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1. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Again a Rorqual makeover completely skipped, 3B so you can boost and compress in null sec after losing its travel utility. Couldn't even squeak the same type of freighter out that would offer 1.6M ore bay so at least we could get a solid mining fl...
- by Javajunky - at 2014.11.10 15:35:05
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2. Sticky:[Phoebe] HP/Resists Tweaks for Sov Structures and Station Servic... - in Player Features and Ideas Discussion [original thread]
+1 from me I think these are fairly well balanced changes. Please ignore the blather from the idiot sperging about notifications. So dumb I will just consider that off topic and let it die.
- by Javajunky - at 2014.10.10 19:53:00
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3. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
+1 that way we can start flying baltec fleet again, Megathron fleets are sexy as hell.
- by Javajunky - at 2014.02.06 14:31:00
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4. Sticky:[Winter] Logistics Frigates - in Player Features and Ideas Discussion [original thread]
Looks good on papper but you if I remember correctly, most of the time in Frig Roams most frigs insta-pop even in small pvp engagements. Exercise in futility, 0 for 2 with CCP F.uck it up. First making mining worthless again and now this? Maybe yo...
- by Javajunky - at 2012.08.20 12:53:00
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5. POS Mods - Power / CPU Converters - in Player Features and Ideas Discussion [original thread]
Since we've introduced Fuel Blocks, we created a static fuel consumption. Good for PI and good for Miners. I'm all about this change. Howerver with that POS managers lost a little bit in terms of managing its costs so how about we do something tha...
- by Javajunky - at 2012.05.16 16:28:00
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6. Ammo (Crystal) Bay for Mining Barges & Exhumers? - in Player Features and Ideas Discussion [original thread]
Considering a T2 Crystal is 50m3, I would say you would really need a capacity of 750m3, this would allow, this would allow for 5 sets of crystals (Hulk/Covetor) and 3 sets of crystals or 450m3 for something like a retriever.
- by Javajunky - at 2010.05.11 18:02:00
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7. auto mining for a new capital industrial mining ship - in Player Features and Ideas Discussion [original thread]
Edited by: Javajunky on 25/03/2010 17:31:43 I don't like the idea of auto mining, basically a eve sponsored macro - no thank you. If I were going to kick around ideas for T3 mining it would be for both T3 Ship and T3 Universal Harvesters Wh...
- by Javajunky - at 2010.03.25 17:31:00
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8. Character Bazzar UI - in Player Features and Ideas Discussion [original thread]
Is there any opinion regarding the character bazarr and making changes so it could be something that could be queried? I think the Character Bazaar is working as intended, however it can be a little overwhelming to keep track of what's being post...
- by Javajunky - at 2010.03.25 13:45:00
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