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21. the plate/armour rig conudrum, - in Ships and Modules [original thread]
Aamrr wrote: I think most Gallente pilots would be more than happy to spend another 5% capacitor on their MWDs, if it meant they could get into range that much quicker. +10% speed implants already exist and those don't change a single peanu...
- by Joss56 - at 2011.09.22 20:07:00
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22. the plate/armour rig conudrum, - in Ships and Modules [original thread]
Aamrr wrote: Capacitor penalty for propulsion modules? They've gotta push harder to get the ship moving? Just an idea. The penalty already in place hurts has hell on ships (Gallente) with weak capacitors high fiting requirements for weapon...
- by Joss56 - at 2011.09.22 18:09:00
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23. and if CCP remove Jump Freigthers ? - in EVE General Discussion [original thread]
Jita Alt666 wrote: Abdiel Kavash wrote: Hauling stuff in is cheaper than building it locally, because mining and industry in 0.0 are fundamentally broken. The way to fix it is to fix mining and industry, not to break hauling too. This: I...
- by Joss56 - at 2011.09.22 03:52:00
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24. and if CCP remove Jump Freigthers ? - in EVE General Discussion [original thread]
Vanilla Twilight wrote: and if CCP just remove Jump Freigthers, the Industry and Mining in 0.0 would be fixed ? The main problem with mining and industry in 0.0 on my point of view is that is easier to bring things from high sec to 0.0 then ...
- by Joss56 - at 2011.09.22 03:36:00
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25. Megathron... WHY is it bad? - in Ships and Modules [original thread]
Fabulous Virgil wrote: Hicksimus wrote: The megathron is the very best solo pvp T1 battleship in EvE. People that believe it is broken don't understand how to use it. Tons of EHP, spare space for a neut, web, couple mag stabs, ogre II's, ...
- by Joss56 - at 2011.09.22 02:50:00
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26. T2 versus faction weapons - best dps w/ skills? - in Ships and Modules [original thread]
Headerman wrote: Don't forget faction weapons nearly always have way better fitting requirements than T2. And in the case of faction Tachyons Vs T2, faction Tachs require significantly less cap to fire. So less cap may mean more damage mods? I...
- by Joss56 - at 2011.09.22 02:28:00
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27. Most Powerful Battleship - in Ships and Modules [original thread]
Sugilite wrote: Satav wrote: The best BS for your money is the Domi of course But what if I'm looking to buy a ship to enter into a doesn't look like crap contest? "In rust we trust" : Typhoon Cheap Solid Versatile Dmg selection S...
- by Joss56 - at 2011.09.22 02:05:00
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28. T2 versus faction weapons - best dps w/ skills? - in Ships and Modules [original thread]
Zhilia Mann wrote: I'm not sure what you're driving at here. Faction launchers will always have a better RoF than T2 even at spec 5. At spec 4, no other skills or mods included, you're looking at 15.4 seconds for CN and 16.2 seconds for T2, a...
- by Joss56 - at 2011.09.22 01:40:00
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29. T2 HAM Missiles Vs Faction HAM Missiles - in Ships and Modules [original thread]
Tertharan wrote: Heavy Assault Missile Specialization description says differently: "2% bonus per level to the rate of fire of modules requiring Heavy Assault Missile Specialization." Faction HAMs don't require the skill, and therefore gain no ...
- by Joss56 - at 2011.09.21 13:27:00
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30. T2 HAM Missiles Vs Faction HAM Missiles - in Ships and Modules [original thread]
Use T2 launchers and faction ammo = win
- by Joss56 - at 2011.09.21 13:22:00
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31. Are rails really that bad? - in Ships and Modules [original thread]
FireT wrote: Ex Gallente here: used to use rails for missioning. Then realized they are good for aggro then used drones. Maxed out drone skills. Now I am completely Caldari pilot because rails and blasters are that bad. Gallente too but cro...
- by Joss56 - at 2011.09.21 13:19:00
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32. Caldari ships to what.... - in Ships and Modules [original thread]
whaynethepain wrote: Drake, Hurricane. And every one and their cat will want you in their fleet
- by Joss56 - at 2011.09.21 13:08:00
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33. T2 versus faction weapons - best dps w/ skills? - in Ships and Modules [original thread]
Ore Farmer wrote: Ok so I had my faction fitted CNR running incursions the other night and someone asked to look at my fit, and compare it to his own. He was using T2 cruise launchers instead of the Caldari Navy Cruise launchers I had equipped....
- by Joss56 - at 2011.09.21 12:49:00
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34. Most Powerful Battleship - in Ships and Modules [original thread]
Large Collidable Object wrote: Cleo Pandora wrote: Vinny hmm... How much DPS do they have? If you shield tank and pimp it, it would be around 2000 dps with drones and heat (up to 2550 dps if you'd use void and implants - but that's an EF...
- by Joss56 - at 2011.09.21 12:33:00
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35. Stop killmails - in Player Features and Ideas Discussion [original thread]
Not sure newbies are lke pokemon km's but in what I'm concerned: Low sec "X" newb ship = scout | cyno alt | trap Real newb? -10% chances it is one. Do I care to have the KM? -I really don't GF about it. Often I just don't care when I cross new...
- by Joss56 - at 2011.09.19 19:40:00
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36. Looking forward to the winter expansion! - in EVE General Discussion [original thread]
Looking forward to next expansions but honestly waiting my hybrids and wallente stuff fix more than everything else. I don't think that much pilots use supers while hybrids ... but yes Hybrids can't harm anyone even by millions while just a few s...
- by Joss56 - at 2011.09.19 18:39:00
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37. Megathron... WHY is it bad? - in Ships and Modules [original thread]
Megathrons are awesome ! ... ...full Arty/Autos fitted and shield tanked
- by Joss56 - at 2011.09.19 17:57:00
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38. More than 5 drones? - in Ships and Modules [original thread]
Arazel Chainfire wrote: please tell me the last time you saw a guardian vexor... even on contracts? -Arazel 100Isk on sisi and you can buy the stockpile you want
- by Joss56 - at 2011.09.19 17:55:00
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39. Raven Fits? - in Ships and Modules [original thread]
Aamrr wrote: Ravens really should be using rigor rigs. CCC's are a trap. This unless you use torps for pos bash
- by Joss56 - at 2011.09.19 17:51:00
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40. Balancing ships between classes ? - in EVE General Discussion [original thread]
Dorian Wylde wrote: Usurpine wrote: Yeah, bad idea. A good pilot always should be able to kill almost any ship if he has the right fitting and the target has the wrong fitting and being stupid. Wouldnt work between a rifter and a carrier, bu...
- by Joss56 - at 2011.09.19 17:46:00
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