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1. Oldest Character - in Skill Discussions [original thread]
My main is from the first month after launch. If I'm correct that makes it one of the few that are still active. The exact number of still active accounts since the start was in an issue of EON last year.
- by Ishtari - at 2010.02.04 11:27:00
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2. Skills for PvE? - in Skill Discussions [original thread]
Make sure you can fit a T2 tank and have good drone skills. Preferably T2 Hammerheads. Get a Myrmidon or brutix and start doing lvl 3s for big profit especially if you salvage in addition to loot.
- by Ishtari - at 2008.04.30 13:33:00
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3. Skills to first train in - in Skill Discussions [original thread]
Learning skills basic to 3-4 are a good start. But tbh train first some basic gunnery/missile/drone/electronics/engineering/spaceship skills to have fun or you ll be bored before you have done learnings. When you start doing rank 4+ skills train...
- by Ishtari - at 2007.04.23 05:23:00
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4. A question for those who deal in cargo transportation. - in Skill Discussions [original thread]
Start with your racial industrial. Then transport ship, a well equipped one like our mastodons can carry around 1.5 jetcans with secure cargo containers, expanders and rigs fitted in addition you can easily fit a mwd. After that you might think a...
- by Ishtari - at 2007.04.04 06:38:00
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5. Skills to train for a newbie fighter? - in Skill Discussions [original thread]
frigate to 3-4. Electronics, engineering, gunnery, missiles, drones trees and some navigation. Look at what your ship gives bonusses and more lows then meds = armor tank.
- by Ishtari - at 2007.01.15 06:45:00
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6. Newb player needing skill help - in Skill Discussions [original thread]
emgineering, electronics, energy managment, energy systems operation, armor repairer, armor resist skills, mechanic are must haves. Add some navigation skills, gunnery skills (lasers and support) and you re set.
- by Ishtari - at 2006.11.21 05:44:00
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7. Very Noob advice - in Skill Discussions [original thread]
To repeat it again. Support skills are the key to fitting and survival and those go on int/mem mostly. Imo you re best of with around equal int/memn/per and will. You ll train some skills faster (ships) with high per/will but you ll regret it wh...
- by Ishtari - at 2006.06.03 13:04:00
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8. A few character and ships questions... - in Skill Discussions [original thread]
Go for balanced attributes except cha. most support skills are int/mem and a fighter needs a lot of those. Galente ships are drone carriers mostly, so drone skills are a must. Good start is Base skills: gunnery, electronics, engineering, drones,...
- by Ishtari - at 2006.05.29 05:34:00
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9. I want to use the rifter for a while - in Skill Discussions [original thread]
3 250mm scout arty, standard launcher. shield booster, shield extender/invul field, afterburner tracking enhancer, 2 gyrostabiliser named or t2
- by Ishtari - at 2006.05.09 05:23:00
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10. more drones? - in Skill Discussions [original thread]
Train the `new`drone skills your 5 drones will be more effective then your 15 before. Also learn to use sentry drones. Those are .... . And use a drone ship (ishkur, vexor, ishtar, dominix)
- by Ishtari - at 2006.04.29 07:47:00
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11. Basic Learning 5 - in Skill Discussions [original thread]
basiclearning 4 to 5 takes almost a week. after that adv learning to 3 takes less then a day so it s really worth it to do it immidiatly after completing basic 5. You get 3 extra points in only a day.
- by Ishtari - at 2006.03.15 06:30:00
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12. Eve would be better without learning skills - in Skill Discussions [original thread]
first train skills to have fun to 3, that takes a day or 2 for each skill. After a week or 2 you re already pretty good in your frigate and getting closer to the cash needed for a cruiser. Then train BASIC learning skills to 3-4. Train support ski...
- by Ishtari - at 2006.02.27 06:03:00
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13. How much do I get out of my Miner?? - in Skill Discussions [original thread]
Dont tell me that you re only mining with an Itteron with those skills?!!!! You re skilled for a large and t2 barge with those you can get easily over 1k a minute instead of a few 100 in your current setup.
- by Ishtari - at 2006.02.13 06:15:00
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14. Mining SHips - in Skill Discussions [original thread]
vexor as galente or barge
- by Ishtari - at 2006.02.09 14:37:00
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15. Drone Navigation - in Skill Discussions [original thread]
Seems that it s fixed without client patch. Mine are behaving better with all drone skills at 4-5.
- by Ishtari - at 2006.02.04 10:52:00
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16. All the skills needed for effective Gallente armor tanking and repair. - in Skill Discussions [original thread]
Cap skills to keep repairers running. Resist skills to increase resists. Others? read skill descriptions
- by Ishtari - at 2006.01.24 18:52:00
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17. [:?:]Calculating amount ore mined - in Skill Discussions [original thread]
The number you see in market is without any bonus. The number when fitted with you in the ship is with all bonusses included.
- by Ishtari - at 2006.01.24 18:51:00
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18. Gallente HAC - in Skill Discussions [original thread]
All drone skills are primary get those to 4-5. All armor tank skills : repair systems, armor resists, hull upgrades, etc are secondary for your survival. Make sure you can fit cap recharger IIs skillwise they are a must have imo Then we have the ...
- by Ishtari - at 2006.01.24 06:08:00
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19. Drone Users - in Skill Discussions [original thread]
Ishtar has 3 drone related bonusses. Engagement range as far as you can lock in fact you can get control range over 100km on an Ishtar.
- by Ishtari - at 2006.01.20 17:26:00
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20. Advanced drone interfacing - in Skill Discussions [original thread]
1) it s for a capital ship module 2) raven and scorpion guns and missiles you dont have a utility slot. Wait till you train for T2 stuff ;)
- by Ishtari - at 2006.01.18 06:05:00
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