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1. Fleet Issue ships - questions - in Ships and Modules [original thread]
As a Minmatar, I've seen the Fleet Issue Tempests, Stabbers, Scythes, etc. in LP stores all over the place for a long time. But I've never seen the Fleet Issue Typhoon. Is it only offered via a certain NPC(s)? Or is it only after your standings re...
- by Jeddia - at 2010.11.19 15:42:00
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2. Web drone question(s) - in Ships and Modules [original thread]
Thanks for the replies. Regarding the 2nd poster, I realize this isn't WoW :P But I swear I remember reading something somewhere about ewar drones causing erratic behavior from enemy NPC's. I dunno. But that's why I asked. As it is, having a web...
- by Jeddia - at 2010.11.04 07:39:00
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3. Web drone question(s) - in Ships and Modules [original thread]
I have pretty solid drone skills. I can control five with a 40km range (no mods, just from skills). I run lvl 4 missions in a Typhoon with 5 launchers (I love me some missiles...). Some of the BS's in lvl 4 missions tend to aggravate me with how t...
- by Jeddia - at 2010.11.04 04:11:00
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4. Priory Of Empire is looking for new blood [Recruitment Open] - in Alliance and Corporation Recruitment Center [original thread]
Greetings, I've been playing on and off for just over two years now. I really like this game and always have. Early on, I had some RL friends who played with me as well as my daughter. But they always get pulled back into WoW...*yawn*. So I'm a...
- by Jeddia - at 2010.10.18 14:13:00
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5. Republic Fleet Firetail blueprint...question - in Science and Industry [original thread]
Licensed Production Runs Remaining: 1 Production Limit: 30 Does this mean that you can install one job to create up to 30 of the ships, then the blueprint will disappear?
- by Jeddia - at 2008.11.23 15:04:00
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6. Question about ninja salvagers - in Missions & Complexes [original thread]
Ah, so they can freely salvage anything, but only flash red if they loot. Got it. Thanks.
- by Jeddia - at 2008.11.15 07:42:00
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7. [Whatever] Connections skills question - in Skill Discussions [original thread]
I noticed that the skills such as Bureaucratic Connections, Military Connections, High-Tech Connections, etc... They have overlap in the agent fields. So my question is: Do these skills stack with each other? That is, for example, Bureaucratic Co...
- by Jeddia - at 2008.11.15 07:30:00
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8. Question about ninja salvagers - in Missions & Complexes [original thread]
I was under the impression that if someone showed up in your deadspace and started sccoping up your wrecks, that they would start flashing red or something. I had a few ships yesterday who showed up and they were looting/salvaging my wrecks during...
- by Jeddia - at 2008.11.15 07:08:00
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9. Going from 3's to 4's...need advice - in Missions & Complexes [original thread]
Thanks for the all the replies. That was exactly the kind of info I was looking for. Going from 1's to 2's was harsh (was still flying a frigate with low skills), but by the time I went from 2's to 3's, I was in a Hurricane and understood the gam...
- by Jeddia - at 2008.10.22 16:32:00
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10. Deadspace spawned by missions. do you keep? - in Missions & Complexes [original thread]
I always seem to run into trapped asteroids. Is there a way to deal with those? I didn't even know they existed until I went afk while mining some Pyroxeres in a mission. I came back and was about 200hp from popping...
- by Jeddia - at 2008.10.21 13:04:00
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11. Going from 3's to 4's...need advice - in Missions & Complexes [original thread]
I fly a Typhoon and I'm at around 3.8 million SP. I'm deep into missiles and drones (not T2 yet though), and I've spent quite a few SP's in Engineering for my shields. I'm only at level 4 Gunnery (will be pushing it to 5 soonish for Large turrets)...
- by Jeddia - at 2008.10.20 16:58:00
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12. Station Containers...a bug with repackaging/destroying? - in Science and Industry [original thread]
These are indeed station containers, I just double checked.
- by Jeddia - at 2008.10.11 13:06:00
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13. Station Containers...a bug with repackaging/destroying? - in Science and Industry [original thread]
I had several station containers at a station to keep my hoard organized. When I moved my operation to a neighboring system, I attempted to repackage them and sell them. Most of them weren't a problem, but a few gave me a message that said there w...
- by Jeddia - at 2008.10.11 12:59:00
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14. Target Painter or a Hardener? - in Ships and Modules [original thread]
I've been switching back and forth to see if I can notice a difference in my effectiveness. I either use a named painter or an explosive hardener in the slot. They both use about the same energy (though the painter's would be reduced if I trained ...
- by Jeddia - at 2008.10.06 17:01:00
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15. Ship Agility...explanation? - in Skill Discussions [original thread]
I get it. I just don't see it. Is this an invisible stat or am I missing something? How much of an effect does an increase in it cause? And is there any tangible math on it?
- by Jeddia - at 2008.10.06 16:56:00
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16. Torpedoes...so what's the deal with them? - in Skill Discussions [original thread]
I tried running a search on torps, but the results were old (2003'ish). So I've come here to ask the experts... Just trained torps. I'm flying a Typhoon. I'm doing level 3 missions. Is there any specific way to make them...not suck? They're great...
- by Jeddia - at 2008.10.04 13:28:00
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17. Torpedoes...so what's the deal with them? - in Skill Discussions [original thread]
I tried running a search on torps, but the results were old (2003'ish). So I've come here to ask the experts... Just trained torps. I'm flying a Typhoon. I'm doing level 3 missions. Is there any specific way to make them...not suck? They're great...
- by Jeddia - at 2008.10.04 13:28:00
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18. My Rupture seems too good to be true all of a sudden - in Ships and Modules [original thread]
It's a really good ship for level II's. I used it alot and with similar enthusiasm with regards to mission success/ease. I ran into serious issues when I moved up to III's though and had to train BC's. Got my BS last week and it handles level III...
- by Jeddia - at 2008.09.30 15:19:00
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19. Multiple-part missions...unique or not? - in Missions & Complexes [original thread]
Edited by: Jeddia on 21/09/2008 16:53:33 When you get a mission from a normal agent (non-storyline agent), and it has multiple parts...is that a one-time thing or is it just random and you can get that mission again later? The loot in those m...
- by Jeddia - at 2008.09.21 16:53:00
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20. Mammoth high slot fittings...? - in Ships and Modules [original thread]
I trained up to level 4 Min. Industrial and got myself a Mammoth; thinking that I'd double-fit a couple of Miner II's and rake in the ore. But it appears it only has 1 slot for turrets. CCP: 1. Attention Span: 0. What do Mammoth users usually fit ...
- by Jeddia - at 2008.09.18 15:21:00
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