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141. Is it morally wrong to kill a shuttle? - in My EVE [original thread]
Everyone not blue or purple is a target. Kill them all without hesitation or remorse.
- by Katalci - at 2012.07.20 18:10:00
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142. Capsuleers and Their "Crews" - in EVE Fiction [original thread]
Lingfei Wen wrote: In short, why do they want to apply for crews? I hvnt share any isk with them, or the salary is already included in the ship price? I've always assumed that their pay was included in the cost of the ship. ISK is worth quite...
- by Katalci - at 2012.07.20 03:00:00
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143. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
MeBiatch wrote: Nicolo da'Vicenza wrote: yeah, if mining raw cobalt and platinum is only slightly less proftable then transmuting them to Technetium, that means alchemy+ at razor-slim profit margins is barely more efficient then technetium t...
- by Katalci - at 2012.07.20 02:42:00
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144. Armor tank modules - in Ships and Modules [original thread]
nahjustwarpin wrote: problem is the fleet compositions, which have bubblers and tacklers, and this more or less eliminates armor tanking ships with some spare mids (gallente) from current doctrines. gallente ships just don't fit to fly in a blo...
- by Katalci - at 2012.07.20 01:24:00
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145. Blasters, 8 months later - in Ships and Modules [original thread]
Hrett wrote: Instead of calling me a complete piloting failure, I would love some education here. Orbit if you have better relative tracking to your opponent; hit approach or keep at range if you don't.
- by Katalci - at 2012.07.20 01:19:00
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146. Even better than the Test Delve video - in EVE General Discussion [original thread]
Karadion Kohlar wrote: On mute, the video sucks. It also sucks if you minimize it, leaving only the audio.
- by Katalci - at 2012.07.16 12:23:00
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147. [Video] Rebirth 4 - in My EVE [original thread]
I wish, I wish, I wish you were trolling. It's difficult to believe that there are people as stupid as you.
- by Katalci - at 2012.07.15 17:29:00
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148. [Video] Rebirth 4 - in My EVE [original thread]
NightmareX wrote: The reason we have 0 losses in fleet fights for the most part (we had 2 losses in the low sec fight though) is because we are a merc corp that takes losses seriously. A merc corp shouldn't have many losses so they can be hired...
- by Katalci - at 2012.07.15 17:11:00
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149. best money making tips. - in My EVE [original thread]
Give me your 26M. I can flip it to 100M in five minutes.
- by Katalci - at 2012.07.15 16:15:00
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150. Heretic Army presents Frigfest 2012 - in In-Game Events and Gatherings [original thread]
I'll be there. I went to a few frigfry fridays -- the first one was awesome, but the next time I went it was empty and my gang died to a few BCs. :(
- by Katalci - at 2012.07.15 15:16:00
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151. [Video] The Siege of J133525: Toledo - in My EVE [original thread]
Dreads shooting POSes, whoopty do! +1 +1 +1 o7 o7 o7 m8 m8 m8
- by Katalci - at 2012.06.20 13:58:00
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152. best subcap fleet for lowec gate camp - in Ships and Modules [original thread]
The optimal subcapital gatecamp is probably: 1 Devoter with 2 sensor boosters 1 web/link Loki, with the Interdiction Manuevers ganglink (and a Skirmish Warfare mindlink) and a scanres of at least 600mm. 1 Vigilant or Ashimmu with 2 Federation Nav...
- by Katalci - at 2012.06.11 05:11:00
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153. What are frigates good for? How can they be made relevant in Eve? - in Ships and Modules [original thread]
Surely you're joking, Mr. Landen
- by Katalci - at 2012.06.11 04:30:00
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154. CCP where's the Wormhole NERFS to Escaltation WHY ARE THEY GETTING OFF SCOT ... - in EVE General Discussion [original thread]
Wormholes and highsec incursions have the same level of risk, right?
- by Katalci - at 2012.06.09 00:04:00
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155. PoS or Station add-on System Wide Decloaker. - in Player Features and Ideas Discussion [original thread]
Remove local and this "problem" of cloaks working as intended will cease to exist. For now, HTFU. If you can't deal with a cloaker then you are very bad at spaceships.
- by Katalci - at 2012.06.08 02:58:00
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156. Directional scan. - in Player Features and Ideas Discussion [original thread]
The directional scanner UI needs a complete overhaul -- make the range and angle settings easier to use, have the option of projecting a visual cone of your scan range (rather than the current 2d form which is worthless for up/down), have the opti...
- by Katalci - at 2012.06.08 02:54:00
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157. Uniforms for FW - in Player Features and Ideas Discussion [original thread]
+1, after the art department is done with spaceships for a while.
- by Katalci - at 2012.06.08 02:49:00
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158. High Sec Moon Mining. - in Player Features and Ideas Discussion [original thread]
Get out. This is just so incredibly, absolutely, monumentally stupid that I can't believe that you have ever left highsec. sabre906 wrote: While I prefer moon goo to be removed completely, cheapen them to the detriment of farmers will do nicely...
- by Katalci - at 2012.06.07 23:59:00
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159. F.O.F turrets why not - in Player Features and Ideas Discussion [original thread]
No. Balance doesn't mean make everything the same -- guided missiles can do some things, while turrets and unguided missiles can't. F.O.F. missiles are one of those things. It also doesn't make any RP sense at all. mxzf wrote: I'm not sure if ...
- by Katalci - at 2012.06.07 23:55:00
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160. Overwatch module - in Player Features and Ideas Discussion [original thread]
Confirming that we need a module to replace the ordeal of ctrl-clicking your overview
- by Katalci - at 2012.06.07 23:50:00
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