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121. [Auction] 1-run Concord Capital mod BPC of choice - in Sell Orders [original thread]
Auction closing in ~20 hours.
- by Isan'na - at 2011.02.01 04:09:00
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122. [Auction] 1-run Concord Capital mod BPC of choice - in Sell Orders [original thread]
Auction still open.
- by Isan'na - at 2011.01.31 21:23:00
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123. [Auction] 1-run Concord Capital mod BPC of choice - in Sell Orders [original thread]
Not to be pessimistic, but if you're asking that, you really don't need this.
- by Isan'na - at 2011.01.30 22:43:00
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124. [Auction] 1-run Concord Capital mod BPC of choice - in Sell Orders [original thread]
LP is banked, winner chooses which they want. Starting bid: 250m Increment: 25m Closed @ Feb 1, 2300
- by Isan'na - at 2011.01.30 21:37:00
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125. Wanted: Incursion Feedback - in EVE General Discussion [original thread]
Edited by: Isan''na on 29/01/2011 06:07:30 Originally by: Thalis Malu This way at least the first person in isn't insta-melted. I'd support this.^ Just a slight increase in initial lock-time. On another note, I'm concerned that t...
- by Isan'na - at 2011.01.29 06:07:00
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126. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Isan'na,5,16,24,113,129,140,142
- by Isan'na - at 2010.11.25 04:26:00
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127. Shield Regeneration Function - in Ships and Modules [original thread]
Originally by: Daergaar Thanks so much, this should be correct. The game is giving me a shield recharge rate of 124 hp/sec (on the character sheet) with 351 sec recharge time and 17514 shield hit points max. That seems far from the peak r...
- by Isan'na - at 2010.08.08 17:16:00
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128. Shield Regeneration Function - in Ships and Modules [original thread]
Edited by: Isan''na on 08/08/2010 05:33:00 First of all, my derivation of Sc = S(1-sech(t*k/T)) gives: R(Sc) = 1 + (S*k/T)tanh(t*k/T) sech(t*k/T). This requires solving for t at a given current shield, but that can easily be solved as: cosh(...
- by Isan'na - at 2010.08.08 05:31:00
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129. Auction - RF Gyros - Rens - in Sell Orders [original thread]
Starting 62M, buyout 70M. 7 total, auctioning in contracts individually. Evemail with offer if willing to buy multiple immediately.
- by Isan'na - at 2010.07.19 23:41:00
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130. WTS Navy Geddon w/ T2 Burst Aerator 365M - in Sell Orders [original thread]
Edited by: Isan''na on 06/07/2010 11:21:40 No interest? Willing to negotiate price to sell the ship before the weekend.
- by Isan'na - at 2010.07.06 11:20:00
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131. WTS Navy Geddon w/ T2 Burst Aerator 365M - in Sell Orders [original thread]
bump
- by Isan'na - at 2010.07.05 17:03:00
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132. WTS Navy Geddon w/ T2 Burst Aerator 365M - in Sell Orders [original thread]
bump
- by Isan'na - at 2010.07.04 16:51:00
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133. WTS Navy Geddon w/ T2 Burst Aerator 365M - in Sell Orders [original thread]
bump
- by Isan'na - at 2010.07.02 19:47:00
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134. Best Amarr ships for PvE? - in Ships and Modules [original thread]
Originally by: Vargas Blackburn Also, are the Caldari the only ones that can overcome the resistances with ease? Minmatar also get switchable damage types on their guns, so it would be easier to crosstrain than Caldari if you already h...
- by Isan'na - at 2010.07.01 22:02:00
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135. WTS Navy Geddon w/ T2 Burst Aerator 365M - in Sell Orders [original thread]
Contract in Amarr VIII Emperor Family Academy on this character.
- by Isan'na - at 2010.07.01 21:42:00
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136. WTS Navy Geddon with T2 Burst Aerator + 4 IN Heat Sinks - in Sell Orders [original thread]
Contracted at 575 Million in Amarr VIII, Emperor Family Academy Price Breakdown: Navy Geddon - 375 M IN Heat Sinks - 50 M * 4 T2 Burst Aerator fitted on Geddon - Bonus!
- by Isan'na - at 2010.06.30 19:13:00
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137. Battleship Wrecking Shots - in Ships and Modules [original thread]
Signature size isn't the actual size of the ship - it's a relative measure of how easy the ship is detectable on the sensors which feed data to the targeting computer. The bigger it is, the more accurate the gun's firing solutions can be. Optima...
- by Isan'na - at 2010.03.16 13:08:00
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138. [Proposal] Make Auto Pilot destination the actual destination - in Assembly Hall [original thread]
God I'm thick. Past the 22nd hour without sleep studying for finals, my logic just isn't quite all there. Now that I've got some sleep. Yes, of course the existing optimization would have to be the identical problem. Actually, from a programmin...
- by Isan'na - at 2009.12.17 02:45:00
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139. [Proposal] Make Auto Pilot destination the actual destination - in Assembly Hall [original thread]
Your objection to the NP-completeness is the TSP's stipulation of visiting a location exactly once, and the shortest path problem not doing so; however, optimizing multiple waypoint travel means that you ARE visiting every location exactly once (T...
- by Isan'na - at 2009.12.16 09:04:00
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140. [Proposal] Make Auto Pilot destination the actual destination - in Assembly Hall [original thread]
Implementing this proposal would be a Traveling Salesman Problem. Calculating the shortest route between two points is a different process , and far less intensive than calculating an optimized path to reach all points. In fact, calculating suc...
- by Isan'na - at 2009.12.16 05:50:00
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