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21. upcoming Wormholes - let's talk - in Science and Industry [original thread]
Originally by: Strom Nekth Originally by: Pwett Originally by: Max Quirk It would be awesome if a wormhole could close on a player! Think of it: Player enters wormhole space. Player plays around in wormhole space for a wh...
- by Jazerus - at 2009.01.18 06:26:00
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22. [Proposal] Skill: Advanced Infomorph Psychology - in Assembly Hall [original thread]
Definitely a good idea. People are always talking about ways to bring the 0.0 population up, and fast clone jumping will have a ripple effect on that as well as have beneficial effects for skill training.
- by Jazerus - at 2009.01.18 05:31:00
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23. Sort assets by Meta level - in Assembly Hall [original thread]
Making it easier to see details at a glance about what you own is never a bad thing. Denial of UI improvements for everyone to minimally harm mission farmers is overzealousness and kind of silly.
- by Jazerus - at 2009.01.18 04:59:00
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24. ESRB Notice - in EVE General Discussion [original thread]
Originally by: Qordel They say the interactions can not be rated. The content can be verified to meet a specific idiotic rating, but the interactions with other players does not fall into that classification. Obviously, CCP would have n...
- by Jazerus - at 2009.01.18 04:53:00
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25. Sort assets by Meta level - in Assembly Hall [original thread]
Supported. Any improvements to inventory management are very welcome and essentially necessary at this point.
- by Jazerus - at 2009.01.17 21:06:00
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26. Gistii A-Type Small Shield Booster - in Missions & Complexes [original thread]
Unknowns are nonstatic plexes. They can be either rated, in which case they are similar to static plexes, or unrated, meaning that they have the chance to escalate. Either can give out deadspace modules, but the rated complexes are a lot less wo...
- by Jazerus - at 2009.01.17 05:19:00
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27. Gistii A-Type Small Shield Booster - in Missions & Complexes [original thread]
Edited by: Jazerus on 16/01/2009 14:03:24 A-type modules drop from nonstatic plexes, so going to one at downtime has nothing to do with your chances of getting a module. And yes, 3/10s are hard to find. Rated plexes are not as common as nonr...
- by Jazerus - at 2009.01.16 14:00:00
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28. Do all Deadspace areas.... - in Missions & Complexes [original thread]
All rated complexes do, and I'm pretty sure that every expedition ends in an escalation with an overseer that can drop deadspace modules. This is excluding drone sites, of course.
- by Jazerus - at 2009.01.16 12:31:00
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29. Cosmos Misisons and Sansha Tags - in Missions & Complexes [original thread]
EVElopedia has a complete list: http://wiki.eveonline.com/wiki/Data_Centers
- by Jazerus - at 2009.01.15 23:19:00
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30. Gistii A-Type Small Shield Booster - in Missions & Complexes [original thread]
Be warned, there's a reason the prices are extremely high; it takes a lot of time to find 3/10 difficulty sites, especially since they're in highsec and thus very picked over.
- by Jazerus - at 2009.01.15 23:01:00
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31. Cosmos Misisons and Sansha Tags - in Missions & Complexes [original thread]
No, the price disparity is because you're looking at Sansha prices in the region where the data center that requires Sansha tags is. If you go to whatever region requires Blood tags (if there is one), then Blood tags will be in the 3-5 mil range a...
- by Jazerus - at 2009.01.15 22:58:00
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32. Cosmos Misisons and Sansha Tags - in Missions & Complexes [original thread]
You need to have a 2.0 faction standing to do level 2 cosmos missions. Also, yeah, some of the agents are Ammatar, I believe. Cosmos is pretty much unrelated to getting Sansha Bronze Tags. All you can do for those is fight tons of Sansha rats; as...
- by Jazerus - at 2009.01.15 14:28:00
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33. New player skill training advice - in Skill Discussions [original thread]
Cybernetics I should probably be on the list; it should be in after Learning III, if I recall properly from Tripoli's calculations. New players can raise the cash for +1s, at least, fairly rapidly, which more than justifies the training time on Cy...
- by Jazerus - at 2009.01.14 20:45:00
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34. Angel Minor Annex ... Huh? - in Missions & Complexes [original thread]
Just like static plexes, there's never a guarantee of deadspace loot at the end of an escalation chain. Sounds like you just got incredibly unlucky with the final drop to me; the next time you do the chain you might get very lucky drops and come o...
- by Jazerus - at 2009.01.14 04:09:00
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35. Hard to find deadspace signature - in Missions & Complexes [original thread]
Every scan in a series has the same chance of finding the signature, as far as we know. I strongly suggest getting Sifts; actually pinpointing the signatures will be very hard with Combs. However, as far as the initial detection goes, Quests are ...
- by Jazerus - at 2009.01.12 23:28:00
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36. Getting hold of Sansha Bronze tags - in Missions & Complexes [original thread]
They're random drops from regular Sansha ships of a certain bounty range. Youre not going to find 20 within 6 hours, trust me; the data center missions are meant for you to already have the tags in the first place. That said, I would check other ...
- by Jazerus - at 2009.01.12 22:33:00
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37. How to make good isk in EVE? - in EVE General Discussion [original thread]
I have several essentially uncontested buy orders with good margins in several trade hubs. You just have to find a good niche.
- by Jazerus - at 2009.01.12 22:28:00
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38. Mission Structuring. - in EVE General Discussion [original thread]
There should really be agents which are sort of level 0.5 for rookies to mission for until they get into their race's top tier frigate. This is a common enough problem that I think taking the easier level 1 missions and separating them from the ha...
- by Jazerus - at 2009.01.12 00:24:00
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39. Holy cow, moral delima! - in EVE General Discussion [original thread]
The biggest problem for a rich new character is the fact that you can't do anything with the money. Your skills aren't good enough to allow you to buy much of anything worthwhile, unless you outfit all of your ships in Meta 4 equipment or something.
- by Jazerus - at 2009.01.11 17:28:00
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40. Sade's Pass - in Missions & Complexes [original thread]
Blockade General Sade will drop it at Pithi 2/10 complexes. He respawns much more slowly than the rest of the first room, so it's easy to be discouraged by an apparently missing key.
- by Jazerus - at 2009.01.10 02:44:00
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