|1. Interesting graphical artifact that I LIKE! - in EVE Technology Lab [original thread]
I think the intention was to say that a DirectX 10.1 package is installed on the Vista system - specified only because it might be a glitch unique to that DirectX package. I certainly haven't ever seen anything like that under XP, with DirectX 9....
- by Ishina Fel - at 2008.10.23 15:45:00
|2. Low FPS - in EVE Technology Lab [original thread]
Intel C2D E7200 - Ç100 P35 chipset mainboard - Ç75 2GB DDR-800 - Ç50 NVidia Geforce 9600GT - Ç100 Case and power supply - Ç50 400GB SATA Harddisk - Ç50 DVD-RW drive - Ç25 ------------------------- Total: Ç450 (estimating $600 US) Runs EVE premium...
- by Ishina Fel - at 2008.06.04 12:23:00
|3. Low FPS - in EVE Technology Lab [original thread]
With those settings, your X1600 will be struggling. That card is towards the lower end of the spectrum of supported graphics hardware, and is with all likelyhood simply unable to keep up. Especially HDR gobbles performance, try turning it off. Ma...
- by Ishina Fel - at 2008.05.30 09:10:00
|4. Enabling Antialiasing? *hides* - in EVE Technology Lab [original thread]
Edited by: Ishina Fel on 30/05/2008 08:54:35 The "advancedDevice" setting became outdated with the release of the Trinity expansion. It is no longer used for anything, and ignored by the game. Here is a thread about a NVidia tool that can f...
- by Ishina Fel - at 2008.05.30 08:53:00
|5. System crashes in EVE - new since Trinity - in EVE Technology Lab [original thread]
Edited by: Ishina Fel on 21/01/2008 12:14:54 What you need to do is describe exactly how your client crashes/freezes/dies/kills the PC/explodes in your face. Different kinds of crash behavior stem from different problems. Some examples: -Clie...
- by Ishina Fel - at 2008.01.21 12:14:00
|6. AGPx8 - GeForce 7950 GT vs Radeon X1950 Pro - in EVE Technology Lab [original thread]
I'm using the X1950 Pro (albeit a PCI Express version), and it's done a good service in EVE. Mind, I haven't tried it on the test server with the new engine.
- by Ishina Fel - at 2007.11.29 13:57:00
|7. Complete guide to prefs.ini - in EVE Technology Lab [original thread]
Works flawlessly for me... and the patch didn't change a thing either.
- by Ishina Fel - at 2007.06.28 14:17:00
|8. Missing Regions? ID 10000024 and 10000026 - in EVE Technology Lab [original thread]
I suspect it's the Jovian Empire. After all, you can access that faction ingame and get a list of settled systems displayed to you, with member corps and stations etc. These systems have to be somewhere after all! And since only the Devs have ac...
- by Ishina Fel - at 2007.05.19 23:16:00
|9. DX10 mandatory for walking in stations? - in EVE Technology Lab [original thread]
Edited by: Ishina Fel on 18/03/2007 00:33:48 EVE will have a Vista DX10 client and a "one size fits all" DX9 client. Both will be supported and patched, and both will connect to the same game. If you had paid attention to the Dev Blogs and int...
- by Ishina Fel - at 2007.03.18 00:37:00
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