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101. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: Kaerakh wrote: James Baboli wrote: Arthur Aihaken wrote: James Baboli wrote: This does not sound like it increases fun. I've been following since the onset of this threadGǪ Have any solutions been presented ye...
- by Kaerakh - at 2014.11.16 23:07:09
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102. [Autocannons] A Balance Suggestion - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Phaade wrote: Kaerakh wrote: Honestly, after skimming the thread I think the main complaint is that people keep trying to use autocannons(specifically) like blasters or lasers. A basic solution is to kite blasters and get ...
- by Kaerakh - at 2014.11.16 22:17:50
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103. Small social feature that is important beyond measure! - in Player Features and Ideas Discussion [original thread]
I'm still waiting for my Swahili expansion.
- by Kaerakh - at 2014.11.16 19:06:18
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104. Rookie systems and interaction. - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: Kaerakh wrote: This is a pretty minor problem(if it is one). New players are not meant to live in these systems for any real length of time and no real substantive commerce can be conducted there. Basically I don't thi...
- by Kaerakh - at 2014.11.16 18:37:06
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105. Rookie systems and interaction. - in Player Features and Ideas Discussion [original thread]
This is a pretty minor problem(if it is one). New players are not meant to live in these systems for any real length of time and no real substantive commerce can be conducted there. Basically I don't think anything should be done about this.
- by Kaerakh - at 2014.11.16 18:23:08
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106. [Autocannons] A Balance Suggestion - in Player Features and Ideas Discussion [original thread]
Honestly, after skimming the thread I think the main complaint is that people keep trying to use autocannons(specifically) like blasters or lasers. A basic solution is to kite blasters and get into nose bleed range with lasers. Something that auto...
- by Kaerakh - at 2014.11.16 18:09:15
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107. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: Arthur Aihaken wrote: James Baboli wrote: This does not sound like it increases fun. I've been following since the onset of this threadGǪ Have any solutions been presented yet? This isn't intended as criticism; just...
- by Kaerakh - at 2014.11.16 17:27:17
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108. Account security / Two factor / Multifactor authentication - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: Kaerakh wrote: Don't see the point. As far as I'm aware, account hacks are exceedingly uncommon in EVE(which is odd considering there's more to steal than a wow clone). Besides if your password is bone, 12345, or (i...
- by Kaerakh - at 2014.11.15 23:09:39
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109. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: Kaerakh wrote: James Baboli wrote: Nestor: Keep hearing it is a wormhole thing and in use there, and in wormholes does quite well. Need more feedback about how it is used, and see if a way to keep its allegeded W-space...
- by Kaerakh - at 2014.11.15 22:58:02
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110. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: Nestor: Keep hearing it is a wormhole thing and in use there, and in wormholes does quite well. Need more feedback about how it is used, and see if a way to keep its allegeded W-space use intact while making it useful someho...
- by Kaerakh - at 2014.11.15 21:49:19
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111. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Kaerakh wrote: baltec1 wrote: Kaerakh wrote: I have yet to see a single post from you that isn't just a contrarian post for the sake of being combative. If you're not actually going to discuss the issue than **** off. ...
- by Kaerakh - at 2014.11.15 19:02:19
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112. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Kaerakh wrote: I have yet to see a single post from you that isn't just a contrarian post for the sake of being combative. If you're not actually going to discuss the issue than **** off. I posted a pest nobody can match....
- by Kaerakh - at 2014.11.15 18:27:19
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113. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Bullet Therapist wrote: Ever flown a tengu? Or an orthrus? How about a claymore or a sleipnir? I fly battleships with tengus. Good for you. you still didn't answer his question. All this topic has shown me is that a...
- by Kaerakh - at 2014.11.15 17:22:54
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114. Account security / Two factor / Multifactor authentication - in Player Features and Ideas Discussion [original thread]
Don't see the point. As far as I'm aware, account hacks are exceedingly uncommon in EVE(which is odd considering there's more to steal than a wow clone). Besides if your password is bone, 12345, or (insert name and birthyear here) you really de...
- by Kaerakh - at 2014.11.15 17:04:34
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115. manual flight controls coming. rework auto-targeter to match it. - in EVE General Discussion [original thread]
ISD Dorrim Barstorlode wrote: Moving this from General Discussion to Features and Ideas. Also, I like this idea. It gives love to a module that sorely needs it. A rare word from Dorrim. I'm shocked! I'm in agreement the autotargetter c...
- by Kaerakh - at 2014.11.14 20:24:47
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116. Covert-Op's System Overload - in Player Features and Ideas Discussion [original thread]
Eldwinn wrote: o look this thread again. New thread same ideas. Really? I don't think I've ever never ever seen an AFK cloaking thread.
- by Kaerakh - at 2014.11.14 20:16:35
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117. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: James Baboli wrote: Nikk Narrel wrote: Battleships are still in the game. At least, the role we associated them with still exists. We simply stopped calling them battleships, and we now call them cruisers. Cruisers ar...
- by Kaerakh - at 2014.11.14 20:15:00
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118. Have Dread Guristas drop Geckos - in Player Features and Ideas Discussion [original thread]
This has been another great post brought to you by the Goonswarm Federation. Remember, Goonswarm doesn't want to destroy the game, just your game. Approved by the ad council of Surprisingly Deep Hole.
- by Kaerakh - at 2014.11.14 20:10:32
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119. UI Shortcuts: ADD Drone Release Key and REMOVE Double-Click to Align - in Player Features and Ideas Discussion [original thread]
Phaade wrote: Because you don't PvP. https://zkillboard.com/character/422655941/kills/ You were saying? That's what someone who doesn't rely on blob warfare looks like by the way. I'll stand by each and every one of those kills and lo...
- by Kaerakh - at 2014.11.14 00:05:25
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120. UI Shortcuts: ADD Drone Release Key and REMOVE Double-Click to Align - in Player Features and Ideas Discussion [original thread]
Warr Akini wrote: Kaerakh wrote: Double clicking does not align you to warp, it may be a consequence of the direction you chose, but that's not what it's for. Double clicking is your only method of manual flight in EVE. If you remove it th...
- by Kaerakh - at 2014.11.13 17:49:49
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