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1. [Idea] Player Construable Monuments in Nullsec. - in Player Features and Ideas Discussion [original thread]
I like the current nullsec monuments . They're like crop circles in space!
- by Julius Rigel - at 2015.01.08 09:28:18
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2. Constructive feedback thread on the new UI - in Player Features and Ideas Discussion [original thread]
Here are some off the top of my head: 1. The "light-up on window focus" effect is incredibly jarring - I have a hard time following a scrolling chat when the background also keeps changing color whenever I click into the text input field to type ...
- by Julius Rigel - at 2015.01.07 13:49:40
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3. Star Ship manuevering in space. - in Player Features and Ideas Discussion [original thread]
Gawain Edmond wrote: can we get a new rule that people can't ask for things that are already in game? How about a rule against bumping old, finished threads?
- by Julius Rigel - at 2015.01.06 14:34:10
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4. Donation feature: getting PvE players involved in the sandbox - in Player Features and Ideas Discussion [original thread]
Sounds like a great idea for a website. Why don't you "donate" some of that 500b to a web designer who can set it up for you? I don't see why it needs to be an in-game feature, though. It sounds like you're managing to do it just fine without any...
- by Julius Rigel - at 2014.07.15 12:47:00
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5. Criminal policing & emergency response to crime in progress. - in Player Features and Ideas Discussion [original thread]
Eminito wrote: So it inspired me to ask this in ideas forum. Great story, and I commend you for getting together to actually do something interesting and player-driven rather than churning rats in a mission or whatever. You're my kind of guys!...
- by Julius Rigel - at 2014.07.15 11:39:00
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6. NPE: try and stop rookies rushing ahead of tutorial - in Player Features and Ideas Discussion [original thread]
Areen Sassel wrote: If undocking without accepting that first mission was impossible (without, again, pressing the "not actually a rookie" switch) and popped up a message telling people what to do, they'd save a lot of grief. At the very least...
- by Julius Rigel - at 2014.07.15 10:20:00
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7. Aurum beards - in Player Features and Ideas Discussion [original thread]
Pobunjenik wrote: The current choice of facial hair is damn lame. As a bearman, I would grrreatly appreciate it if we had a wider choice of beards. Mostly full grown manly beards. You know, like this http://images.sodahead.com/polls/002153277...
- by Julius Rigel - at 2014.07.14 12:48:00
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8. ECM and ECCM change idea - in Player Features and Ideas Discussion [original thread]
Casey AtThe Bat wrote: ECM is buffed back up. The mechanic remains the same chance-based jam. L4V4 wrote: Maybe a module that has a chance to break out of ECM would be more fitting.. If anything, I think ECM needs to be made less cha...
- by Julius Rigel - at 2014.07.14 08:13:00
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9. Can we get the Multiplayer back MMO - in Player Features and Ideas Discussion [original thread]
Amarisen Gream wrote: I've learned to trust no one in EVE, and even when I do give them a slither of trust, I am still on edge. Sounds like you're doing something wrong, yes. There's really no reason not to trust someone you fly with if you un...
- by Julius Rigel - at 2014.07.10 08:38:00
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10. Return ICE back to its former Glory - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: PS: Julius, no need to pick it apart or go into detail, there is not much thought behind the OP I know that, but I thought I would do it anyway, as I'm stuck at this joab... jobe... jub... thing - it's like mining, but in...
- by Julius Rigel - at 2014.07.09 11:37:00
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11. Return ICE back to its former Glory - in Player Features and Ideas Discussion [original thread]
Tennej wrote: you lost about 5k-10k casual player accounts that liked to mine ice AND study / read / watch tv.[citation needed] Did you ask ten thousand friends about their reason for leaving, and did they say it was because of ice? Can you sh...
- by Julius Rigel - at 2014.07.09 09:55:00
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12. Add "Warp Now" option - in Player Features and Ideas Discussion [original thread]
Adobe Raide wrote: The issue to me is that once you're in an orbit, and pointed, you can't break it in the fractions of seconds available to you - even if you pick a point and proceed towards it, in my experience, more often than not, you conti...
- by Julius Rigel - at 2014.07.03 08:12:00
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13. Corporation successor Idea - in Player Features and Ideas Discussion [original thread]
I'm not quite sure fully understand the scenario in which you trust a person enough to run your entire corp for you, should you inadvertently snog a fast-moving vehicle, but you don't trust that same person not to kick you out at the first opportu...
- by Julius Rigel - at 2014.07.02 12:08:00
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14. Add "Warp Now" option - in Player Features and Ideas Discussion [original thread]
Adobe Raide wrote: It is not my intention to break a crucial mechanic. I'm not sure that it could be implemented without doing that (unless it could only result in a flight that ended within the present "rim+ 10 AU" safe zone). It's an interes...
- by Julius Rigel - at 2014.07.02 05:58:00
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15. Add "Warp Now" option - in Player Features and Ideas Discussion [original thread]
Adobe Raide wrote: It could penalize you by taking longer to steer around to the right alignment (presupposing that doesn't violate 'Eve physics canon') or by launching an equal distance to the intended warp but at a vector equal to your alignm...
- by Julius Rigel - at 2014.07.01 09:22:00
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16. Active orbiting - in Player Features and Ideas Discussion [original thread]
Zappity wrote: Yes for kiting ships, no for brawling ships. You're just wrong. Orbit is valuable even now. It would be even more valuable if you had to do it yourself! I really like the idea of a ring, however - we could do with some usabilit...
- by Julius Rigel - at 2014.06.30 11:38:00
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17. Eve Can't Count - in Player Features and Ideas Discussion [original thread]
Strot Harn wrote: Clearly, something as basic and idiotic as this programming 101 problem has baffled the great minds at CCP. Do you feel like enlightening us mere mortals as to the simplicity and ease with which you have solved this problem? ...
- by Julius Rigel - at 2014.06.30 05:37:00
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18. Why I think Project: Valkyrie should be a racing game - in Player Features and Ideas Discussion [original thread]
supernova ranger wrote: One aspect of lore I believe EVE is missing is the entertainment industry. I think you haven't done proper research for this topic if you haven't found the entertainment industry in EVE.[/quote] Even with minim...
- by Julius Rigel - at 2014.05.01 10:15:00
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19. 360 degrees camera - in Player Features and Ideas Discussion [original thread]
WouldYouEver HaveSexWith aGoat wrote: In it's current state the camera has Y-axis limits. This creates a set area for what is considered "above" and "below", thus giving the illusion of some sort of pseudo-gravity or force acting on the ship. ...
- by Julius Rigel - at 2014.04.03 07:24:00
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20. Improving the Ingame Map - in Player Features and Ideas Discussion [original thread]
Ash Katara wrote: It would be more useful is we increased the number of levels of detail the map can display to smoothly step from the local Grid level to the Galaxy level map. This could look something like this: [...] I can imagine what the...
- by Julius Rigel - at 2014.04.02 10:48:00
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