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1. Mackinaw setups? - in Science and Industry [original thread]
no clue why people desperately want to fit 2 upgrades ... Just fit one good upgrade, fit the tank you want and mine one more cycle -----------------------------------------------
- by Kastar - at 2008.02.10 11:29:00
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2. Jump freighters - I'm confuzzled, please help :) - in Science and Industry [original thread]
ty kind sir -----------------------------------------------
- by Kastar - at 2008.01.09 22:59:00
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3. Jump freighters - I'm confuzzled, please help :) - in Science and Industry [original thread]
Hi, I was trying to work out building cost for a jump freighter. I know the estimates but wanted precise checks via jita market prices. I tried to look up prices for various capital t2 components, but to my surprise none were found of the variou...
- by Kastar - at 2008.01.09 22:29:00
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4. Invention and runs on the T2 BPCs - in Science and Industry [original thread]
Does that practically mean I shouldn't waste my time anymore making max run copies for ships ? If I slap in a 1-run t1 + decryptor that will do ? I'm getting a bit confuzzled :) Kas -----------------------------------------------
- by Kastar - at 2008.01.03 14:30:00
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5. Base chance to invent an EAS at 4/4/4 skills ? - in Science and Industry [original thread]
I can't be arsed to work out the maths, but from experience... ought to be on the good side. -----------------------------------------------
- by Kastar - at 2007.12.24 17:12:00
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6. [Rev III] ship invention chances. - in Science and Industry [original thread]
100% on battlecruisers -----------------------------------------------
- by Kastar - at 2007.12.13 13:36:00
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7. Capital Construction - Questions - in Science and Industry [original thread]
The man needs an answer, not a witty holier-than-thou clichT. In answer to the OP... you better train mass production skill, because if you will build a line of capital components you will need to be able to run as many jobs at once as possible. ...
- by Kastar - at 2007.08.29 10:19:00
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8. Noob industrial diary ... personal (in)experience - in Science and Industry [original thread]
Really refresching post. Kudos for holding out and good luck in your further endaveours. We indeed sometimes forget how hard it is to start. Kas -----------------------------------------------
- by Kastar - at 2007.08.20 13:34:00
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9. Engineers need better jobs! - in Science and Industry [original thread]
Interesting idea for what could be a new profession. I'd take it a bit further though. Why not replace the repair facilities from stations by an interactive way of repairing by a specialized pod pilot... something beyond the normal remote repper b...
- by Kastar - at 2007.08.20 09:25:00
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10. Are moon materials bound to regions/part of EVE? - in Science and Industry [original thread]
pop me a convo. Both are not that rare and I can get you a few locations. Kas -----------------------------------------------
- by Kastar - at 2007.08.13 07:18:00
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11. Level 5 invention skill...BROKEN??? - in Science and Industry [original thread]
I think it's win-win either way. You're obviously spending tremendous amounts of time in invention so it's one of your main focuses. Either you: - train a broken skill now and get it over with. What's now broken will be fixed later so you'll ne...
- by Kastar - at 2007.08.13 07:14:00
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12. Empire POS question - in Science and Industry [original thread]
I haven't actually seen it yet as I avoid highsec like hell,but I think you're onto it. If you have one in 0,5 and someone wardecs you, they can attack your pos. However... this will be a veeeery annoying task as they will only be able to do it b...
- by Kastar - at 2007.08.08 07:40:00
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13. (SAD) How can an outpost be neutral ! - in Science and Industry [original thread]
You're all in my galaxy :) get out and let me conquer his outpost in peace -----------------------------------------------
- by Kastar - at 2007.04.04 15:30:00
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14. POS - Mobile Laboratories (public access) - in Science and Industry [original thread]
guys, how many jobs can run at once ? can several people put in bp's, be it that they can't access the facility at the same time ? cheers, Kas ------------------------------------------------ -IM- recruits for an adventureous experience...
- by Kastar - at 2006.05.14 13:23:00
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15. Troubles in building carriers: should I buy a POS?. Please, help. - in Science and Industry [original thread]
Hi there, from what I've read you ought to construct below 0.5. Careful though because I believe there was a bug wandering around atm that didn't allow capital ships to be produced in stations anymore. I'd check first whether this was already re...
- by Kastar - at 2005.12.27 08:30:00
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