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1. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Whatever replaces the Jump Bridge structure on POSes I hope CCP will consider coding them to be usable only by set corp, or at max an alliance. None of this 'blue' nonsense. Would be at least another chip taken off the boulder of large coalitions ...
- by Iudicium Vastus - at 2015.03.30 22:40:07
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2. Can't believe Off Grid Boosting is still around. Srsly? - in EVE General Discussion [original thread]
Until a suitable fix can come along, surely they can adjust things currently. Like make Links-in-use increase sig radius (easier probing) Can't activate within Xkm of POS And more importantly, links create aggression timer when activated (can't ...
- by Iudicium Vastus - at 2015.03.11 21:05:01
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3. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Wow, people are too lazy to undock a maulus or two to damp out any 'trollceptor' into tighter engagement range and rather claim sky is falling. Or a griffin is fine too.
- by Iudicium Vastus - at 2015.03.09 19:03:08
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4. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
A carrot for the stick? What's the carrot currently? Some make it sound like null is just a vast land of lower-than-hisec income with logistical nightmares on top. If so, then why are people out there now ? And in such vast numbers in the coa...
- by Iudicium Vastus - at 2015.03.06 00:17:35
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5. o7 skynet - in EVE General Discussion [original thread]
Daerrol wrote: I find it interesting the only people I have seen IN GAME complain about skynet are notorious station campers and gang bangers. Whenever I found a skynet system, I just didn't go in there unless I wanted to die. I suppose it's an...
- by Iudicium Vastus - at 2015.02.27 05:50:08
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6. SKYNET. - in EVE General Discussion [original thread]
Nah, not a problem. Just people not wanting to work even just a little, not to fall in.
- by Iudicium Vastus - at 2015.02.20 00:37:07
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7. Skynetting - bad idea? - in Warfare & Tactics [original thread]
People are just mad that some smaller ships or groups have an extra tactic to allow 'punching up' at larger or more numerous targets that would've otherwise been unable to handle. And counters aren't even limited to handling the carrier itself. ...
- by Iudicium Vastus - at 2015.02.14 01:25:30
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8. Hands Up! Don't Shoot! - in EVE General Discussion [original thread]
Kajurei Delainen wrote: CCP now cut us off from multi-boxing, even though it's the only way to do high end content solo. Why do high end content solo to start with? That's what, ya know, friends, are for. Just go play something single-pl...
- by Iudicium Vastus - at 2014.12.02 03:45:41
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9. Ships that need damage nerfs - in Player Features and Ideas Discussion [original thread]
I love how outside a few pirate hulls, it's Gallente T1 hulls largely on his chopping block. You do know, high DPS is sorta the thing for Gallente ships right.
- by Iudicium Vastus - at 2014.12.02 02:27:58
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10. Farewell to all that - in Warfare & Tactics [original thread]
Soren Tyrhanos wrote: I certainly have watched all the old footage from years back about the Gate Battleship Fights and all that cool stuff....... what happened that pushed the meta down into Frigates? I believe not a lack of wanting to. But...
- by Iudicium Vastus - at 2014.11.27 00:45:32
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11. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Godren Storm wrote: Fleet Warp would fall under these guidelines. Also the signing of drones to another player would fall under this outline. One account broadcasting a single action to more than one accounts. Food for thought. Yeah, but he...
- by Iudicium Vastus - at 2014.11.25 22:55:55
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12. Sticky:Dev Blog: Alliance Logos & You - Clarification on submission... - in EVE Information Portal [original thread]
I love how they're letting the so many no-longer-relevant sticky threads simply bury this to second page or father.
- by Iudicium Vastus - at 2014.11.18 11:02:28
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13. Sticky:Dev Blog: Alliance Logos & You - Clarification on submission... - in EVE Information Portal [original thread]
We will keep this forever bumped
- by Iudicium Vastus - at 2014.10.28 21:08:50
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14. Remove player listing in local .5 and below - in Player Features and Ideas Discussion [original thread]
A combat probe that doesn't show on Dscan? That's one for the one line bad ideas thread right there!
- by Iudicium Vastus - at 2014.10.27 21:40:06
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15. Remove player listing in local .5 and below - in Player Features and Ideas Discussion [original thread]
Wouldn't make sense. Only K-space i could see that ever happening is Null, but that's a longshot. But Empire space just makes too much sense that their gates keep tack of traffic and population.
- by Iudicium Vastus - at 2014.10.27 20:15:33
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16. Fake API's - in Player Features and Ideas Discussion [original thread]
Hahahah, Hahahahhahaha hahahahhahhahhhhahahhahahha no.
- by Iudicium Vastus - at 2014.10.22 00:00:18
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17. Pod warp faster in low sec - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: Or just buy a shuttle on the way back... Or even dock up in a random station and get free noobship.
- by Iudicium Vastus - at 2014.10.20 19:29:00
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18. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: Just to point out that a SEBO HIC with a script and a scrambler works wonders for Hi-sec gate KR whoring. Lots of fun esp if you have some webs, jams and neuts for that odd flashy Marauder with bastion. And yes. If a HIC...
- by Iudicium Vastus - at 2014.10.20 19:26:00
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19. Sticky:Dev Blog: Alliance Logos & You - Clarification on submission... - in EVE Information Portal [original thread]
Holy F'in Hell how long can it take to draft up simple shared licensing things?!!
- by Iudicium Vastus - at 2014.10.20 10:26:19
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20. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
People really want the focus point to prevent even subcaps from jumping gates?! Wow, EVE is hard for some people isn't it. Gatecamps are fine as they stand with a good composition. We don't need I-Win buttons for a camp of 10-15 against a lone wan...
- by Iudicium Vastus - at 2014.10.16 23:29:00
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