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41. Idea for sov war - in Player Features and Ideas Discussion [original thread]
i think that they are going to do something like this. what i'd like to see are surface to space installations designed to deal massive damage to supercaps, which ground forces would have to disable in order for the pilots to bring their blob to ...
- by Jaik7 - at 2011.04.18 14:32:00
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42. Greatest Idea Ever - in Player Features and Ideas Discussion [original thread]
it may not be the greatest idea EVER, though it is pretty good. too bad it aint original. i personally don't mind all the models, they work fine for me. i find macros to be a bigger issue, followed by the fact that EVE has a thousand little bugs,...
- by Jaik7 - at 2011.04.18 14:27:00
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43. Officer Battleships - in Player Features and Ideas Discussion [original thread]
why not just have special rigs?
- by Jaik7 - at 2011.04.17 02:55:00
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44. T3 Drone Idea - in Player Features and Ideas Discussion [original thread]
let me elaborate what role do you see this drone in? is it the new most awesome drone or is it supposed to fill a particular role?
- by Jaik7 - at 2011.04.17 02:48:00
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45. mark of shame - in Player Features and Ideas Discussion [original thread]
the policy is a three strikes you're out thing with the first ban being fourteen days, the second being a bit longer, and the third one is permanent. i don't agree with the system, but i don't think ccp will change it. this works within that syst...
- by Jaik7 - at 2011.04.16 14:11:00
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46. mark of shame - in Player Features and Ideas Discussion [original thread]
Originally by: Danika Princip Or, you know, they could just get banned. Do you really think a botter would care in the slightest about social pressure? by social pressure, i mean dessie ganks and denial of corporate membership. it cou...
- by Jaik7 - at 2011.04.16 03:45:00
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47. Upgradeable Ship Bridge's and or Pod's. - in Player Features and Ideas Discussion [original thread]
are you talking about skills, ship based skills, or a module? i don't think i understand the idea. are you thinking of rigs?
- by Jaik7 - at 2011.04.16 00:45:00
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48. T3 Drone Idea - in Player Features and Ideas Discussion [original thread]
what kind of dps and tracking are you talking? range too. the idea of the t3 is, you can be better than something without being bigger. your drones give the feel of bigger is better. i dislike that concept as a general rule
- by Jaik7 - at 2011.04.16 00:42:00
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49. Better Text/Descriptions for T2 Ships! - in Player Features and Ideas Discussion [original thread]
i rather like it. it lets nerds do research, and it doesnt SEEM to be hard to implement
- by Jaik7 - at 2011.04.15 23:15:00
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50. mark of shame - in Player Features and Ideas Discussion [original thread]
any character who gets caught botting gets a permanent big red B for banned stamped on his portrait. let social pressure deal with the problem.
- by Jaik7 - at 2011.04.15 23:11:00
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51. Jukebox Music - in Player Features and Ideas Discussion [original thread]
you have options. a) upload your own mysterious and spooky music to eve jukebox b) turn off eve music and use window's media player or whatever mac uses. c) use a boombox
- by Jaik7 - at 2011.04.15 23:09:00
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52. Another Sad Gallente pilot - in Player Features and Ideas Discussion [original thread]
we must remember, a bonus to drones in not neccisarily a bonus to gallente. all factions have drones, and while none specialize in drones quite like the gallente, they all get some drones. i'd reccomend fixing gallente so they have webber bonuses...
- by Jaik7 - at 2011.04.15 22:30:00
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53. New Pirate Faction - in Player Features and Ideas Discussion [original thread]
abra, your thread is locked. still some good ideas. however, i prefer mordus to the long lost minmatar faction. i have a hard time buying that storyline. still, considering the knocked up universe we play in, the whole minmatar breakaway faction ...
- by Jaik7 - at 2011.04.14 13:04:00
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54. Suggestion to improve LP store - in Player Features and Ideas Discussion [original thread]
so basicly, you want the LP store to let you select a quantity of the item you are purchasing, instead of purchasing the item multiple times? this is a common sense idea. i'd suggest moving it to assembly hall where people can click the support b...
- by Jaik7 - at 2011.04.14 12:58:00
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55. New Anti Missile System - in Player Features and Ideas Discussion [original thread]
what about bubble shield ships? a ship that has no purpose but to absorb damage. at full power the shields could extend to a 5K radius, or 10K diameter, and they do 90% of that at 90%, 50% of that at 50%, until they are all the way beaten back and...
- by Jaik7 - at 2011.04.14 12:56:00
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56. New Anti Missile System - in Player Features and Ideas Discussion [original thread]
Originally by: Rodj Blake I recall that many years ago CCP were meant to be considering a T2 point defence cruiser that would be deisgned to carry something along those lines that's a worthy role, group shield generator? or defender mi...
- by Jaik7 - at 2011.04.13 19:25:00
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57. Group Mail Using Labels - in Player Features and Ideas Discussion [original thread]
you can send mail to your corp, and to your alliance, and your mailing lists. failing that, list the names in the recipients i don't get why this feature is needed
- by Jaik7 - at 2011.04.13 15:57:00
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58. New designs by Khanid Innovation - in Player Features and Ideas Discussion [original thread]
Originally by: Greystal Edited by: Greystal on 13/04/2011 15:19:34 About Apostate. It is basicly a less powerfull Drake with armor tank and with support role to it. If we give it a short range it would be an imitation of Damnation I th...
- by Jaik7 - at 2011.04.13 15:43:00
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59. Jump Drive Module for Orca`s - in Player Features and Ideas Discussion [original thread]
Originally by: Jaik7 not for the orca, that would make it way too effective. if this were to be done, we might need a t2 orca. black ops orca awesome idea is awesome.
- by Jaik7 - at 2011.04.13 15:34:00
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60. Jump Drive Module for Orca`s - in Player Features and Ideas Discussion [original thread]
not for the orca, that would make it way too effective. if this were to be done, we might need a t2 orca. black ops orca
- by Jaik7 - at 2011.04.13 15:10:00
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