Pages: 1 2 3 4 5 6 7 [8] 9 10 |
141. Concept for decloaking Cloakers. - in Player Features and Ideas Discussion [original thread]
Cloaking isn't broken. Also, you can get pretty close to all of the effects you mentioned already with a little creative application of existing resources. "Aghast the devil stood and felt how awful goodness is."
- by KaiserSoze434 - at 2010.03.19 21:57:00
|
142. Are there any guides on how to avoid bubble camps? - in EVE New Citizens Q&A [original thread]
For a regular route you are going to want to create your own bookmarks about 200km off the gate and your own deep safes and bounce points. For just passing through you want to assume first off that everyone in local is actively hunting. For a syst...
- by KaiserSoze434 - at 2010.03.19 04:20:00
|
143. Ship Scanning Near Jumpgates - in Player Features and Ideas Discussion [original thread]
A good clue for you would be that if your post has to start by excluding pvp'ers from response and your post is a feature for a PVP game you've said something that is ridiculous and flies in the face of what the game is. According to you everyone ...
- by KaiserSoze434 - at 2010.03.16 04:53:00
|
144. Salvaging Corpse's :) - in Player Features and Ideas Discussion [original thread]
Its a great idea but the concept of harvesting corpses for materials for implant production seems overdone and kind of dumb. It would make a lot more sense and be easier to manage just to have a certain number of implants and have a certain number...
- by KaiserSoze434 - at 2010.03.12 14:55:00
|
145. DUST 514. Good or Bad? - in Player Features and Ideas Discussion [original thread]
Looking at matching in other FPS games I would suspect matches would be set up as team deathmatch or objective capture matches. Although it will probably be possible to hire specific merc outfits or have the inevitable alliance/corp Dust squad def...
- by KaiserSoze434 - at 2010.03.11 00:56:00
|
146. Flash player for ingame browser - in Player Features and Ideas Discussion [original thread]
I'm sure there is some sort of technical or security reason why it isn't enabled, but I sure would like to have that kind of functionality, too. Particularly netflix, but I'm pretty sure thats microsoft silverlight, not flash. Just the fun of link...
- by KaiserSoze434 - at 2010.03.11 00:36:00
|
147. STELTH BOMBERS/ OR PAPER SACK - in Player Features and Ideas Discussion [original thread]
Ok, no one is going to take you seriously. Ever heard the saying "You want to tell me about (some subject), you can't even SPELL (some subject).". Guess what chief, people say it because it indicates naive stupidity and inferior intellect. And you...
- by KaiserSoze434 - at 2010.03.09 23:40:00
|
148. Single shot heavy weapons - in Player Features and Ideas Discussion [original thread]
So you get a bunch of alts or noobs in free noobships and fit stasis webbers. Have one actual tackle grab the target and then the noobs swarm and web it. Your big gunship decloaks already aligned on target and fires the weapon, since alignment bas...
- by KaiserSoze434 - at 2010.03.09 23:29:00
|
149. Suicide Ganking and Concord Salvaging - in Player Features and Ideas Discussion [original thread]
You're right, people don't like it. Because its been stated that this is part of the game design and therefore SHOULDN'T BE STOPPED. Instead of some slick attempt to attempt balance you should have just stated upfront that you want CCP to stop sui...
- by KaiserSoze434 - at 2010.03.09 19:13:00
|
150. A wey to see Cloaked ships... - in Player Features and Ideas Discussion [original thread]
As an alternate suggestion perhaps CCP can supply a virtual nightlight for your pod, and have jukebox settings for AURA to read you a bedtime story so the boogieman in local won't be quite so scary. As stated before, minimize local, use a Dscanner...
- by KaiserSoze434 - at 2010.03.09 19:03:00
|
151. Suicide Ganking and Concord Salvaging - in Player Features and Ideas Discussion [original thread]
Amendments to this idea that would make it fair by the standards you set. Rebalance highsec so that the most profitable activities occur in low and nullsec. No NPC corps (if the counter is we have wardecs then there can't be a way to "exploit" t...
- by KaiserSoze434 - at 2010.03.09 18:57:00
|
152. Nerf Stabs - in Warfare & Tactics [original thread]
I totally agree with the OP. All tactics in game that effectively counter other tactics with the only cost being crippling the ship for doing anything else, utilizing only 4 modules, and being beatable itself through the use of only 2 other known ...
- by KaiserSoze434 - at 2010.03.07 20:09:00
|
153. Training Que Woe's - in Player Features and Ideas Discussion [original thread]
why not just set a long skill during the week? If you work 12 hours a day for 7 days a week skill queues are the least of your worries. "Aghast the devil stood and felt how awful goodness is."
- by KaiserSoze434 - at 2010.03.07 01:48:00
|
154. Collision Damage - in Player Features and Ideas Discussion [original thread]
You left out the new tactic of mass suiciding free noob ships into people. "Aghast the devil stood and felt how awful goodness is."
- by KaiserSoze434 - at 2010.03.07 01:06:00
|
155. Heat Emitter - in Player Features and Ideas Discussion [original thread]
This would be difficult to balance. A "overheat ray" module designed to effect large modules would pretty much instantly render any frigate or cruiser totally inoperable. You would have to make heat dissipate over time instead of just breaking a m...
- by KaiserSoze434 - at 2010.03.05 02:53:00
|
156. A wey to see Cloaked ships... - in Player Features and Ideas Discussion [original thread]
If they nerf the cloak people will just make ultra deep safes and sit there in noob ships. The effect will be the same. Strange guy in local. Can't find his ship. What is that guy doing? Is he even here? Half of the guys you think are cloaking a...
- by KaiserSoze434 - at 2010.03.05 02:44:00
|
157. Who is this "Solo Drakban" - in Corporation, Alliance and Organization Discussions [original thread]
Who is Solo Drakban? Is he immortal? Are his ways...supernatural? "Aghast the devil stood and felt how awful goodness is."
- by KaiserSoze434 - at 2010.03.04 17:40:00
|
158. EVE community, Demand -A- to stop attack on CVA space immediately!!! - in Corporation, Alliance and Organization Discussions [original thread]
So I guess the question has to be asked. Why aren't any of the guys who are ****ed that CVA is getting stomped ****ed at CVA? If you're really all about the whole "last bastion of NRDS in nullsec" and all that wouldn't you blame the guys who decid...
- by KaiserSoze434 - at 2010.03.02 18:59:00
|
159. GM Incognito - What is your stance on the Z-R Sov Bug - in Corporation, Alliance and Organization Discussions [original thread]
I am but a poor itinerant capsuleer who is not involved in alliance pewing, but I'd like to ask a few questions/make a point. Alliance wars are my football, and this is my super bowl. Comments not reflective of anything to do with my corp. 1. CVA...
- by KaiserSoze434 - at 2010.02.20 14:49:00
|
160. Salvaging wreck in dead space Agent Mission - in Player Features and Ideas Discussion [original thread]
CCP sayings of policy on matter for this has most good. EVE not game has for to catering to weak who has want of protection. Salvages is not claims by definition. it's something! Searches for moral value in game that has sandbox freedoms quest ...
- by KaiserSoze434 - at 2010.02.19 14:02:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 |
First page | Previous page | Next page | Last page |