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141. The real problem with T2 BPOs. - in Science and Industry [original thread]
Edited by: Jovialmadness on 19/03/2010 18:28:50 Quote: What does this have to do with the price of tea in Jovian space? *sigh* why do you guys even try.... Try this on for size. Dude wants t2 bpo's to have set me/pe whatever. He wan...
- by Jovialmadness - at 2010.03.19 18:24:00
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142. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
Quote: Okay. Red alliance has shrunk while Band of Brothers and AAA have grown some. But for 3 years, I find that an INCREADIBLY small amount of change. uhhh just off the top of my head. 1. Smash gone 2. Roadkill gone 3. Kosc gone. 4...
- by Jovialmadness - at 2010.03.19 18:19:00
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143. The real problem with T2 BPOs. - in Science and Industry [original thread]
Edited by: Jovialmadness on 19/03/2010 18:10:10 Quote: Word is BPOs are being given limits. Thats fine it will fix the problem eventually. But a simpler solution would be to reset the efficiency on T2 BPOs at -2. I want somebody to c...
- by Jovialmadness - at 2010.03.19 18:09:00
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144. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
Edited by: Jovialmadness on 19/03/2010 17:53:00 Edited by: Jovialmadness on 19/03/2010 17:50:17 Quote: I'm not looking for a game reset. I'm looking for younger, hungrier alliances being able to band together to take out the big guys...
- by Jovialmadness - at 2010.03.19 17:46:00
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145. A tech 2 bpo socialism story - in Science and Industry [original thread]
Edited by: Jovialmadness on 19/03/2010 17:30:51 Thanks for quoting me then putting your statement in there. Tbh I haven't considered this a debate bro. We are showing you that everything is actually fine. You are the one that has this notion ...
- by Jovialmadness - at 2010.03.19 17:30:00
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146. A tech 2 bpo socialism story - in Science and Industry [original thread]
Lies. What I said stands your opinion is noted and wrong.
- by Jovialmadness - at 2010.03.19 16:50:00
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147. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
Quote: The game functions always fine from the perspective of somebody, who is on top of the foodchain, owning maybe a t2 BPO. Why should that matter for CCP? CCP wants to have many customers and some more customers. New customers means, the...
- by Jovialmadness - at 2010.03.19 13:17:00
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148. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
Quote: There will be always those that have and those that have not in EVE. However - what ****es me off about T2 BPO's that there is no in game way of getting one. Other than ofc putting so big pile of isk on the table that someone who has ...
- by Jovialmadness - at 2010.03.19 13:12:00
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149. A tech 2 bpo socialism story - in Science and Industry [original thread]
The reason the thread has not been locked is because there is a relationship between what some people want in this game that would break the game and the end result of that story. I am showing how regardless if the story is real or not that as lon...
- by Jovialmadness - at 2010.03.19 13:06:00
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150. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
Nice post bro.
- by Jovialmadness - at 2010.03.18 16:28:00
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151. A tech 2 bpo socialism story - in Science and Industry [original thread]
Edited by: Jovialmadness on 18/03/2010 14:16:44 Oh whatever Dana. Why are you comparing government employees who handle billions to private sector parties that do the same? I'll tell you. You are because you are comedy and can't decipher the...
- by Jovialmadness - at 2010.03.18 14:13:00
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152. A tech 2 bpo socialism story - in Science and Industry [original thread]
Quote: If this was true, then investment bankers and hedgefond managers are the most hard-working ppl on the planet? Riiiiiight... sweet! Now we have the current crimes division piping in with their wealth of wit. Assuming done legit i...
- by Jovialmadness - at 2010.03.18 12:51:00
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153. A tech 2 bpo socialism story - in Science and Industry [original thread]
Edited by: Jovialmadness on 18/03/2010 12:45:21 Hey look it very well could be a "legend". Let's not go and bet our houses on snopes either ok. Especially considering they are calling it a legend and refer to their proof with, "legend has it t...
- by Jovialmadness - at 2010.03.18 12:44:00
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154. A tech 2 bpo socialism story - in Science and Industry [original thread]
Quote: Story is fake, teacher would have lost his job even if the students "agreed" to it. Fun little fairy tale for the atlas shrugged crowd though. hehe. lies. you would like to think so. without the waiver most definately. with it...
- by Jovialmadness - at 2010.03.17 23:18:00
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155. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
See this is why i love eve. There is absolutely a situation where one guy can come in and run an alliance of thousands all the while sitting in a ship that maybe 3 others have buying billions of isk of merchandise off of 5 bpo's he spent 6 years t...
- by Jovialmadness - at 2010.03.17 22:33:00
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156. A T2 mass murder and genocide story. - in Science and Industry [original thread]
Cool story bra. My money says you hate the dude that made the cool sword to conquer. You forgot about the spies that steal his technology and sell it to the other guys making his invention absolutely negated days after he invented it. Now that ...
- by Jovialmadness - at 2010.03.17 22:25:00
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157. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
Quote: No, I do not think there should be enough Dyspro moons for every player to have one. I do think they should be removed as the major bottleneck in T2 production. Oh, CCP has already made a major change to T2 BMOs to flatten the value o...
- by Jovialmadness - at 2010.03.17 22:18:00
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158. Why is the game better with T2 BPOs than it would be without them? - in Science and Industry [original thread]
Quote: According to CCP, this was not abaout scalability. It was about removing the bottlenecks that allowed few to control the majority of the resources. Invention. But why stop there lets just f*** over guys that worked hard so new ...
- by Jovialmadness - at 2010.03.17 22:05:00
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159. A tech 2 bpo socialism story - in Science and Industry [original thread]
Quote: We're not asking that the profits from the use of T2 BPOs be shared equally among all players. We're asking that the T2 BPOs be removed from the game. that still promotes a type of equality maybe not through direct isk profiting b...
- by Jovialmadness - at 2010.03.17 22:00:00
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160. A tech 2 bpo socialism story - in Science and Industry [original thread]
Edited by: Jovialmadness on 17/03/2010 12:51:24 Quote: Ya the post has nothing to do with some people having tech 2 bpo's yea some of you are just too funny. Five posts in this sub forum about tech 2 bpo's and every single one loaded...
- by Jovialmadness - at 2010.03.17 12:50:00
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