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1. TriLambda Features and Feedback: Rubicon 1.3 - in Test Server Feedback [original thread]
The fog in stations gives an 'empty space' feel making the ship the center of attention; I like it.
- by Jalequin - at 2014.02.26 18:54:00
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2. WTB 5x 60day GTC 1.2b e/a *ONLINE NOW* - in Timecode Bazaar [original thread]
I could see them popping up one at a time, accepted all. +1 more year, yay; thanks. /CLOSE
- by Jalequin - at 2014.02.22 04:35:00
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3. WTB 5x 60day GTC 1.2b e/a *ONLINE NOW* - in Timecode Bazaar [original thread]
5 codes. 1.2b each 1 for Jalequin 2 for Jalequin 1 for Jalequin 1 for Jalequin Gimmie gimmie please I'll hug you
- by Jalequin - at 2014.02.22 02:36:00
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4. [Immediate attention required] Ice Belts issue - in Player Features and Ideas Discussion [original thread]
Join a null mining group, the belts in deep null are huge.
- by Jalequin - at 2013.12.30 10:31:00
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5. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
The mobile "Touch-Me-Not" A single use deployable that emits a bump akin to a pos shield bump when someone is inside and the password is changed. It will work similar to the mobile cyno jammer: Deploy, countdown, explodes and everything within ...
- by Jalequin - at 2013.12.29 08:49:00
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6. Mass test on Singularity on Thursday, 14th November, at 17:00 UTC - in Test Server Feedback [original thread]
Must.keep.testing! Back to the previous Fleet W/X/Y format I see, good.
- by Jalequin - at 2013.11.12 16:52:00
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7. All skill points lost (over 70 days worth) - in Test Server Feedback [original thread]
V-67-BRAVO Erquilenne wrote: ok soi just got the new mirror and all of s#my skill points in the test server and in teanquility have bean lost ??? is it possible for reimbursement??? Were you training skills in TQ and Sisi at the same time...
- by Jalequin - at 2013.10.20 01:35:00
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8. WTB 3x60 GTCs - 1.05b e/a - in Timecode Bazaar [original thread]
Accepted, thanks. A third player sent me one prior to you two so that makes all 3; thanks all.
- by Jalequin - at 2013.09.28 23:07:00
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9. WTB 3x60 GTCs - 1.05b e/a - in Timecode Bazaar [original thread]
Accepted, many thanks.
- by Jalequin - at 2013.09.28 22:57:00
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10. WTB 3x60 GTCs - 1.05b e/a - in Timecode Bazaar [original thread]
Still buying GTCs. From the time of this bump I will be online until the next 05:30 Eve time.
- by Jalequin - at 2013.09.28 22:54:00
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11. WTB 3x60 GTCs - 1.05b e/a - in Timecode Bazaar [original thread]
Still buying GTCs. From the time of this bump I will be online until the next 04:00 Eve time.
- by Jalequin - at 2013.09.27 23:16:00
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12. WTB 3x60 GTCs - 1.05b e/a - in Timecode Bazaar [original thread]
Still buying GTCs. From the time of this bump I will be online until 04:00
- by Jalequin - at 2013.09.24 22:45:00
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13. WTB 3x60 GTCs - 1.05b e/a - in Timecode Bazaar [original thread]
Still buying all three GTCs. I'm online now until 05:00
- by Jalequin - at 2013.09.23 23:35:00
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14. WTB 3x60 GTCs - 1.05b e/a - in Timecode Bazaar [original thread]
I need three 60-day GTCs, all for this toon: "Jalequin" <----------------- ME 1,050,000,000 isk each. Gimmie gimmire gimmie!!! You'll also get happy thoughts and a hug ** *Currently ONLINE * **Imaginary hug
- by Jalequin - at 2013.09.23 10:19:00
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15. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Integrate proper Newtonian physics.
- by Jalequin - at 2013.09.14 14:26:00
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16. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Put a cotton candy machine in the Captains' Quarters.
- by Jalequin - at 2013.09.13 03:27:00
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17. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Let us hire Empire/Pirate NPCs to be in your fleet and effectively behave as AI fleet members. Npc pvp roams everywhere.
- by Jalequin - at 2013.09.03 04:55:00
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18. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: ...As a final combo bonus, we also are changing Target Painter cycle time from 10 to 5 seconds, and reducing their cap usage to compensate - waiting for the Target Painter cycle to finish before swapping targets is quite an...
- by Jalequin - at 2013.09.03 04:53:00
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19. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Broken T2 crystals slowly erode your ship.
- by Jalequin - at 2013.09.02 20:26:00
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20. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Turn on the gravity. The nearest planet constantly pulls in every ship.
- by Jalequin - at 2013.09.01 22:31:00
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