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1. Loki subsystems - in Ships and Modules [original thread]
I have a feeling Exotic Matters is propably looking for answers relating to most efficent tactics and strategies depending on the subsys combo, rather than what they do. Personally not even entry level assistance with that matter, but guidelines a...
- by Jallukola - at 2015.02.26 19:43:03
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2. Caldari T3 Destroyer next? - in Ships and Modules [original thread]
Perharps this is just what New Eden needs, a pocket sized Scorpion. Getting primaried wouldn't hurt that much either, 'cause quicker to leg it.
- by Jallukola - at 2015.02.25 00:07:11
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3. Caldari T3 Destroyer next? - in Ships and Modules [original thread]
Chance Ravinne wrote: Watch CCP give it only bonuses to defender missiles. I would laugh myself dead . You wouldn't certainly be the only one at that.
- by Jallukola - at 2015.02.19 22:04:44
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4. Caldari T3 Destroyer next? - in Ships and Modules [original thread]
Yes it's a bit early to talk about this, but I wonder what sort of bonuses should the ship see. Purists and history lovers would argue missile systems over hybrids, but I think Claradi has already plenty of missile boats at disposal, and Caldari d...
- by Jallukola - at 2015.02.17 12:46:55
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5. Domi "Suggested" redesign from Fanfest is simply terrible - in Ships and Modules [original thread]
I welcome this change, if it is even coming in the first place, really loving the silhouette of the redesign. While not a big priority to recreate the models in my eyes, I feel like it breathes airs of evolution into the lore and backstory, with ...
- by Jallukola - at 2015.02.07 01:12:06
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6. More Caldari redesigns like the Moa? Please? - in Ships and Modules [original thread]
I think out of all the Caldari ships, only Bantam remains in the need of a redesign, but would it matter because noboby pilots Bantams anyways. Althought in general sense, despite many ships have been redesigned during the past couple of years, I...
- by Jallukola - at 2015.01.27 10:57:48
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7. Remodel Moa and it´s T2 versions - in Ships and Modules [original thread]
Eagle's a great ship, but I will never fly one, my self-esteem won't allow it.
- by Jallukola - at 2014.04.20 16:21:00
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8. Rigging Golem - in Ships and Modules [original thread]
Quite simple question really. Trying figure out should I just go with the classic double-rigors, or go with what I set my eyes on, double bay thrusters. Personally I'm leaning towards the bay thrusters because Golem has that bonus on Target Paint...
- by Jallukola - at 2014.04.14 06:32:00
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9. Navy Destroyers? - in Ships and Modules [original thread]
I think this'd be great! Can't decide should Tier 1 or 2 destros get that variant however. It'd be natural though, that the "staple powerhouse" version usually is the one.
- by Jallukola - at 2014.04.14 05:25:00
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10. Zealot, Legion & Harbinger - which to choose in what situations? - in Ships and Modules [original thread]
I have a legion but only for probing with the nullifier and the CovOps config. I don't use it much, and I only bought it with the specific subs because it's pretty.
- by Jallukola - at 2014.04.09 08:05:00
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11. Scorpion or Raven Navy Issue on the way to a Golem? - in Ships and Modules [original thread]
I'd vote for SNI. Like said it's more forgiving, but it's also much easier to convert for Incursions, for the fleets that allow missile ships of course. Quite irrelevant, but it does have the added bonus of pleasing aesthetics.
- by Jallukola - at 2014.04.09 06:18:00
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12. Let the Venture use its 3rd Turret - in Ships and Modules [original thread]
Zhilia Mann wrote: As for the aesthetics... meh. I don't care. I really don't. But changing the Venture to allow a third miner would paradoxically reduce its appeal for ninja work, and that would be bad. Capiche? But it's not like you have ...
- by Jallukola - at 2012.12.14 20:44:00
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