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441. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Spc One wrote: That one with aggroing drones is not good. Let's say i have a ship which only has drones like carrier... or dominix on which all high slots are used for ulility.. If npc's kill all of my drones then scramble me i can't warp out a...
- by Jenn aSide - at 2012.09.20 17:14:00
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442. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Syrias Bizniz wrote: Jenn aSide wrote: CCP FoxFour wrote: This is one of the reasons we are trying to get this out on the test server now and feedback on it. What we actually hope happens, due to ships wanting to kill ships of their own ...
- by Jenn aSide - at 2012.09.20 17:05:00
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443. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Il Reverendo wrote: Jenn aSide wrote: I can't imagine how you'd do a Blood Raider 10/10 now. It's easy, all ships just have to be able to tank the torp, deal dmg, rr and not be dependent on cap. ...oh wait.... Well played sir. Th...
- by Jenn aSide - at 2012.09.20 17:02:00
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444. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
CCP FoxFour wrote: This is one of the reasons we are trying to get this out on the test server now and feedback on it. What we actually hope happens, due to ships wanting to kill ships of their own size, is that newer players can come along in...
- by Jenn aSide - at 2012.09.20 16:49:00
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445. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Syn Fatelyng wrote: Jenn aSide wrote: If this change applies to the npc stations and rats at the end of 10/10 and 9/10 complex, those plexes just became totally undoable. EVERY plex strategy in plexes with the "super torps" revolves around g...
- by Jenn aSide - at 2012.09.20 16:38:00
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446. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
If this change applies to the npc stations and rats at the end of 10/10 and 9/10 complex, those plexes just became totally undoable. EVERY plex strategy in plexes with the "super torps" revolves around getting "boss aggro' to the one ship fit to t...
- by Jenn aSide - at 2012.09.20 15:56:00
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447. Sticky:New Dev Blog: My OCD said fix this so I did... - in EVE Information Portal [original thread]
CCP FoxFour wrote: Jenn aSide wrote: I'm still gonna call them FoFs, so take that CCP! But but... all my hard work :'( You can have my precious FoFs when you pry them from my Cold, Dead Tengu. *Jenn starts organization called NFA (Nat...
- by Jenn aSide - at 2012.07.17 15:39:00
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448. Sticky:New Dev Blog: My OCD said fix this so I did... - in EVE Information Portal [original thread]
I'm still gonna call them FoFs, so take that CCP!
- by Jenn aSide - at 2012.07.16 14:44:00
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449. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
SamGromoff wrote: Jenn aSide wrote: Can we not have REAL 9/10s then? Fleet staging point sucks with the multiple escalations. Why do we have to fly all over to get a chance at a-type loot but can go to 1 place and get X-type? There is a ...
- by Jenn aSide - at 2012.04.10 17:57:00
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450. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
As for the rest, I can already tell, Drones are going to need to be "fleshed out" some. bounties are only a part of anoms. The faction/commander spawns, the escalations to expeditions and a slim chance at epic loot is the other parts. Unless the b...
- by Jenn aSide - at 2012.04.10 17:56:00
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451. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
CCP Greyscale wrote: EvilweaselFinance wrote: CCP Greyscale wrote: Neddy Fox wrote: Quote: he added 3 more deadspace sites, bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game Sansha 9/10 d...
- by Jenn aSide - at 2012.04.10 17:50:00
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452. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
Originally by: Liosa Rearl ... What happened to the breed of tough players that used to take whatever it was EvE threw at them and survive. We're still here lol. And will be. But even though we, as individuals, know we could survive ...
- by Jenn aSide - at 2011.05.11 18:58:00
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453. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
Edited by: Jenn aSide on 11/05/2011 15:04:48 Originally by: Bagehi Hard to PVP without ships. It doesn't matter how much isk you have saved up running lvl 4s on alts if there aren't ships for sale. Unless you think people should have...
- by Jenn aSide - at 2011.05.11 15:04:00
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454. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
Originally by: Sirus Prime Note: We all realize that CCP isn't going to read this thread don't we? Pretty much, but Venting is fun lol.
- by Jenn aSide - at 2011.05.11 14:33:00
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455. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
Originally by: Gnaw LF Then the 0.0 alliance should be able to retaliate and chase the small gangs/corps/npc 0.0 alliances away from their NPC stations. Otherwise you would have one side with risk free pvp and the other with risk everythi...
- by Jenn aSide - at 2011.05.11 14:30:00
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456. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
Why is CCP making war on null sec? 1st the Anom nerf (which has pushed me and many of my corp/alliance mates to return our NPCing alts to run missions/incursions in empire to fund pvp, making for FEWER targets in null sec), now making null sec har...
- by Jenn aSide - at 2011.05.11 14:25:00
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457. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
As i've said in this thread, i don't like the proposed changes, but only because I think they are way to extreme. I think making some space better than others is a laudable goal, but do mega screw the little guy over it. I have 3 accounts and am t...
- by Jenn aSide - at 2011.03.31 19:29:00
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458. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Another thing about this idiotic idea is that it sets people like me (who are RL cash poor) WAY back against these kids who have no families and can just buy GTCs to fund pvp. As it is now, you have to do A LOT of sanctums and havens to match what...
- by Jenn aSide - at 2011.03.30 19:38:00
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459. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
I think this idea is all wrong. 2 things might fix it. A) keep the SITEs as they are, but change the value of the rats. For instance (in angel space) in "good" truesec space you'd get malakims and cherubims in a sanctum, in "bad" true sec system,...
- by Jenn aSide - at 2011.03.28 12:25:00
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