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1. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
Someone needs to look at the patch notes for Odyssey 1.1, they are all ****** up Quote: Exploration & Deadspace Some Elite Frigates have been removed from Sanctums and replaced by NPC Battlecruisers to increase the isk gain and reduce th...
- by Johanna Outeston - at 2013.08.30 11:52:00
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2. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
zyalino wrote: uhm, not sure if this the right place to ask, but, where could i get a listing of the composition of the belts? the best i could find is: https://forums.eveonline.com/default.aspx?g=posts&t=109125 but i sais, that it's 13...
- by Johanna Outeston - at 2013.08.30 11:50:00
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3. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
Ekaterina 'Ghetto' Thurn wrote: CCP Fozzie has confirmed they will NOT be adding more Mexalon to nullsec rocks. Sorry. Never a doubt in my mind
- by Johanna Outeston - at 2013.08.24 22:16:00
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4. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
Halada wrote: I was being sarcastic. I still get emails that thank me for a guide I wrote half a decade ago, which I assume means it is still relevant. Aside the venture, there really isn't anything new since I left 3-4 years ago. There's bee...
- by Johanna Outeston - at 2013.08.24 01:35:00
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5. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
Halada wrote: I love how timely my return is... first changes to mining in years. Years: Ore frigate miner No longer racial frigates/cruisers with mining bonus MASSIVE Exhumer buffs T2 mining links Rorqual from 5% to 10% - This was a long...
- by Johanna Outeston - at 2013.08.23 02:03:00
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6. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
Ekaterina 'Ghetto' Thurn wrote: exxon halliburton wrote: how about putting a rorqual in a pos shield one jump outside of high sec and compress plagioclase? then JF compressed plag from there? I'm an industry noob but wouldn't that more effic...
- by Johanna Outeston - at 2013.08.18 20:26:00
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7. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
Ekaterina 'Ghetto' Thurn wrote: ".......you can't import just mex, except raw, and well, that is about batshit stupid." Johanna Outeston. I don't understand why you can't import raw Mexallon. Minerals are transported around high sec all the ...
- by Johanna Outeston - at 2013.08.13 01:15:00
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8. Carrier construction question ?! - in Science and Industry [original thread]
Try a mix of 425 railguns and Fusion XL Fusion is ONLY Trit, Pyerite and Mex, so you use up the high ends making rails and burn up the rest of the trit/pye/mex making fusion
- by Johanna Outeston - at 2013.08.11 12:39:00
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9. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
Herbinator d'Arcadie wrote: Johanna Outeston wrote: ... There is another way: and I am spitballing here.....reduce Mex usage in building ... Over the last year Mex has lost almost 1/2 its value (60-35 in high-sec) making mining in high-se...
- by Johanna Outeston - at 2013.08.11 01:06:00
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10. POS Anchoring - in Science and Industry [original thread]
Truth's Child wrote: Assuming one is in 0.7 sec or below, can a player anchor a POS to a moon that has a non-player Station Hub ? I am not sure what a non player station hub is. If you are in 0.7 and lower and your NON-NPC corp has raw fac...
- by Johanna Outeston - at 2013.08.10 17:27:00
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11. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
Drago Shouna wrote: They should leave it alone, so what if you have to buy what you need or go to hs to mine it? If CCP are gonna continue to give in to this bullshit then hs should get Megacyte/Morphite to balance it as well...Nobody makes an...
- by Johanna Outeston - at 2013.08.10 12:49:00
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12. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
CCP Fozzie wrote: Importing Mex is still a lot easier than importing all the low-ends before Odyssey, and you'll need to import a little less of it now. We may make more significant changes later, but we're still observing. NO, it is much m...
- by Johanna Outeston - at 2013.08.09 20:22:00
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13. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
commander aze wrote: Ccp fozzie anything on making grav sites something you have to scan down? Just saying that will make null sec mining much more desirable. You had to scan them for the last 5 years They just changed it to make them not s...
- by Johanna Outeston - at 2013.08.08 20:30:00
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14. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
CCP Fozzie wrote: The primary goal for the swapping of one ore type to another in this pass is to balance out the isk/hr for the three site types a bit. I did choose to up mex by a small amount at the same time, but that was a secondary thing. ...
- by Johanna Outeston - at 2013.08.08 17:55:00
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15. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
Aryth wrote: Posting in support of the other posts above. You guys are fiddling with ratios in a way that is going to do nothing to improve nullsec industry. Do you guys clearly understand the problem and is this the first small change in a hug...
- by Johanna Outeston - at 2013.08.08 15:08:00
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16. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
In addition to what is said above, Pyerite is on the edge of not being enough, but to remove a large component of Pyerite (Scordite) to make more Mex (Plagio) isn't going to cut it. Maybe doubling the amount of Mex from Plagio or Gneiss would hel...
- by Johanna Outeston - at 2013.08.08 12:56:00
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17. Lottopalooza 6! - NonProfit lottery (only for Maillist clientel) - in Sell Orders [original thread]
8654
- by Johanna Outeston - at 2011.04.03 16:02:00
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18. Lotto49's~93~ SC Lottery 11 - Faction NYX!(OPEN) - in Sell Orders [original thread]
126
- by Johanna Outeston - at 2011.01.20 17:40:00
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19. Lotto49's ~91~ SC Lottery 9 - Faction NYX (OPEN) - in Sell Orders [original thread]
726
- by Johanna Outeston - at 2010.12.31 01:54:00
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20. Lotto49's~56~ The Ultimate Ultimate 7!(NOT YET OPEN) - in Sell Orders [original thread]
302
- by Johanna Outeston - at 2010.07.11 14:05:00
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