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1. REmove ECM from game - in Player Features and Ideas Discussion [original thread]
Originally by: DMF KingBob Originally by: DMF KingBob Originally by: Dasfry Originally by: DMF KingBob there is no way to counter ecm effectivly with except ecm self LoL ECCM = electronic COUNTER counter mes...
- by Karille - at 2008.12.17 11:19:00
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2. That annoying cloaker in your space...Possible Solution - in Player Features and Ideas Discussion [original thread]
Originally by: Napro Edited by: Napro on 15/12/2008 08:37:39 Originally by: Dulcinea Toboso OP and friends are just miffed they might have to actually take precautions like not mining or ratting all alone in complete safety ...
- by Karille - at 2008.12.15 08:40:00
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3. That annoying cloaker in your space...Possible Solution - in Player Features and Ideas Discussion [original thread]
Originally by: Bumbum George Originally by: Dulcinea Toboso If they are AFK, how are they "disrupting normal activities"? Ever even been, let alone lived in 0.0?? I somehow doubt that... I have. Bring a friend if you're ...
- by Karille - at 2008.12.15 08:29:00
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4. Interdiction - in Player Features and Ideas Discussion [original thread]
Originally by: Washell Olivaw Originally by: Sq7 -Take away the warp core stab velocity penalty. You should be allowed a chance at actually hauling ass far enough. Scan resolution penalty . . . . check Targeting range penalty ...
- by Karille - at 2008.12.11 09:12:00
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5. Interdiction - in Player Features and Ideas Discussion [original thread]
Interdictors suck I'll have you know. Grow some friends and fight them or admit they play better than you.
- by Karille - at 2008.12.11 07:28:00
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6. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Manufacture Originally by: Karille There needs to be something to fight over don't you think? like all of 0.0 space? not just a few 'good regions'? If it's all the same why would that cause less stagnation...
- by Karille - at 2008.12.09 17:46:00
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7. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
There needs to be something to fight over don't you think?
- by Karille - at 2008.12.09 17:42:00
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8. A couple ideas... - in Player Features and Ideas Discussion [original thread]
Ships are crewed by expendable peons with nothing to lose. I don't really understand your tracking beacon idea. Don't we already have scan probes?
- by Karille - at 2008.12.02 09:38:00
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9. caldari suggestion - in Player Features and Ideas Discussion [original thread]
Is the pool closed?
- by Karille - at 2008.12.01 20:15:00
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10. Making Triage useful - in Player Features and Ideas Discussion [original thread]
I was under the impression they could still jump while in triage which is what led to my comment about the disruptor, is this not true?
- by Karille - at 2008.12.01 15:22:00
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11. Making Triage useful - in Player Features and Ideas Discussion [original thread]
Good idea, as long as normal warp disruptors still work.
- by Karille - at 2008.12.01 15:09:00
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12. A suggestion for the new player experience. - in Player Features and Ideas Discussion [original thread]
I know EVE isn't "most other games", but in other MMOs I've played they either killed me to show what happens or I died at least once within an hour of starting the game.
- by Karille - at 2008.12.01 14:27:00
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13. A suggestion for the new player experience. - in Player Features and Ideas Discussion [original thread]
Edited by: Karille on 01/12/2008 14:08:22 I've just had a strange idea that i think could be beneficial to new players. Part of the tutorial could involve going up against insane odds and getting blown up. This could help players get used to ...
- by Karille - at 2008.12.01 14:02:00
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14. Low-Sec Fix - in Player Features and Ideas Discussion [original thread]
Originally by: Sylper Illysten Originally by: Kehmor Originally by: Mika Meroko More crap Who said anything about forcing people in to low sec. As it stands highsec is almost as profitable as low sec, more profitable i...
- by Karille - at 2008.11.27 21:46:00
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15. Brackets Settings - in Player Features and Ideas Discussion [original thread]
I think EVE could benefit a lot from some dynamic quality settings. Your idea sounds pretty good and i hope someone from CCP sees it.
- by Karille - at 2008.11.21 19:46:00
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16. Ambulation Establishment List - Suggestions, plz sticky - in Player Features and Ideas Discussion [original thread]
Originally by: Maria Kalista mini missions Thou shalt not dream of avatar combat.
- by Karille - at 2008.11.21 15:28:00
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17. stop ghost datacore farming - in Player Features and Ideas Discussion [original thread]
Research points should require scientists, food, and scientific equipment as fuel.
- by Karille - at 2008.11.20 16:14:00
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18. Please fix the scan probes!!! - in Player Features and Ideas Discussion [original thread]
Well, this is my first post so dont freak out on me or anyhitng, but Anwyl is completely right with this. It's actual geometry. Also, i've never used probes so i have no idea about them, but has anyone actually tried placing a fourth probe far out...
- by Karille - at 2006.03.17 17:49:00
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