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241. Mobile Repair Capital - in Player Features and Ideas Discussion [original thread]
Edited by: Jerid Verges on 07/08/2008 03:25:37 Originally by: Inara Subaka Originally by: Marcus Gideon The sad fact is... there WAS supposed to be an awesome logistics Capital ship. It could boost the entire fleet, it could re...
- by Jerid Verges - at 2008.08.07 03:23:00
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242. Mobile Repair Capital - in Player Features and Ideas Discussion [original thread]
It suddenly struck me, why are there no ships dedicated to repair? I was toying with the idea of a capital ship who's purpose would be to go into a system, mabye after a battle, to service fleet survivors for active battle. No weapon turrets, or...
- by Jerid Verges - at 2008.08.07 02:53:00
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243. Some Changes to Titans that I'd Like to See - in Player Features and Ideas Discussion [original thread]
I think that should be implimented with all capitals. Seriously, when you see gigantic ships like that in Anime or video games, usually, instead of supporting a few giant ass weapons, they have a million gun turrets spewing lead in all directions....
- by Jerid Verges - at 2008.08.07 02:46:00
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244. non-capital drone ship? - in Player Features and Ideas Discussion [original thread]
Would you like some cheese with that whine? Honestly, the OP is pathetic, aside from this being a bad idea in the first place.
- by Jerid Verges - at 2008.08.06 14:43:00
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245. Make eve more classic mmorpg - in Player Features and Ideas Discussion [original thread]
The internet does not need another WoW clone where people power level to get that next inch of ****. Because introducing levels is what will lead this game to being.
- by Jerid Verges - at 2008.08.06 14:38:00
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246. Reducing Lag - Some idea - in Player Features and Ideas Discussion [original thread]
Originally by: Astria Tiphareth As for loading times, why not have the server determine lag rather than each client? Seriously - what's better? One side having little lag and the other having grid loading lag, or the entire grid having the...
- by Jerid Verges - at 2008.08.05 20:39:00
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247. Warp Core Stabilizer II the most useless T2 item? - in Player Features and Ideas Discussion [original thread]
Originally by: Siouxsie Xai *snip* I couldn't agree more. WCS suck already as it is, and there is no countermeasure for Warp Bubbles. It's total crap.
- by Jerid Verges - at 2008.08.05 20:36:00
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248. Antiques and collectibles - in Player Features and Ideas Discussion [original thread]
Originally by: Sweet Rosella Originally by: Jerid Verges Better a reason not to give them more 'just because' you are very very young at this game, if I am correct that you have been playing for only 28 days, so i shall explain...
- by Jerid Verges - at 2008.08.03 14:51:00
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249. Vector Based Navigation - in Player Features and Ideas Discussion [original thread]
Entirely redundant for a simple task that only needs a simple solution. Why make it harder on the newbs with stupid stuff like this? Double click is fine.
- by Jerid Verges - at 2008.08.03 14:16:00
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250. Antiques and collectibles - in Player Features and Ideas Discussion [original thread]
Better a reason not to give them more 'just because'
- by Jerid Verges - at 2008.08.03 08:30:00
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251. Mines - in Player Features and Ideas Discussion [original thread]
Didn't know. I'm still new/
- by Jerid Verges - at 2008.08.03 08:14:00
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252. Mines - in Player Features and Ideas Discussion [original thread]
Didn't know. I'm still new/
- by Jerid Verges - at 2008.08.03 08:14:00
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253. Antiques and collectibles - in Player Features and Ideas Discussion [original thread]
Originally by: Sweet Rosella Edited by: Sweet Rosella on 03/08/2008 08:10:52 Originally by: Jerid Verges This is stupid. The same thing happened with Runescape. Old items that were made unattainable soon became collecter's ite...
- by Jerid Verges - at 2008.08.03 08:12:00
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254. Mines - in Player Features and Ideas Discussion [original thread]
A thought just occured to me, mines could be a new part to Eve. In essense, you would get people laying large fields of mines as a DOS tactic. Similar to blockades, but less personal...and less laggy. You would get an entire new class of ships. ...
- by Jerid Verges - at 2008.08.03 08:07:00
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255. Mines - in Player Features and Ideas Discussion [original thread]
A thought just occured to me, mines could be a new part to Eve. In essense, you would get people laying large fields of mines as a DOS tactic. Similar to blockades, but less personal...and less laggy. You would get an entire new class of ships. ...
- by Jerid Verges - at 2008.08.03 08:07:00
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256. Antiques and collectibles - in Player Features and Ideas Discussion [original thread]
This is stupid. The same thing happened with Runescape. Old items that were made unattainable soon became collecter's items. As such, the people who joined Runescape early were able to enjoy the benefits of selling these items much later in the ga...
- by Jerid Verges - at 2008.08.03 08:02:00
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257. Nukes - in Player Features and Ideas Discussion [original thread]
We need 'em.
- by Jerid Verges - at 2008.08.03 07:57:00
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