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1. 85mil+ SP returing Eve player looking for chill WH corp (preferably)... - in Alliance and Corporation Recruitment Center [original thread]
Greetings, I'm a returning Eve player looking to get back into the game and have some fun. Most of my old mates I used to fly with for many years have stopped playing however, so I'm in search of a new community of not to serious people to pew pe...
- by Kalana Eargon - at 2014.12.14 02:50:12
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2. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
May you please reactivate this character, thank you.
- by Kalana Eargon - at 2013.09.16 05:38:00
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3. Ability to offline stargates temporarily - in Player Features and Ideas Discussion [original thread]
In high sec, the onlining of such devices should be a concordable offence with major sec status lost. The device should be allowed to be shot at by anyone, and since this is still high sec, trying to defend the device by shooting at someone who...
- by Kalana Eargon - at 2011.03.10 07:28:00
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4. Cerberus - in Ships and Modules [original thread]
Originally by: Corporal Punishment08 Originally by: Pod Amarr those rigs are to make the missiles hit with less delay not to extend range you can get over 11km sec on the missiles. if you swap the dcu for signal amp you can really...
- by Kalana Eargon - at 2011.01.25 02:40:00
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5. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
As stated earlier, Level 4 missions and below drain so little capacitor it's hardly going to affect your ship. If anything most energy neut missions (Blood Raiders usually), Amarr (most cap intensive race) is the best to use. Energy weapons do the...
- by Kalana Eargon - at 2011.01.22 06:11:00
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6. Maxed hulk / Jump freighter pilot looking for a corp - in Alliance and Corporation Recruitment Center [original thread]
Zadius is a great pilot to fly with and I would recommend him to any corporation recruiting. Free bump man =)
- by Kalana Eargon - at 2011.01.15 05:52:00
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7. The Jagged Alliance / Fist of Eargon (recruiting PvP pilots and corps) - in Alliance and Corporation Recruitment Center [original thread]
Recruitment still open, also you get to pew pew along side Rebel Alliance if you join us =) fun group to fly with.
- by Kalana Eargon - at 2011.01.15 02:00:00
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8. The Jagged Alliance / Fist of Eargon (recruiting PvP pilots and corps) - in Alliance and Corporation Recruitment Center [original thread]
Fist of Eargon is a 0.0 PvP corporation part of The Jagged Alliance, a sovereignty holding alliance based out of the Wicked Creek region. We offer: ★ PvP roams ★ Capital ship hot drops ★ 1-2 CTA a week ★ Upgraded systems ...
- by Kalana Eargon - at 2011.01.14 06:20:00
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9. 26m PvP pilot looking for low/null sec corp - in Alliance and Corporation Recruitment Center [original thread]
Fist of Eargon is a 0.0 PvP corporation, we are part of The Jagged Alliance whom owns a constellation and station out in Wicked Creek. We are currently recruiting pilots atm: ★ Looking For Cap pilots ★ BC /BS /Hac /Recon /Logistic ...
- by Kalana Eargon - at 2011.01.14 05:49:00
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10. 30m SP pilot looking for a good 0.0 pvp corp to grow with - in Alliance and Corporation Recruitment Center [original thread]
Fist of Eargon is a 0.0 PvP corporation part of The Jagged Alliance, we own a few systems and a station out in Wicked Creek and are currently recruiting pilots. ★ Looking For Cap pilots ★ BC /BS /Hac /Recon /Logistic ★ NBSI / KB...
- by Kalana Eargon - at 2011.01.14 05:43:00
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11. Escort carrier - in Player Features and Ideas Discussion [original thread]
Wow, excellent idea. I'm definitely gonna be flying around in an expensive ship that is more worthless than a battleship. I'm sorry but this idea isn't good at all, 5 fighters is 500 dps... then u add 2 large and 4 medium, Tachyon and Heavy Beam r...
- by Kalana Eargon - at 2010.12.04 21:20:00
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12. T2 Missiles- The Imbalance - in Ships and Modules [original thread]
Originally by: Spc One Edited by: Spc One on 02/12/2010 11:55:26 Originally by: Sidus Isaacs Actually, the Golem has an equivalent of 8 Siege Launchers, and compared to regular turret boats thats significant since most Torps bo...
- by Kalana Eargon - at 2010.12.04 04:17:00
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13. Phoenix vs Moros - in Ships and Modules [original thread]
Here is my run down of each. Revelations: + Good DPS + Good Range + Doesn't Use Ammo - Very Capacitor Dependent - Limited Damage Types Moros: + Good Range + Drone Bonuses - Poor DPS (Railguns) - Poor Range (Blasters) Naglfar: + Good DPS + Doesn...
- by Kalana Eargon - at 2010.11.12 19:26:00
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14. Black ops - there were talks of further updates to this ship class... - in Ships and Modules [original thread]
They need the following: - Larger fuel bay - Increased resists to make EHP more on par with their T1 counter parts (still lower though), and allow RR from say a bonused T3 ship to be more effective. - Slightly increase jump and portal range - Incr...
- by Kalana Eargon - at 2010.11.08 15:23:00
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15. UI PRESETS - in Player Features and Ideas Discussion [original thread]
YES!!!! I want that PvP hotkey! I give this a +1 sounds great.
- by Kalana Eargon - at 2010.11.07 17:32:00
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16. Eve Players Chime In: Is This The Only/Best Way To Get Rid Of Blobs? - in Player Features and Ideas Discussion [original thread]
Originally by: Bibbleibble And what if I just have two fleets of 5 ships that work together? Impossible, the 5 man ship fleet proposal approaches and fixes that too. You see... ???... therefore even a 30x 5 man fleets could not get tog...
- by Kalana Eargon - at 2010.11.07 17:20:00
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17. Tech 2 noob ships - in Player Features and Ideas Discussion [original thread]
Originally by: Warezmy Carr Ugh. No. The noobships are fugly, and I'm glad that they are abandoned within the first few days of game play. He's right, the Amarr one is the only acceptable ship. It too doesn't look that good though.
- by Kalana Eargon - at 2010.11.07 17:17:00
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18. Eve Players Chime In: Is This The Only/Best Way To Get Rid Of Blobs? - in Player Features and Ideas Discussion [original thread]
Originally by: Selinate Originally by: Infested Stukov Edited by: Infested Stukov on 07/11/2010 03:40:21 Put a max of 5 ships in fleets unless you're in nullsec. (I'm serious) Can you say why you want to do this? I'm a bit ...
- by Kalana Eargon - at 2010.11.07 17:14:00
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19. Inverse Damage in Missions - in Player Features and Ideas Discussion [original thread]
Originally by: doubles ondoubles Well i don't many frigs that can tank 100 dps unless there moving really fast but from how you have it worded a speed tank won't matter. Same thing goes for 1k taking 1k dps goodbye ship and for all the oth...
- by Kalana Eargon - at 2010.11.07 17:01:00
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20. Make Dreads Bad-Assed Again - in Player Features and Ideas Discussion [original thread]
Originally by: Furb Killer Dreads and carriers were fine and reasonably balanced before the ridiculous titan, and even worse supercarrier, boosts. Both make dreads completely useless. Now supercarriers and to lesser extent titans are too ...
- by Kalana Eargon - at 2010.11.07 16:49:00
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