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1. Meta 0 mods: So let me get this straight - in Science and Industry [original thread]
Xuixien wrote: Tobiaz wrote: Xuixien wrote: By removing meta0 from drops, it allows people who mine and manufacture to actually experience something called a "profit margin". As the cost of meta0 mods from manufacturing rises in response...
- by Jagga Spikes - at 2012.04.16 13:44:00
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2. Mod Reprocessing - in Science and Industry [original thread]
your skills are fine. corp standing of 6.67 where you recycle will remove facility cut. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon."
- by Jagga Spikes - at 2011.07.06 08:11:00
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3. Vexor is better than Osprey - in Science and Industry [original thread]
Edited by: Jagga Spikes on 18/05/2011 20:43:20 vexor may be better than osprey, but if i were into mining, i would skip cruisers altogether and and go for barge. one can get enough ISK for retriever in frigate. cruiser 5 + mining = sad face :...
- by Jagga Spikes - at 2011.05.18 20:35:00
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4. Office Rental Fees - something odd - in Science and Industry [original thread]
3.5+(1.05^30) comes to about 15.13 mil. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon."
- by Jagga Spikes - at 2011.04.06 12:53:00
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5. Amount of m3 of ore per cycle = constant? - in Science and Industry [original thread]
that is correct. laser/strip output is rated in m3 per cycle. regardless of ore that is mined, it will always deliver same amount in m3 each cycle (provided asteroid is not depleted). ________________________________ : Forum Bore 'Em : Foamy The ...
- by Jagga Spikes - at 2011.03.15 18:34:00
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6. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
imo, T2 BPO should be removed, and i have little doubt CCP will do that eventually (example being Learning skills). fact that T2 BPO can be destroyed, but can't be created shows that CCP hopes time will do their job. that said, EVE has much more ...
- by Jagga Spikes - at 2011.03.12 12:15:00
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7. Eve online - Capitalism meets socialism - in Science and Industry [original thread]
Originally by: Rush Majors ... but what is drastically missing is market fluctuation, in reality this game creates a infinite supply everyday, it has no limits as you would have to mine the entire universe to make the argument that is has ...
- by Jagga Spikes - at 2011.02.07 16:30:00
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8. Need help whit Basic crafting - in Science and Industry [original thread]
from the sticky, a bunch of stuff ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon."
- by Jagga Spikes - at 2011.01.07 17:03:00
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9. Discrepancies in CPU/Powergrid usage in PI on same planet types. - in Science and Industry [original thread]
planet size affects grid/cpu cost. especially on gas planets. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon."
- by Jagga Spikes - at 2011.01.07 11:04:00
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10. How to make yourself a cheap Science alt from scratch? - in Science and Industry [original thread]
Cybernetics 5 is overkill. 4 should do for 2 month training. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon."
- by Jagga Spikes - at 2010.12.26 18:08:00
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11. Producing Meta level modules - in Science and Industry [original thread]
can't be done. drop only. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon."
- by Jagga Spikes - at 2010.12.24 14:11:00
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12. Meta 2-4 production - in Science and Industry [original thread]
meta 1-4 items can only be obtained from NPC wrecks. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon."
- by Jagga Spikes - at 2010.11.29 22:19:00
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13. 0% tax at Concord stations? - in Science and Industry [original thread]
Originally by: Horchan Your security status is your CONCORD faction standing. Corp standing is used to reduce refining tax rates in stations. Therefore, your security status doesn't affect refining tax rates in CONCORD stations. ch...
- by Jagga Spikes - at 2010.08.09 19:39:00
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14. Reverse Engineering...some perverse results - in Science and Industry [original thread]
Originally by: SurrenderMonkey Originally by: makonen Thus my choice of adjective....perverse. Clearly there is something else at play here...... 1 in 1329 isn't that long of odds. well, makonen's post was referring to...
- by Jagga Spikes - at 2010.08.09 13:03:00
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15. manufacturing armor plates - in Science and Industry [original thread]
you can't. meta 1-4 (named) items can only be gained as drops from NPCs. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon."
- by Jagga Spikes - at 2010.08.08 11:39:00
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16. PI Import/export costs - in Science and Industry [original thread]
tax is per item, and depends on tier. multiply by facility base value. P0 0.05 P1 0.38 P2 4.50 P3 300.00 P4 25,000.00 ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon."
- by Jagga Spikes - at 2010.07.20 14:22:00
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17. Products disappearing from my planet factories - in Science and Industry [original thread]
i had similar issue as well. products were vanishing while no production was going on. atm, i don't care much about what's going on planets that have extraction and continual operation (tho, i suspect some loss is occurring), as long as some produ...
- by Jagga Spikes - at 2010.07.12 17:30:00
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18. Upgrading Command Centres - in Science and Industry [original thread]
can't be done. replacing CC will destroy all of your structures on that planet.
- by Jagga Spikes - at 2010.07.07 10:18:00
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19. Planetary Interaction Profitability - in Science and Industry [original thread]
think this way: 2 extractors produce 1500 P0 each, and 1 processor converts this to 20 P1, which is then shipped to market. if market price of P1 is worth 150+ market price of P0 (which would be 3000/20), then people would remove processor, add an...
- by Jagga Spikes - at 2010.07.02 11:06:00
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20. True 0.0 P0-P4 production profits! - in Science and Industry [original thread]
Edited by: Jagga Spikes on 29/06/2010 08:46:12 it's rather simple. best extraction rates are in low-sec/0.0. extracting in high-sec is not efficient, which creates lack of P0/P1. transporting surplus of P0/P1 from low-sec/0.0 incurs opportunit...
- by Jagga Spikes - at 2010.06.29 08:45:00
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