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1. Sticky:[Rubicon 1.1] Capital Turret Tracking Changes in Conjunction with Heat Iteration - in Player Features and Ideas Discussion [original thread]
While you're at it, care to buff the phoenix a bit or capital missles in general ?
- by Isbariya - at 2014.01.17 18:38:00
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2. Let me set the destination in the destination bar - in Player Features and Ideas Discussion [original thread]
Damn nice idea, wondered myself why CCP did not implement it in the first place ... The new Autopilot UI is nice, all that is missing is the option to search for a destination in it.
- by Isbariya - at 2013.07.12 05:07:00
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3. POS shooting Drones for Supercaps - in Player Features and Ideas Discussion [original thread]
TheSkeptic wrote: This change would make dreads pointless. Towers are currently the only structure grind you need a dread for (sure you can use titans too), why remove their role? And before you say it doesn't remove the role... look at the cu...
- by Isbariya - at 2013.06.24 13:10:00
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4. POS shooting Drones for Supercaps - in Player Features and Ideas Discussion [original thread]
I know it's not going to be an very much liked topic, but I think SC need something to be able to shoot POS. To archive that one could change fighters/fighter bombers to be able to, so either increase their optimal range, or change the POS so tha...
- by Isbariya - at 2013.06.24 05:18:00
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5. [Odyssey] District satellites and default overviews - in Player Features and Ideas Discussion [original thread]
CCP FoxFour wrote: Winterblink wrote: Let me see if I get this straight. If I've got them on my overview and no battles are in progress in the system I'm in I won't see a satellite active. However when a DUST fight kicks off on planet 1 di...
- by Isbariya - at 2013.05.29 13:29:00
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6. Sticky:[Odyssey] X-L Weapons Balance - in Player Features and Ideas Discussion [original thread]
Mr Floydy wrote: Naomi Knight wrote: Oh and maybe fix that shooting a pos shield doesnt require you to lock/shot the pos itself under it .That +20km realy hurts some weapon systems. Now this, would be an epic change. It would make a huge a...
- by Isbariya - at 2013.05.18 08:49:00
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7. Sticky:[Odyssey] Attack Battlecruiser balance pass - in Player Features and Ideas Discussion [original thread]
Buzzmong wrote: Sorry CCP Rise, but no, these aren't good changes as they do nothing to address the fact the Attack BC's obsolete pretty much all the gun focused BS's. This is one time when you really need to go back to the drawing board with ...
- by Isbariya - at 2013.04.04 12:33:00
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8. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Good morning guys, as always thanks for the feedback and comments. I'm going to go over a few questions from the thread so far and then I have one small update to the plan. Why are we talking about the Nag but not the proble...
- by Isbariya - at 2013.03.19 12:40:00
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9. Color coding for watchlist. - in Player Features and Ideas Discussion [original thread]
sounds like a very good idea, +1
- by Isbariya - at 2012.05.23 04:59:00
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