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1. Rifter T1 fit for a newb??? - in Ships and Modules [original thread]
PvE fitting 250 mm artilleries 1 mn afterburner gyrostabiliser/tracking enhancer small shield booster or small armor repairer In any case put a small armor rep and hull rep in your hangar or cargo just in case you need them after a mission.
- by Ishtari - at 2010.03.19 15:46:00
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2. Rupture - in Ships and Modules [original thread]
Highs: 4x 180's 2x small NOS Meds: AB, 2x Cap rechargers Lows: T2MAR, dmg ctrl, 1600plate, Duel EANM Not my type of pve/mission setup. Looks as a good pvp setup. For pve I`d go for. high:650 artilleries, assault launchers, tractor beam, salvager...
- by Ishtari - at 2008.04.25 05:17:00
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3. Map From 1mil SP to beginner Vexxor Ratter - in Ships and Modules [original thread]
Next step up shipwise: myrmidon, dominix Or as a final ship: Ishtar, Eos, dominix Skillwise: droneskills maxed out, all skills that help fitting max shipfittings: medium/heavy/sentry drones 1-2 drone mods in high and midslots (range/tracking) a...
- by Ishtari - at 2008.01.24 04:46:00
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4. After Imicus? - in Ships and Modules [original thread]
IMO after immicus which is a drone ship. vexor, myrmidon, dominix/ishtar/eos. PersonallyI prefer Dominix due to better tank, but ishtar and eos are also great ships. Although wait till dronebandwidth introduction in trinity to make your choice. ...
- by Ishtari - at 2007.11.28 15:08:00
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5. Gang support EOS - in Ships and Modules [original thread]
We employ an Eos as a mission support ship. High: 3-4 gang mods (armor/shield) depending on primary tank. Usually armor and shield resist, faster repair and less cap for repair, last 2 depending on tank of primary. 1-2 drone range mods, rest tra...
- by Ishtari - at 2007.05.31 14:20:00
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6. The Best Ships in Eve - from a Noob's Perception [RMR] - in Ships and Modules [original thread]
Modules can easily cost more then a ship. For example cap recharger 2 easily costs as much as a few cruisers. Almost all my fittings cost at least twice as much as the chassis or even more.
- by Ishtari - at 2007.03.07 07:49:00
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7. Rupture Setups for lvl 3 missions - in Ships and Modules [original thread]
Use 650 mm scouts and get a cyclone or hurricane. Most lvl3`s will eat a cruiser unless you have really good skills/fitting/tactics and even then.
- by Ishtari - at 2006.12.20 07:37:00
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8. Need Help With Brutix Setup - in Ships and Modules [original thread]
Armor tank it. Use med slots for afterburner/cap recharge. Full set of named 200mm rails and you have a killing machine. Add a few medium scouts to kill thoswe interceptors and nothing smaller then a bs or swarm can hurt you a lot. All this of co...
- by Ishtari - at 2006.08.29 05:04:00
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9. Change the gallente MWD bonus please. - in Ships and Modules [original thread]
Another point to change the bonus to a mass reduction. DEATHSPACE You can`t use an mwd in deathspaces so the ship`s bonus is useless in most pve (kill missions).
- by Ishtari - at 2006.08.20 11:25:00
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10. Firg / Cruisier Question - in Ships and Modules [original thread]
Probe is a good all round frigate. One of our corp members mining probes even survived a cruise missiles before the missile patch.
- by Ishtari - at 2006.08.05 09:44:00
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11. Err... target painter or tracking link to help my drone-boat? - in Ships and Modules [original thread]
In team painter because it helps your friend too. The sig penalty to the enemy works for everybody and all weapons hitting the poor painted ship.
- by Ishtari - at 2006.08.04 05:26:00
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12. Large Hybrids for L3 Missions? - in Ships and Modules [original thread]
dual 250s combined with drones and lt/hvy missiiles do wonders on a mega lvl 3.
- by Ishtari - at 2006.08.02 05:18:00
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13. Vexor Loadout? - in Ships and Modules [original thread]
med slots 10mn afterburner, cap rechargers, drone tracking. low medium armor repair, 400 mm plate or 800, resists. high drone range, whatever gun you can fit for pve. medium, sentry and armor rep drones All preferably named
- by Ishtari - at 2006.07.13 05:34:00
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14. Need help fitting a Dominix - in Ships and Modules [original thread]
5 dual 250 rails, drone control drone tracking, 100mn ab, cap rechargers lg armor rep, 1600 plate, rest hardeners, hp 5 med scouts, 5 long range sentry, 5 gardes, armor rep drones to repair your little friends. all preferably t2 or at least named
- by Ishtari - at 2006.07.12 05:40:00
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15. drones a bad idea for missions? - in Ships and Modules [original thread]
I m doing all lvl3s in a pure drone domi, probably also possible in an Ishtar. Going to start lvl4s soon (tm). You just have to know how to command drones and learn to use sentry drones. I ll give you a big tip or 2: You are the tank for your dr...
- by Ishtari - at 2006.06.13 05:35:00
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16. Dominix vs. angels - in Ships and Modules [original thread]
highs dual 250 s, 1 drone range mod med afterburner, caprechargers, drone tracking mod low 2x1600 plate, lg armor rep, explosive resist, all round resist, hp module, last slot whatever you want drone bay 5 gardes, 5 bouncer, 5 hammerhead, repair ...
- by Ishtari - at 2006.06.03 16:34:00
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17. Drones: Heavy Combat vs Sentry? - in Ships and Modules [original thread]
Only thing you really need drones for are those interceptors that scramble. Against those medium scouts are optimal. Compare tracking on both types. Use keep at range and an afterburner and the big guys will stay at reasonable range.
- by Ishtari - at 2006.04.29 07:52:00
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18. A Caracal Layout - in Ships and Modules [original thread]
remove the nos thats quite useless in pve and try to get less low slots with rcu s. Replace them with pdu or balistic controls.
- by Ishtari - at 2006.04.20 05:20:00
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19. Gun choice - in Ships and Modules [original thread]
Vexor is just like Ishtar and dominix a drone ship. Guns are secundary weapons on those.
- by Ishtari - at 2006.03.15 06:33:00
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20. Drones - in Ships and Modules [original thread]
sentry drones with medium scouts and armor reps are IMO best choice.
- by Ishtari - at 2006.03.08 05:28:00
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