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1. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Please reactivate Kekzanid, thanks
- by Kekzanid - at 2009.08.07 21:14:00
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2. Z.O.R.G.I.X Are Now Recruiting! - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Kekzanid on 20/01/2009 22:44:40 Our Killboard . We currently are excellently based for solo roaming and small gang (Stain) in those quiet times, as well as larger operations against close enemies (Estoria).
- by Kekzanid - at 2009.01.20 22:44:00
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3. [idea] 'perma-run' your modules - in Assembly Hall [original thread]
Originally by: AzEllenNemVed You've forgot to turn on your reppers again and got blown up in a mission didn't you? It's an annoyance in pvp as well, especially when roaming or travelling to an engagement, I'd like to permanently turn...
- by Kekzanid - at 2009.01.13 13:36:00
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4. Objective review of Quantum Rise, as installed on TQ - in EVE General Discussion [original thread]
I also totally missed that the gates had gone such a major change, same effect as reducing bubble size. Seeing HIC pilots moaning already, but tbh it was way too overpowered to have one guy to be able to instantly lock down an entire gate now nan...
- by Kekzanid - at 2008.11.13 12:10:00
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5. Objective review of Quantum Rise, as installed on TQ - in EVE General Discussion [original thread]
Bit premature to be trying to give definitive this is what's going to happen after 1 day. I think making comments on the effectiveness of blaster ships after 1 day is particularly irrelevant. Sisi's nothing like TQ pvp and there's not been enough ...
- by Kekzanid - at 2008.11.13 10:45:00
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6. New Greyscale Blog: Alchemy - in EVE Information Portal [original thread]
Edited by: Kekzanid on 27/10/2008 16:49:34 To me it's not at all "sounding remarkably similar" to the T2 BPO problem. There's a fundamental difference in the two mechanics, moons can be forcibly taken, T2 BPOs can't. Once a producer has a T2 ...
- by Kekzanid - at 2008.10.27 16:48:00
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7. why isn't eve hyperinflating prices? - in EVE General Discussion [original thread]
Originally by: Kei Mia Originally by: SencneS The following actions are ISK SINKS:- (I think I have them all) Just one more to add; 18) Termination of a character A few more I can think of and I'm sure there's more ;): ...
- by Kekzanid - at 2008.08.19 14:00:00
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8. GBC in Goonspace - in Corporation, Alliance and Organization Discussions [original thread]
NOL?
- by Kekzanid - at 2008.06.04 22:38:00
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9. Loading the Static Data dump. A dev noob wants to know. - in EVE Technology Lab [original thread]
Looking at the files, it doesn't look like you need to r8un them in any order, it's not creating any keys. About to do this myself too.
- by Kekzanid - at 2008.04.15 10:26:00
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10. Rule of Three rapidly dropping sov? - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Kekzanid on 09/04/2008 11:31:13 Well, I'm not in his corp anymore so I can actually say yes, the guy who died to the Mai gang is one of those guys who will always be a n00b at eve. I just don't get why *any* corp would ever accept ...
- by Kekzanid - at 2008.04.09 11:30:00
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11. Rule of Three rapidly dropping sov? - in Corporation, Alliance and Organization Discussions [original thread]
hehe, fair enough, hope I get a chance to fly with you again at some point o7 Just seemed virtually all the pvp pilots we flew with scattered!
- by Kekzanid - at 2008.04.08 13:50:00
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12. Rule of Three rapidly dropping sov? - in Corporation, Alliance and Organization Discussions [original thread]
(As a bit of background I was a director in one of the smaller corps in Rule, Black wolves, we left days before Destiny. attacked. I switched corps this week because I wanted to focus on pvp) With Mostly Harmless, the deal was worked on between E...
- by Kekzanid - at 2008.04.08 13:23:00
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13. so you want more PvP in lowsec? - in EVE General Discussion [original thread]
I must admit I suffer from exactly the same problem as the OP. 0.0 is all too often massive blob if you go roaming, whereas in lowsec you've got an opportunity for some good fights. But the sec status losses compared to the amount of time playing ...
- by Kekzanid - at 2008.04.03 20:33:00
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14. Falcon/ECCM Imbalance - in Test Server Feedback [original thread]
The irony is, it's you who's the whiner. Piloting a vaga or a falcon takes great skill but flying other ships is just f1, f2, f3, f4.... Well, let me summarise the falcon in a similar way shall I: warp to gang member at 100km, f1 (scram 1), f2 ...
- by Kekzanid - at 2008.03.26 02:06:00
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15. Falcon/ECCM Imbalance - in Test Server Feedback [original thread]
Matrix, I've seen your gazzilion replies in the nano thread too. Perhaps you're a big fan of the vaga/falcon own machine (oh yeah, you're triumverate, what a surprise), but putting your fingers in your ears and screaming 'No I'm right, no I'm righ...
- by Kekzanid - at 2008.03.25 22:44:00
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16. Falcon/ECCM Imbalance - in Test Server Feedback [original thread]
I always hate replies that are essentially 'bring moar' or 'bring this very specific ship'. The problem with the falcon is that it ruins small gang warfare. One side has one, the other doesn't, game over. In fact, the other gang doesn't get to pl...
- by Kekzanid - at 2008.03.25 13:30:00
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17. Stasis Webifier II Buff/Balance - in EVE General Discussion [original thread]
Edited by: Kekzanid on 25/03/2008 00:45:16 Quote: Indeed, every other e-war module has a counter-module. ECCM vs ECM, core stabilisers vs scramblers, sensor boosters vs dampeners, targeting computers / tracking enhancers vs tracking disr...
- by Kekzanid - at 2008.03.25 00:39:00
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18. Give 0.0 Gates and Jump Bridges capacitors - anti-Blob - in Player Features and Ideas Discussion [original thread]
So you're going to have 100 pilots in each outpost system are you? I have no idea how many you have, say 10, you would need to simultaneously have 1000 players online, 100 in each one of the systems. Because if you put them all into ABC-DE then th...
- by Kekzanid - at 2008.03.04 00:36:00
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19. Give 0.0 Gates and Jump Bridges capacitors - anti-Blob - in Player Features and Ideas Discussion [original thread]
lol, why bother flaming in features and ideas, you goon. You might as well have posted everyone go join red or blue.
- by Kekzanid - at 2008.03.03 21:45:00
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20. Give 0.0 Gates and Jump Bridges capacitors - anti-Blob - in Player Features and Ideas Discussion [original thread]
JabJabVVV Is fleet size even the issue that needs addressing? Wouldn't it be much better to make large fleet combat viable, fun and complex rather than just stomping all over it? - I'm not saying get rid of it, I'm just saying stop it being the ...
- by Kekzanid - at 2008.03.03 13:35:00
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