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1. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
CCP, I really thought more of you. Glad I'm not resubbing, this thread embodies why I've lost interest in what was once my favorite game. All this serves to do is punish smaller gang warfare where snap decisions from the FC are of vital importan...
- by Kaerakh - at 2015.06.19 19:35:48
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2. PvE fatigue: Phoebe for PvE - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Now I know you're trolling. Orders are adjusted 23.5/7/365. Likewise cancelled and fulfilled. Or are you going to try and tell me 0.01isking doesn't happen? Are you going to tell me the trader who does this all day, every day can...
- by Kaerakh - at 2015.05.12 17:25:59
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3. 3D Rendered PLEX Preview? - in Player Features and Ideas Discussion [original thread]
Madd Adda wrote: for what purpose? For PLEX spinning records, of course. We need to be able to spin our PLEX in addition to our ships that we never undock or leave POS shields with.
- by Kaerakh - at 2015.05.08 16:31:14
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4. The scanning interface from the viewpoint of a Dyspraxic person - in Player Features and Ideas Discussion [original thread]
Step 1: Hold down left mouse button. Step 2: Spin spin spin. Step 3: Realize this how people determine signature positions. Step 4: Ask ISD to delete thread.
- by Kaerakh - at 2015.05.08 16:28:28
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5. PvE fatigue: Phoebe for PvE - in Player Features and Ideas Discussion [original thread]
I thought the OP was a rather obvious, but amusing troll post. A month later my opinion remains unchanged. I can't comprehend why this is even 2 pages, let alone 9. Obvious troll post is obvious guys. Can we talk about something interesting now?
- by Kaerakh - at 2015.05.08 16:24:05
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6. New Station Camera - in Player Features and Ideas Discussion [original thread]
Hey Doc! https://forums.eveonline.com/default.aspx?g=posts&t=351985
- by Kaerakh - at 2015.04.25 21:54:49
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7. What if red boxing only happened if you took damage/effective ewar? - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Kaerakh wrote: afkalt wrote: @Kaerakh: they currently red box at launch - which can be many seconds before they actually hit - thus giving logi a huge head start compared to turrets where they have to work hard w...
- by Kaerakh - at 2015.01.25 07:31:54
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8. What if red boxing only happened if you took damage/effective ewar? - in Player Features and Ideas Discussion [original thread]
afkalt wrote: @Kaerakh: they currently red box at launch - which can be many seconds before they actually hit - thus giving logi a huge head start compared to turrets where they have to work hard when people are swapping targets. Lock time? ...
- by Kaerakh - at 2015.01.24 21:56:14
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9. What if red boxing only happened if you took damage/effective ewar? - in Player Features and Ideas Discussion [original thread]
I think people are blowing this up to be bigger than it is. The idea is actually quite reasonable. Under current mechanics the ship magically knows when it is being missed at, but I can see red boxing being ok for when missiles are launched(as opp...
- by Kaerakh - at 2015.01.24 21:26:11
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10. The problem with "Project Legion" - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: lol so from what i could gather from that wall of text b4 the headache set in he basically proposed what CCP promised when they announced dust Yeah, that's what I got out of it. Quality posting from yet another mis...
- by Kaerakh - at 2015.01.24 20:54:39
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11. The problem with "Project Legion" - in Player Features and Ideas Discussion [original thread]
If you can't make a summarized version of your idea then you obviously don't understand what your idea is. -1
- by Kaerakh - at 2015.01.24 19:25:14
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12. T3 destroyer preview options - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: the reason for that on the cruisers was so you could learn what each sub looked like so you knew what you were fighting not needed on the desis I'd want a source for that. The preview function is mainly there for qual...
- by Kaerakh - at 2015.01.23 03:06:23
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13. Black Holes, Ion Storms, Nebulae - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Eve Online is Science Fiction Spaceships, not Magical Fantasy Fairyland. The fact that this has to be explained every other thread makes me sad for the future of human education.
- by Kaerakh - at 2015.01.21 20:52:48
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14. Realistic dirt and weathering on ships - in Player Features and Ideas Discussion [original thread]
Jenshae Chiroptera wrote: Noise I'm sorry, I can't hear you over how awesome my rig is.
- by Kaerakh - at 2015.01.20 23:22:06
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15. Suicide Attack, Cargo Explosives. - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: baltec1 wrote: Jita undock. Best response of 2015. I was hoping I wasn't the only one thinking that.
- by Kaerakh - at 2015.01.18 22:09:52
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16. Corp Fittings for NPC Corps - in Player Features and Ideas Discussion [original thread]
L4ST wrote: Gregor Parud wrote: Who gets to control which fits get added and removed? What are the chances that someone will start adding hull repper fits which if linked normally would have a chance of being shot down for being dumb, but w...
- by Kaerakh - at 2015.01.16 18:53:06
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17. Leaving the field without your drones. A non-automated solution. - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: I should also add the obligatory "EVE has sound??" quote. hint: any player worth their salt turns off sounds so they are not bothered by a plethora of other "tones" and ringings that happen for other reasons. Plus, in-game ...
- by Kaerakh - at 2015.01.15 21:45:11
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18. Graphics , no cockpit ...ok so.....what about windows and crew? - in Player Features and Ideas Discussion [original thread]
Debora Tsung wrote: eug3nio Anninen wrote: Tusker Crazinski wrote: Alright I actually feel like being constructive to the thread, instead of knocking over sci-fi missteps and criticizing our space program. One- Stations; a little detail ...
- by Kaerakh - at 2015.01.15 14:08:00
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19. Leaving the field without your drones. A non-automated solution. - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Daichi Yamato wrote: if they arent right next to you when you actually enter warp then the scoop fails naturally. or maybe this is ONLY during a DC. hmmmmm Auto-scooping only happens when you DC. As for forgetting o...
- by Kaerakh - at 2015.01.15 06:44:29
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20. Graphics , no cockpit ...ok so.....what about windows and crew? - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Kaerakh wrote: ... The fact is the more human components between the capsule and the ship, the higher the chance for something to go wrong. This defeats the entire purpose of the capsule. The capsule is designed ...
- by Kaerakh - at 2015.01.14 20:58:35
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