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1. [Rubicon] T3 Subsystem re-fitting in space - in Test Server Feedback [original thread]
Are you making rigs attached to certain subsystem? I.E. : Shield rigs go to defense sub. You still would only be able to put 3 of them, but if you remove the sub, the rigs go with it. Making those particular rigs part of that subsystem, and whene...
- by Kalel Nimrott - at 2013.11.04 15:06:00
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2. [Rubicon] T3 Subsystem re-fitting in space - in Test Server Feedback [original thread]
CCP Masterplan wrote: With this and the SMA loot drop change, Rubicon is shaping up to be the best wormhole expansion since Apocrypha :) You meant the only wormhole expansion, right?
- by Kalel Nimrott - at 2013.11.04 14:56:00
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3. Has anyone figured out the hacking minigame yet? - in Test Server Feedback [original thread]
Ok, the trick is to go against all the defenses to increase you virus strenght. Worked for me so far.
- by Kalel Nimrott - at 2013.06.11 00:21:00
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4. Has anyone figured out the hacking minigame yet? - in Test Server Feedback [original thread]
V Flittoff wrote: Well I figured it out, you just have to clik nodes blindly as quickly as possible. Then if you are lucky enuf to get the can's core craked before running out of time it chucks stuff alll over the place and most of it is lost. ...
- by Kalel Nimrott - at 2013.06.10 15:59:00
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5. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Anita1 wrote: ignoring results still doesnt work!!!! If you are trying to ignore anoms, them ot doesnt work couse now you have a nice check box that lets you ignore them.
- by Kalel Nimrott - at 2013.05.31 01:23:00
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6. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Probes are still out after pressing the recall button. You need to press reconnect to make them go into your cargo. Edit: Actually, the hole process work, but you still need to press the reconnect to update the probe scanner window.
- by Kalel Nimrott - at 2013.05.30 15:05:00
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7. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Eugene Kerner wrote: Ok I can unsub my scanning Alt...I do not need that account any more. [troll]You could alwas use it as a meat shield for your main. So you don't die a lot.[/troll] Seriously, though. The unsu threat doesn't work.
- by Kalel Nimrott - at 2013.05.28 13:35:00
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8. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Alvatore DiMarco wrote: Maybe the difficulty here is in what "Anoms" and "Sigs" are defined as. "Guristas Forsaken Hub" is an Anom. You should absolutely see the name of that, because they always come up as 100% green and warpable. "Serpentis...
- by Kalel Nimrott - at 2013.05.27 10:38:00
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9. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
They could have changed it. But two days ago i saw what types of anoms (types, not an specific name) without launching probes.
- by Kalel Nimrott - at 2013.05.27 03:46:00
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10. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Ok, I'll asume that th DS is a DSP. I don't agree that you should know what type of sig is without core probes or combats. It makes things easier. I dont like it as it screw a couple of mechanics in wspace. With the rest I dont have an issue. It...
- by Kalel Nimrott - at 2013.05.26 23:36:00
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11. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Brooks Puuntai wrote: Kalel Nimrott wrote: You shouldt know what type of signature is until you have it scanned down to at least 25%. Actually, the current system works fine in that aspect. Not completely. While I haven't done much testin...
- by Kalel Nimrott - at 2013.05.26 21:14:00
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12. EXEFile.EXE Method Removal. - in Test Server Feedback [original thread]
New launcher sucks for multiboxing. Is really slow at changing clients. Also, if wanted the news, I go to a news channel. Dont make that launcher what religion is now.
- by Kalel Nimrott - at 2013.05.26 13:45:00
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13. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
You shouldt know what type of signature is until you have it scanned down to at least 25%. Actually, the current system works fine in that aspect.
- by Kalel Nimrott - at 2013.05.26 13:36:00
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14. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Seeseepee left this thread a long time ago.
- by Kalel Nimrott - at 2013.05.23 12:49:00
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15. New Wormhole Jump Animation - in Test Server Feedback [original thread]
It will be better to see the ship going thru the hole than that.
- by Kalel Nimrott - at 2013.05.21 01:56:00
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16. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Hipotetical situation. I use an 8 probe formation. 4 in the center, 4 on the outside in a 2D plane and I want to resize/move only one of the two groups independently crom the other by selecting them. Would I be able to?
- by Kalel Nimrott - at 2013.05.20 22:56:00
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17. Sticky:New EVE Launcher available for Singularity - in Test Server Feedback [original thread]
Ok, didnt read the entire thread. I only have one statement. New launcher is slow if you want to multibox. Windows 7 ultimate.
- by Kalel Nimrott - at 2013.05.20 20:16:00
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18. Problem with SISI client on a 27" imac - in Test Server Feedback [original thread]
This thread was made to rubber the 27" screen on our faces.....
- by Kalel Nimrott - at 2012.08.02 15:14:00
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19. Yet another inventory post that no one will read - in Test Server Feedback [original thread]
The ammounts of tears from this thread rivals those of C&P. Keep them comming, boys!, while I play with my new inventory system.
- by Kalel Nimrott - at 2012.08.02 15:13:00
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