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161. Making ISK in high sec. - in Missions & Complexes [original thread]
Jenn Makanen wrote: Jita station trading? Trading might also be able to compete, provided a lot of capital and research.
- by Kilrayn - at 2011.12.20 17:37:00
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162. Making ISK in high sec. - in Missions & Complexes [original thread]
Bishop Aidartier wrote: So I've always considered wormhole space and 0.0 space to be much easier for making barrels of ISK, due to the better ratting/salvage and ores and whatnot. But are there any real ways to make a good bundle of ISK in high...
- by Kilrayn - at 2011.12.20 17:25:00
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163. Bounty's....how - in EVE New Citizens Q&A [original thread]
Xerces Ynx wrote: Vachir Khan wrote: We've been whining/asking for some DEV attention in this regard for years, hoping for improvements and possibly an interesting type of gameplay (bounty hunter) but nothing so far. Is EVE World itself no...
- by Kilrayn - at 2011.12.20 17:10:00
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164. New Idea for the Forums... - in EVE General Discussion [original thread]
OP, you are aware that you only need a trash alt and not an entirely different account to not post on your main, right? But as stated, be a man and stand behind your statements. Only valid reason I can see for alt posting is asking advice on a pv...
- by Kilrayn - at 2011.12.20 16:30:00
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165. CCP - one way to stop isk spammers, hackers, dead trial accounts - in EVE General Discussion [original thread]
WhyTry1 wrote: Stop allowing multiple accounts linked to the same email address! Many online game accounts do not allow this, infact many online accounts full stop don't all this for the exact same reason. So why do you? There are many ways to...
- by Kilrayn - at 2011.12.20 16:07:00
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166. dual-boxing for exploration? - in Missions & Complexes [original thread]
Sam Redshift wrote: Can I ask the experienced explorationist's if dual-boxing is advisible for exploration and what your experiences are? My main just skilled up fly an Ishtar all-in-one exploration fit but I got a second account now with a ...
- by Kilrayn - at 2011.12.20 15:58:00
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167. High Sec Exploration Disparities - in Missions & Complexes [original thread]
Emperor Salazar wrote: Kilrayn wrote: Nope, nothing to find at all. At least not while we're playing Skyrim, there's not. I used to be an explorer like you, but then I took an arrow to the knee.
- by Kilrayn - at 2011.12.17 20:48:00
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168. High Sec Exploration Disparities - in Missions & Complexes [original thread]
Xrock wrote: If nothing else now I'm not going anywhere now thanks to tales of great success. =) Thanks I do not have over 1.5 bil isk, nor a 1.5 bil tengu, nor is my account plexed through the end of March. Nope, nothing to find at all.
- by Kilrayn - at 2011.12.17 20:18:00
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169. Low Sec MAG Site T2 BPC's -- Broken or Bad luck - in Missions & Complexes [original thread]
Emperor Salazar wrote: I think St. Mio said it best: every site, every can, every overseer, every escalation chance, every single instance in exploration is a separate event. A separate calculation. There is no "every 3 sites I should get an e...
- by Kilrayn - at 2011.12.16 21:02:00
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170. Let me tell you why people are killing highsec miners. 3 Words - in EVE General Discussion [original thread]
No wai!!!!
- by Kilrayn - at 2011.12.16 16:28:00
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171. Missioning while at work ... shhhhhh - in Missions & Complexes [original thread]
Drone domi is the way to go. Cheap BS that can afk most missions. You can also fit salvs on it if you want, as you probably won't be actively targeting/switching guns.
- by Kilrayn - at 2011.12.14 21:41:00
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172. "We were ganked!" - in EVE General Discussion [original thread]
Another miner goes afk?
- by Kilrayn - at 2011.12.14 21:34:00
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173. Ship Spinning Statistics Report? - in EVE General Discussion [original thread]
stoicfaux wrote: I see that CCP has recently added a ship spin counter to the station view. I feel that I must ask, where is our Spin Counter Statistics dev blog? They're too busy seeing who can get the most spins in 30 seconds.
- by Kilrayn - at 2011.12.14 21:26:00
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174. Crucible. Definition. - in EVE General Discussion [original thread]
End the end, it boiled down to either cruicible or 'hey look, engine trails!!!' I personally believe they chose incorrectly.
- by Kilrayn - at 2011.12.14 21:18:00
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175. Thankyou CCP! I love you :D - in EVE General Discussion [original thread]
There is only one logical next step. Allow players to compete in ship spinning competitions and place wagers on the winner/loser. You could also work some over/unders to keep things interesting.
- by Kilrayn - at 2011.12.14 20:29:00
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176. The randomness of exploring - in Missions & Complexes [original thread]
CeneUJiti wrote: Second. Proteus still cant into PVE right? I'm close-ish to Loki and very very far from Tengu. Worth bothering with Loki or should I bite the bullet and go for Tengu? Tengu. You won't regret it, unless you don't like ships g...
- by Kilrayn - at 2011.12.14 20:23:00
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177. New mod: Wormhole scanner - in EVE General Discussion [original thread]
Pobunjenik wrote: Simple, one uses it to find out information one would usually get by searching the WH's name on the www. Perhaps, when coupled with skills, one could get more precise ideas about mass/time parameters for the WH. It could funct...
- by Kilrayn - at 2011.12.14 18:14:00
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178. Mission Running and Game Interaction - in Missions & Complexes [original thread]
ACESsiggy wrote: Well what the the subject suggests: lack of game interation while running missions. The only complexity to a mission is if a player aggro's the wrong group first. Other than that there isn't much to think about during missions....
- by Kilrayn - at 2011.12.14 18:08:00
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179. The randomness of exploring - in Missions & Complexes [original thread]
1) There is no real proof about how/when sites spawn. Most believe that they respawn nearly instantly in the same region, though again, no proof. 2) Mags were slightly buffed this latest patch, although between the two I cannot say which would be...
- by Kilrayn - at 2011.12.14 17:40:00
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180. Annoying missile bug - in EVE General Discussion [original thread]
I assume you mean the circular cycle around your mods when they're active? If so, then none of them are accurate after about 30 sec to a minute, not just missiles. I only use them to see if the mod is active or not.
- by Kilrayn - at 2011.12.14 16:59:00
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