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81. Amarr pvp ship setup - in Ships and Modules [original thread]
I agree, start with the punisher. A T1 fit is less than a mill and will get you used to the motions, strengths, weaknesses, tactics, etc. If your wallet allows, then cruisers aren't a bad choice either.
- by Inen - at 2007.11.16 17:43:00
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82. Need char building links =/ - in Skill Discussions [original thread]
You're looking for Eve Mon I believe. I use it and it's great for planning out your skills and just general monitoring.
- by Inen - at 2007.11.16 17:32:00
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83. good destroyer setup? - in Ships and Modules [original thread]
Typically when you fit a ship with guns (or missiles), you want them all to be of the same caliber / type. This makes it easier for you to figure out your range, falloff, and tracking since they will all be the same. Now, I have seen some older d...
- by Inen - at 2007.11.16 17:19:00
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84. Dampner Rapier (Trinity) - in Ships and Modules [original thread]
I just lost my rapier to a stupid mistake and was going to get another on in the near future. But they are reducing the effectiveness of dampners. I have no problem going 3 x phased muon, 2 x webber, 1 x disruptor with 2 x damp rigs. Will this s...
- by Inen - at 2007.11.16 17:14:00
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85. Need char building links =/ - in Skill Discussions [original thread]
Check the stickies.
- by Inen - at 2007.11.16 16:05:00
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86. Couldn't have put it better myself... crime and punishment - in Crime and Punishment [original thread]
oops sorry, 24km disruptor II as well. Yea I was in empire, no corpmates so I had to find a way to test cap and just getting used to the motions. I'm still slow and clumsy at it but it's a start hahaha. Going back out tonight in either a rupture...
- by Inen - at 2007.11.16 03:08:00
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87. Couldn't have put it better myself... crime and punishment - in Crime and Punishment [original thread]
If there is one thing carebearing teaches you, it's paranoia. When you carebear out in 0.0, you learn paranoia squared. But it also teaches you how to be a better pirate... kind of. So here is my first pirating story... I tended to do lots of r...
- by Inen - at 2007.11.15 23:30:00
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88. Drone specialization - in Skill Discussions [original thread]
Would it be worth it after the "no auto shield repair" is implemented? I may train it up to V (more b/c I'm a level V *****)
- by Inen - at 2007.11.15 20:49:00
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89. Anathema now...or train for another Covert Ops ? - in Ships and Modules [original thread]
I really wouldn't worry about wasting your time cross training. Covert ops to me (I love recons and covert ops ships and I have done multiple runs through 0.0 and have yet to lose a cov ops ship) is like a shuttle, they do the same thing. Now gr...
- by Inen - at 2007.11.15 20:37:00
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90. Newbie to combat... skills to aim for? - in Skill Discussions [original thread]
I would train for the heat sinks, especially since the weapons upgrade skill helps with fitting.
- by Inen - at 2007.11.15 20:31:00
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91. To cross train or not to cross train ? - in Skill Discussions [original thread]
Totally up to you. I personally am speccing in minmatar... but luckily (sarcasm) minmatar ships need to be trained in just about all types of weapon systems. I doubt I'll get the T2 gun skills to level V, so much other stuff I'd rather get instea...
- by Inen - at 2007.11.15 20:28:00
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92. Essential minmatar PvP skills - in Skill Discussions [original thread]
Problem with minnie ships is that they are split weapon systems more often than not. For example, I like to fly the recons. One recon requires guns and drones (3 medium, 2 light is how I split it) to be effective, the other recon is half missiles,...
- by Inen - at 2007.11.15 20:25:00
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93. Another one of those "Help me pick out my skills" threads :) - in Skill Discussions [original thread]
Disclaimer: Only Amarr ship I have flown is a shuttle. But that doesn't mean I can't give you some advice. First I would do your advanced learning skills to IV. That's my opinion and first piece of advice, you may ignore this if you want though h...
- by Inen - at 2007.11.15 20:20:00
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94. Tip's Needed on what ship/Fitting to suicide a hulk macro miner with? - in Crime and Punishment [original thread]
Edited by: Inen on 14/11/2007 13:47:46 Originally by: Voltain Originally by: Inen Just have you and your corp make a bunch of alts and use those to suicide with. Or flip their cans and see if they will attack you. Why woul...
- by Inen - at 2007.11.14 13:47:00
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95. Overview / UI - in Test Server Feedback [original thread]
I have two questions pertaining to the overview. First, I am not sure if this is a bug or not, but when tinkering with your overview, you can only save the filters section but nothing else. Most importantly, appearances and columns must be done m...
- by Inen - at 2007.11.14 13:42:00
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96. Tip's Needed on what ship/Fitting to suicide a hulk macro miner with? - in Crime and Punishment [original thread]
Just have you and your corp make a bunch of alts and use those to suicide with. Or flip their cans and see if they will attack you.
- by Inen - at 2007.11.14 13:20:00
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97. Overview Settings Guide (updated) - in EVE General Discussion [original thread]
I have not, it is only updated up to Revelations. Once trinity comes out, I will fiddle with it again. But my schedule is busy (work from 7:30 a.m. - 4:30 p.m. and then class til 9 or 10) so I don't have as much time to take care of tranquility / ...
- by Inen - at 2007.11.14 00:50:00
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98. Overview Settings Guide (updated) - in EVE General Discussion [original thread]
Edited by: Inen on 14/11/2007 00:43:38 I made myself an overview settings guide, mostly because I use multiple computers and whenever my prefs gets wiped I decided to just have my overviews saved somewhere so if need be, I can just look at it ...
- by Inen - at 2007.11.14 00:43:00
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99. Angular Velocity = tracking speed? - in EVE General Discussion [original thread]
Seems like it's a yes. That's good news. I just got back to the game before they fixed that overview issue and I never had it on. Time to change that.
- by Inen - at 2007.11.14 00:20:00
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100. Angular Velocity = tracking speed? - in EVE General Discussion [original thread]
Ok so if my overview displays an angular velocity of .2 and my guns fire at .2 rad/s, then I will hit every time for some sort of damage?
- by Inen - at 2007.11.13 23:03:00
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