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1. Emojis in the eve client - in Player Features and Ideas Discussion [original thread]
+1 Standard ASCII-based emoticons are not nearly kawaii enough to express myself.
- by Katalci - at 2015.01.29 05:01:50
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2. Docking ships into motherships!!!! - in Player Features and Ideas Discussion [original thread]
mxzf wrote: It has to do with a character owning a ship and its contents (which causes issues when 'contents' includes other players). I like this. Slavery should be implemented immediately.
- by Katalci - at 2012.08.29 01:58:00
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3. Stop forcing me to wear high heels - in Player Features and Ideas Discussion [original thread]
While I agree that there should have been no sex-based restrictions from the start, changing it now would take away dev time that could be spent on things that are actually a part of the real game.
- by Katalci - at 2012.08.29 01:51:00
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4. BLUEPRINTS! - in Player Features and Ideas Discussion [original thread]
Alx Warlord wrote: - It would be safer to move blueprints and copies, unless they are not inserted on character Blueprint sheet then things would happen how they happen now. -Blueprints would be more secure. Did someone blow up your preciou...
- by Katalci - at 2012.08.29 01:48:00
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5. Blueprints does it makes sense?! - in Player Features and Ideas Discussion [original thread]
Blueprints are already 100% secure. (this is a bad thing but your idea is way worse) Use a jump freighter or blackops.
- by Katalci - at 2012.08.29 01:45:00
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6. How to fix armor tanking - in Player Features and Ideas Discussion [original thread]
it's not broken
- by Katalci - at 2012.08.29 01:42:00
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7. Idea for the lazy PVP'r who wants Alliance tourney style fights setup for them - in Player Features and Ideas Discussion [original thread]
1. Install SiSI 2. Warp to CA 1 If you want to set up arenas on TQ, do so. You don't need CCP to hold your hand.
- by Katalci - at 2012.08.29 01:40:00
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8. An analysis: fixing active tanking in a logical manner - in Player Features and Ideas Discussion [original thread]
-howdoIdeleteapost-
- by Katalci - at 2012.08.16 05:30:00
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9. Autopilot Skill - in Player Features and Ideas Discussion [original thread]
Marcus Caspius wrote: Yet CCP enabled and refuse to resolve AFK cloakies. The consistency of this principle eludes me???? probably because guys AFK cloaky, by definition, are doing absolutely nothing
- by Katalci - at 2012.08.07 06:47:00
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10. PoS or Station add-on System Wide Decloaker. - in Player Features and Ideas Discussion [original thread]
Remove local and this "problem" of cloaks working as intended will cease to exist. For now, HTFU. If you can't deal with a cloaker then you are very bad at spaceships.
- by Katalci - at 2012.06.08 02:58:00
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11. Directional scan. - in Player Features and Ideas Discussion [original thread]
The directional scanner UI needs a complete overhaul -- make the range and angle settings easier to use, have the option of projecting a visual cone of your scan range (rather than the current 2d form which is worthless for up/down), have the opti...
- by Katalci - at 2012.06.08 02:54:00
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12. Uniforms for FW - in Player Features and Ideas Discussion [original thread]
+1, after the art department is done with spaceships for a while.
- by Katalci - at 2012.06.08 02:49:00
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13. High Sec Moon Mining. - in Player Features and Ideas Discussion [original thread]
Get out. This is just so incredibly, absolutely, monumentally stupid that I can't believe that you have ever left highsec. sabre906 wrote: While I prefer moon goo to be removed completely, cheapen them to the detriment of farmers will do nicely...
- by Katalci - at 2012.06.07 23:59:00
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14. F.O.F turrets why not - in Player Features and Ideas Discussion [original thread]
No. Balance doesn't mean make everything the same -- guided missiles can do some things, while turrets and unguided missiles can't. F.O.F. missiles are one of those things. It also doesn't make any RP sense at all. mxzf wrote: I'm not sure if ...
- by Katalci - at 2012.06.07 23:55:00
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15. Overwatch module - in Player Features and Ideas Discussion [original thread]
Confirming that we need a module to replace the ordeal of ctrl-clicking your overview
- by Katalci - at 2012.06.07 23:50:00
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16. Mining barges love - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: A Rokh, by equal comparison, mines at about 4/9ths hulk speed. Since the covetor is just 1/9th faster, it is only a little better than a BS for mining. This is a tradeoff. The covetor does not need more tank -- if you wan...
- by Katalci - at 2012.06.07 23:49:00
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17. Another way of fighting bots : Captchas npc! - in Player Features and Ideas Discussion [original thread]
Simi Kusoni wrote: (before someone says whs are dangerous, bots can see local in whs) Whenever I see a bot, I'm always sure to taunt it in local so it can warp away and cloak.
- by Katalci - at 2012.06.07 23:46:00
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18. Suicide gank: isk cost vs. isk destroyed - in Player Features and Ideas Discussion [original thread]
Cry more. Maybe if you'd put some effort into defending yourself, you wouldn't be making awful threads like this one.
- by Katalci - at 2012.06.07 08:38:00
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19. Another way of fighting bots : Captchas npc! - in Player Features and Ideas Discussion [original thread]
no
- by Katalci - at 2012.06.07 08:34:00
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20. Ship Power-down (And a revision to sensor mechanics) - in Player Features and Ideas Discussion [original thread]
Cloak or log off.
- by Katalci - at 2012.06.07 02:20:00
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