 01:22:00
|
20. Amarr explained in detail - in Ships and Modules [original thread]
How about boosting the ratio of Thermal damage. The idea of racial damages was pretty retarded anyway. Racial weapons yes, but having that spill out so that each race was pidgeon-holed to their damage type was ridiculous. The ship I feel the sorr...
- by Imode - at 2006.10.25 00:38:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |