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81. The importance of interaction with Corporations and the NPE - in EVE General Discussion [original thread]
Sibyyl wrote: Invisusira wrote: It can also take next to zero effort to have fun with. I disagree with your statement. It sounds exactly like someone who claims 1 billion ISK an hour from some activity and then you find out they didn...
- by Invisusira - at 2014.12.22 16:19:07
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82. The importance of interaction with Corporations and the NPE - in EVE General Discussion [original thread]
Ramona McCandless wrote: Ok well when you are mentally old enough to reply in a civil and adult manner, Ill still be here. Man you are just all about the blatant and completely un-subtle insults, aren't you? Civil indeed. I am addressing yo...
- by Invisusira - at 2014.12.22 16:14:18
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83. The importance of interaction with Corporations and the NPE - in EVE General Discussion [original thread]
Sibyyl wrote: Invi, you won't get far here by getting mouthy and insulting Ramona. Let's stick to the discussion and debating points actually made. Can you do that? I did go into further detail when requested. Dismissing my argument as ...
- by Invisusira - at 2014.12.22 16:12:22
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84. The importance of interaction with Corporations and the NPE - in EVE General Discussion [original thread]
Sol Project wrote: Most new player friendly corps I found weren't worth the creation fee. Next you want these corporations to be immune to wardecs ..... A more robust find-a-corp system would help this. Find out corp size. Leave ratings and ...
- by Invisusira - at 2014.12.22 16:11:12
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85. The importance of interaction with Corporations and the NPE - in EVE General Discussion [original thread]
Sibyyl wrote: Hobbies take a lot of time. People don't have a lot of time. Hobbies take a lot of mental effort to sit down and absorb the little details and patiently overcome challenges. This is a difficult behavior to get people to commit to...
- by Invisusira - at 2014.12.22 16:09:20
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86. The importance of interaction with Corporations and the NPE - in EVE General Discussion [original thread]
Ramona McCandless wrote: Invisusira wrote: Ramona McCandless wrote: Uh... who cares what people perceive it to be? http://i.imgur.com/1U594vK.png That's cute, but what relevance does it have to the rest of my point? "Are you rea...
- by Invisusira - at 2014.12.22 16:05:17
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87. The importance of interaction with Corporations and the NPE - in EVE General Discussion [original thread]
Ramona McCandless wrote: Uh... who cares what people perceive it to be? http://i.imgur.com/1U594vK.png
- by Invisusira - at 2014.12.22 15:46:15
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88. The importance of interaction with Corporations and the NPE - in EVE General Discussion [original thread]
Sibyyl wrote: Invisusira wrote: One of the biggest things EVE has going against it is the perception that it is a dumb stupid boring game that's really hard to learn and once you do, it's a second job. Spreadsheets in space, etc. This i...
- by Invisusira - at 2014.12.22 15:17:09
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89. The importance of interaction with Corporations and the NPE - in EVE General Discussion [original thread]
One of the biggest things EVE has going for it is its massive playerbase, filled with tons of new-player friendly corps that love giving new players a place to find their footing. One of the biggest things EVE has going against it is the percep...
- by Invisusira - at 2014.12.22 14:56:30
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90. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
*brushes cobwebs off Curse*
- by Invisusira - at 2014.12.19 19:22:22
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91. Rhea, Physically Based Rendering (PBR), DirectX 11 - in Macintosh [original thread]
How's Mac performance with the new PBR? Any framerate hits? (I'm sitting at work on a Windows machine so can't really test it out here.)
- by Invisusira - at 2014.12.09 16:34:50
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92. The Best and Worst Looking Ships in Eve - in EVE General Discussion [original thread]
Hal Morsh wrote: Why is everyone hating on the gallente haulers??? rubber baby buggy bumpers
- by Invisusira - at 2014.11.26 01:50:30
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93. The Best and Worst Looking Ships in Eve - in EVE General Discussion [original thread]
results are in best ship is the maller worst ship is you if you don't agree
- by Invisusira - at 2014.11.25 20:41:57
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94. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
About time.
- by Invisusira - at 2014.11.25 17:22:59
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95. Link library to EVE music - in EVE General Discussion [original thread]
ooo, for the reminder to update my page! All the new expansion themes are now available as MP3s. http://www.modenstudios.com/EVE/music/
- by Invisusira - at 2014.11.15 23:22:51
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96. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Veers Belvar wrote: travel in absolute safety with all the shiny onboard good lord man, are you trying to paint a target on your face?
- by Invisusira - at 2014.11.14 21:01:51
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97. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
...this is not a "UI overhaul." It's a simple reskin. You're moving backwards here. This "UI Overhaul" looks like a skin that you'd slap on an MP3 player from 2001. Overhaul the UI first, THEN make it pretty.
- by Invisusira - at 2014.11.10 14:15:36
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98. Announcement:Phoebe Feedback - in EVE Information Portal [original thread]
CCP Punkturis wrote: Floyd Farnsworth wrote: I tried out the multisell feature, but I can't sell more than 5 items to buy orders? The dropdown is set to "immediate", but it's still not letting me sell more than 5 items at a time. yeah it...
- by Invisusira - at 2014.11.05 15:10:04
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99. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
CCP karkur wrote: Oh Takashawa wrote: Can the unlimited skill queue be set to include skills that you can't yet inject due to prereqs? Perhaps at some point, but not in Phoebe This is already a pretty big annoyance; unlimited queues onl...
- by Invisusira - at 2014.10.14 16:27:00
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100. Problems encountered running multi-Box on iMac - in Macintosh [original thread]
Do we need to use Clonemaker? I've just been running a second client straight from the launcher, with zero problems up until now.
- by Invisusira - at 2014.06.14 13:02:00
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